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==Effects== |
==Effects== |
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− | + | Width this skill, each stack of Anarchy adds 0.6% to Gaige's melee damage, up to a maximum of +90%, or +240% with five ranks of [[Preshrunk Cyberpunk]]. This damage can be considered doubled, since each melee attack used with Anarchy hits twice in rapid succession. With the [[Slayer of Terramorphous]] [[Class Mod]], this goes even further, up to a maximum of +360% Melee Damage. |
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Additionally, each melee attack used with Anarchy siphons off some of the victim's health and gives it to Gaige; the lower her health at the time of the attack, the more health she steals with her attacks. At minimum health she can recover up to 30% of her health per strike, while at 90% health she will recover 5%. |
Additionally, each melee attack used with Anarchy siphons off some of the victim's health and gives it to Gaige; the lower her health at the time of the attack, the more health she steals with her attacks. At minimum health she can recover up to 30% of her health per strike, while at 90% health she will recover 5%. |
Revision as of 00:33, 7 January 2013
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With Claws is the last of Gaige's Ordered Chaos skills. With it, she gains a powerful, Anarchy-fuelled melee attack that steals health.
Effects
Width this skill, each stack of Anarchy adds 0.6% to Gaige's melee damage, up to a maximum of +90%, or +240% with five ranks of Preshrunk Cyberpunk. This damage can be considered doubled, since each melee attack used with Anarchy hits twice in rapid succession. With the Slayer of Terramorphous Class Mod, this goes even further, up to a maximum of +360% Melee Damage.
Additionally, each melee attack used with Anarchy siphons off some of the victim's health and gives it to Gaige; the lower her health at the time of the attack, the more health she steals with her attacks. At minimum health she can recover up to 30% of her health per strike, while at 90% health she will recover 5%.
Unlike most Melee Override Skills, Gaige's does not have a cooldown timer. Instead, each attack subtracts one stack of her Anarchy, whether the attack makes contact with an enemy or not.
Notes
- Taking this skill will add a red glowing demonic skull on top of Deathtrap's original head and adds 2 small curved blades to his shoulders. Red lights will also glow all over his body.
- This skill activates when bladed weapons are used but only overrides the animation. The melee attack still recieves the bonus melee damage from blades, roid shields, etc.