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+ | {{this|the [[Lilith]] skill|Venom (SMG)}} |
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{{infobox_skill |
{{infobox_skill |
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|name = Venom |
|name = Venom |
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|minlevel = 16 |
|minlevel = 16 |
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|effect = Adds extra +5% damage as Corrosive damage per rank to your melee attacks, with a chance to Corrode your enemies causing damage over time |
|effect = Adds extra +5% damage as Corrosive damage per rank to your melee attacks, with a chance to Corrode your enemies causing damage over time |
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+ | |game = Borderlands |
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}} |
}} |
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'''{{PAGENAME}}''' is a Tier Three talent in [[Lilith]]'s [[Elemental (skill tree)|Elemental]] skill tree. It makes every melee attack [[Corrosive]], adding an extra +5% damage per rank to each strike, and gives each strike a chance to Corrode enemies, causing damage over time. |
'''{{PAGENAME}}''' is a Tier Three talent in [[Lilith]]'s [[Elemental (skill tree)|Elemental]] skill tree. It makes every melee attack [[Corrosive]], adding an extra +5% damage per rank to each strike, and gives each strike a chance to Corrode enemies, causing damage over time. |
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− | Additional levels may be acquired through the use of [[ |
+ | Additional levels may be acquired through the use of a Plaguebearer [[Class_Mod_(Borderlands)#Siren|class mod]]. |
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{|class="borderlands" |
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==Notes== |
==Notes== |
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− | *Venom-branded attack damage is increased by a Plaguebearer |
+ | *Venom-branded attack damage is increased by a Plaguebearer [[Class_Mod_(Borderlands)#Siren|class mod]]. |
− | *Since corrosive attacks suffer a penalty against shields and non-armored targets, Sirens with low levels of Venom will actually inflict less melee damage on many foes. |
+ | *Since corrosive attacks suffer a penalty against shields and non-armored targets, Sirens with low levels of Venom will actually inflict less melee damage on many foes. A total of 5 levels in this skill are necessary in order to overcome this malus completely. A Plaguebearer classmod will help to compensate, both by augmenting Venom and by further increasing attack damage. |
*Even a Plaguebearer will have a hard time damaging a [[Lance Chemical Trooper]] in melee, particularly while the Trooper is shielded. |
*Even a Plaguebearer will have a hard time damaging a [[Lance Chemical Trooper]] in melee, particularly while the Trooper is shielded. |
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− | *The corrosive branding works for both normal melee attacks and for the melee attack |
+ | *The corrosive branding works for both normal melee attacks and for the melee attack that breaks [[Phasewalk]]. |
− | *The damage bonus is cumulative with any damage bonus from [[Hit & Run]]. Five levels of Venom and five levels of Hit & Run will yield a total 60% damage bonus. |
+ | *The damage bonus is cumulative with any damage bonus from [[Hit & Run]]. Five levels of Venom and five levels of Hit & Run will yield a total 60% damage bonus. It also applies to a [[Phase Strike]], though its contribution there will be relatively minor. |
− | *A increased ''Elemental Effect Chance'' |
+ | *A increased ''Elemental Effect Chance'' class mod increases the chance to corrode enemies. |
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{{Lilith_skills_nav}} |
{{Lilith_skills_nav}} |
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+ | <!-- Interwiki links --> |
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+ | [[fr:Venin]] |
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+ | [[ru:Яд (Лилит)]] |
Latest revision as of 11:58, 23 May 2019
- This article is about the Lilith skill. For other uses, see Venom (SMG).
Venom is a Tier Three talent in Lilith's Elemental skill tree. It makes every melee attack Corrosive, adding an extra +5% damage per rank to each strike, and gives each strike a chance to Corrode enemies, causing damage over time.
Skill Progression
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Melee Damage Bonus | +5% | +10% | +15% | +20% | +25% |
Additional levels may be acquired through the use of a Plaguebearer class mod.
Level | 6 | 7 | 8 | 9 |
---|---|---|---|---|
Melee Damage Bonus | +30% | +35% | +40% | +45% |
Notes
- Venom-branded attack damage is increased by a Plaguebearer class mod.
- Since corrosive attacks suffer a penalty against shields and non-armored targets, Sirens with low levels of Venom will actually inflict less melee damage on many foes. A total of 5 levels in this skill are necessary in order to overcome this malus completely. A Plaguebearer classmod will help to compensate, both by augmenting Venom and by further increasing attack damage.
- Even a Plaguebearer will have a hard time damaging a Lance Chemical Trooper in melee, particularly while the Trooper is shielded.
- The corrosive branding works for both normal melee attacks and for the melee attack that breaks Phasewalk.
- The damage bonus is cumulative with any damage bonus from Hit & Run. Five levels of Venom and five levels of Hit & Run will yield a total 60% damage bonus. It also applies to a Phase Strike, though its contribution there will be relatively minor.
- A increased Elemental Effect Chance class mod increases the chance to corrode enemies.
Lilith skills | ||
---|---|---|
Phasewalk | ||
Controller | Elemental | Assassin |
Diva • Dramatic Entrance • Girl Power • Hard to Get • Inner Glow • Mind Games • |
Striking • Intuition • Phoenix • Quicksilver • Radiance • Resilience • Spark • Venom |
Blackout • Enforcer • High Velocity • Hit & Run • Phase Strike • Silent Resolve • Slayer |