Pain and Misery erupt in the Void. – When broken, 8 homing projectiles are launched with each applying a 20% damage increase to the enemy it hits.
Description & Usage
This weapon without the ability performs like any COV weapon, though it shoots bullets instead of a solid laser like an alien-barrel COV rifle. This can be used as a debuffing weapon with its debuffing effect triggering upon breakage. It can be activated more than once: by switching out the weapon before the repair animation finishes, switching back to it, and repairing the weapon again, a second set of homing projectiles will be launched.
Enemies that have the damage increase applied will have a red glow.
The damage increase lasts for 7 seconds.
The damage increase effect can be stacked up to 10 times for a 200% damage increase.