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{{stub}} {{infobox mission
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{{stub}}
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{{infobox mission
 
| name =
 
| name =
 
| location = [[Sanctuary]]
 
| location = [[Sanctuary]]
| image =
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| image = Fooled Again.jpg
 
| imagewidth =
 
| imagewidth =
 
| caption =
 
| caption =
 
| given = [[Marshall Friedman]]
 
| given = [[Marshall Friedman]]
| level =
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| level =16
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| rewards = $55 (for each optional task completed), 1,305 XP, {{colored link|unique|Law|Law (Borderlands 2)}}
| rewards =
 
| level2 =
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| level2 = 42
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| rewards2 = $2,100, 1,576 XP, {{colored link|unique|Law|Law (Borderlands 2)}}
| rewards2 =
 
| previous =
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| previous = [[Bright Lights, Flying City]]
 
| next =
 
| next =
 
| game = Borderlands 2
 
| game = Borderlands 2
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*Interview [[Moxxi]]
 
*Interview [[Moxxi]]
 
*Interview [[Dr. Zed]]
 
*Interview [[Dr. Zed]]
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*Identify killer
*Accuse <!--Incomplete-->
 
*Watch Marshall Friedman dole out justice
 
   
 
===Strategy===
 
===Strategy===
After level 16 in [[Sanctuary]], a group of people are found standing around the body of Justin Macready. Marshall Friedman speaks, explaining that one of the Gutter quadruplets in front of him killed the dead man. Friedman needs the assistance of an interrogator to determine guilt. Talking to [[Marcus]], [[Moxxi]], and [[Zed]] will reveal information which can be used to deduce which of the four suspects committed the crime.
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A group of people are found standing around the body of Justin Macready. Marshall Friedman explains that one of the Gutter quadruplets in front of him killed Justin. Friedman needs helps in determining who was responsible. Talking to [[Marshall Friedman]], [[Moxxi]], and [[Zed]] will reveal information that can be used to deduce which of the four suspects committed the crime.
 
It is always the one with the sniper rifle, though sometimes the one with the rocket launcher may run if one of the other two is killed.
 
   
 
===Completion===
 
===Completion===
 
:''"Thanks again."''
 
:''"Thanks again."''
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==See Also==
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*[[Won't Get Fooled Again/Transcript|Mission Transcript]]
   
 
==Notes==
 
==Notes==
*If the wrong culprit is selected, the real killer will speak up. The delay during which he escapes allows players to select another culprit for the correct answer.
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*If the wrong suspect is selected, the real killer will speak up. The delay before he escapes allows another suspect to be selected.
*The mission will complete regardless of which accused is selected as the culprit.
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*The mission will be completed regardless of who is selected as the culprit.
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*After the mission, the sheriff and the body will stay in the same place for the rest of the game.
*Although from Moxxi&apos;s and Zed&apos;s speech, it is clearly pointing to the guy with a shield equiped have rushed to their place for help; and common sense will tell that a bullet from sniper rifle would blow the whole neck off rather then causing the victim bleeding to death, which was told by the Marshall Freeman.
 
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*The killer is always the sniper because he is the only one who fits all three witness conditions: he is carrying a weapon that fires bullets, he has a shield (blue life bar, not physically rendered shield generator), and he is at full health (due to the doctor patching him up).
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*{{Pcn}}{{360n}}The suspects may not have their models rendered correctly with the details required to pick the killer.
   
 
==Trivia==
 
==Trivia==
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*The mission name is a reference to the song ''[[wikipedia:Won't Get Fooled Again|Won't Get Fooled Again]]'' by ''[[wikipedia:The Who|The Who]]''.
*The mission's name is a reference to the song "Won't Get Fooled Again" by The Who, which is used in the opening theme of CSI: MIami. When the player accuses the right culprit, the marshal will walk up to and execute him. He then makes a pun about how the culprit's belief that he could have gotten away with the murder "...was a long shot." Horatio from CSI: Miami is known to make similar puns right before the opening theme plays.
 
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*The mission is also a reference to [[wikipedia:CSI: Miami|''CSI: Miami'']], which uses the song as the opening theme.
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**If the correct suspect is selected, Marshall Friedman will make a pun after executing him. This is a reference to [[w:c:csi:Horatio Caine|''Horatio Caine'']] with his habit of making a pun in the opening of an episode.
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==Media==
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<gallery widths="200" position="center" spacing="small" captionalign="center" hideaddbutton="true">
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Won't Get Fooled Again
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</gallery>
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{{Borderlands 2 Missions}}
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<!-- Interwiki links -->
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[[fr:On ne l'y reprendra plus]]
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[[ru:На дурака не нужен нож]]

Revision as of 02:37, 13 July 2019

[[Category:Sanctuary missions]]

Walkthrough

Objectives

"Hey. Feel like solvin' a murder? I'm the Marshall around these parts. One of these Gutter quadruplets pulled the trigger on that boy over there. Consider yourself deputized - ask around at Moxxi and Zed's, figure out which one of these identical scum-stains pulled the trigger. Otherwise I'll just have to hang 'em all, and I don't got that kinda time."

Strategy

A group of people are found standing around the body of Justin Macready. Marshall Friedman explains that one of the Gutter quadruplets in front of him killed Justin. Friedman needs helps in determining who was responsible. Talking to Marshall Friedman, Moxxi, and Zed will reveal information that can be used to deduce which of the four suspects committed the crime.

Completion

"Thanks again."

See Also

Notes

  • If the wrong suspect is selected, the real killer will speak up. The delay before he escapes allows another suspect to be selected.
  • The mission will be completed regardless of who is selected as the culprit.
  • After the mission, the sheriff and the body will stay in the same place for the rest of the game.
  • The killer is always the sniper because he is the only one who fits all three witness conditions: he is carrying a weapon that fires bullets, he has a shield (blue life bar, not physically rendered shield generator), and he is at full health (due to the doctor patching him up).
  • PCXBOX 360The suspects may not have their models rendered correctly with the details required to pick the killer.

Trivia

  • The mission name is a reference to the song Won't Get Fooled Again by The Who.
  • The mission is also a reference to CSI: Miami, which uses the song as the opening theme.
    • If the correct suspect is selected, Marshall Friedman will make a pun after executing him. This is a reference to Horatio Caine with his habit of making a pun in the opening of an episode.

Media