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{{infobox_skill |
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|name = Ward |
|name = Ward |
Revision as of 21:24, 8 December 2019
- For the articles with similar names, see Ward.
Ward is a tier 1 skill in Maya's Motion skill tree. It increases shield capacity and lowers shield recharge delay.
Effects
- Shield Capacity: +5% per level
- Shield Recharge Delay: -8% per level
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Shield Capacity | +5% | +10% | +15% | +20% | +25% |
Recharge Delay | -8% | -16% | -24% | -32% | -40% |
Level | 6 | 7 | 8 | 9 | 10 | 11 |
---|---|---|---|---|---|---|
Shield Capacity | +30% | +35% | +40% | +45% | +50% | +55% |
Recharge Delay | -48% | -56% | -64% | -72% | -80% | -88% |
Can only be leveled past 5 with Warder, Legendary Siren, and Slayer of Terramorphous class mods.
Notes
- Due to shield recharge mechanics, it may be noticed that Ward will not affect recharge delay as expected. Any given delay will not be reduced to `D = d * (1+b)`, but will actually follow the formula `D = d/(1-b)`, where D is the final recharge delay, d is the recharge delay on the item card, and b is the sum of all recharge delay bonuses combined additively. This means that if Ward is at level 11, it will not reduce a shield of delay 2.00s to `2.00s * (1+(-0.88) = 0.24s`, but will reduce a delay of 2.00s to `2.00s / (1 - (-0.88)) = 1.06s`
- There is no hard cap on shield recharge delay. However, greater reductions in recharge delay will see diminishing returns.
- With 11 points in Ward and three Tactician Axton teammates, a Tediore Shield with a recharge delay of 0.98 can be reduced to 0.32.
Maya skills | ||
---|---|---|
Phaselock | ||
Motion | Harmony | Cataclysm |
Accelerate • Converge • Fleet • Inertia • Kinetic Reflection • Quicken • Sub-Sequence • Suspension • Thoughtlock • Ward |
Elated • Life Tap • Mind's Eye • Recompense • Res • Restoration • Scorn • Sustenance • Sweet Release • Wreck |
Backdraft • Blight Phoenix • Chain Reaction • Cloud Kill • Flicker • Foresight • Helios • Immolate • Reaper • Ruin |