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[[File:Zero_BugMorph.jpg|thumb|350px]]
{{Infobox character
 
 
'''Varkids''' are the insectoid enemies found in various locations of ''[[Borderlands 2]]'' and its DLCs. They are generally spawned as [[Larval Varkid]]s from conical-shaped protrusions in the ground. Unlike other creatures on [[Pandora]], varkids have the ability to metamorphose into higher forms as they fight on the battlefield.
|name =
 
|image = File:Zero_BugMorph.jpg
 
|caption =
 
|gender =
 
|faction = Creature
 
|race = Varkid
 
|location = [[Caustic Caverns]]<br>[[Tundra Express]]<br>[[Natural Selection Annex]]
 
|played by =
 
|game = [[Borderlands 2]]
 
|appearances = Borderlands 2
 
}}
 
'''Varkids''' are an insectoid enemy found in various locations in ''[[Borderlands 2]]''. They are generally spawned as Larval Varkids from conical-shaped protrusions in the ground. Unlike other creatures on Pandora, varkids have the ability to metamorphose into higher forms as they fight on the battlefield.
 
   
 
When they level up, they burrow into the ground and engulf themselves in a pod. A few seconds later, the pod will burst open and release a stronger varkid. Additionally, when a varkid reappears from its pod, its health is fully restored and all status effects are nullified. The amount of time needed for a varkid to metamorphose to the next step increases with each passing step. All varkids' weak points are in their rear abdomen.
 
When they level up, they burrow into the ground and engulf themselves in a pod. A few seconds later, the pod will burst open and release a stronger varkid. Additionally, when a varkid reappears from its pod, its health is fully restored and all status effects are nullified. The amount of time needed for a varkid to metamorphose to the next step increases with each passing step. All varkids' weak points are in their rear abdomen.
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[[File:Varkids.jpg|thumb|250px]]
 
[[File:Varkids.jpg|thumb|250px]]
 
===Common===
 
===Common===
  +
*[[Larval Varkid]]
*'''Larval Varkid''' - The lowest and weakest form of varkid. They attack by quickly skittering up to their enemies and scratching/biting them or by leaping or flying at them. Unless they are in a very large group, they are little more than a nuisance and can be easily dispatched with one or two melee attacks.
 
  +
*[[File:Adult Varkid.jpg|thumb|Adult varkid on the ground]][[File:Varkid, Adult 2.png|thumb|Adult varkid flying]][[Adult Varkid]]
**'''Blood Varkid''' - Not another stage of varkid evolution, but rather a stronger variation of the Larval Varkid that randomly appear in the True Vault Hunter Mode alongside the normal varkid groups. They are completely identical aside from their increased health, damage, and red coloring. The Blood Varkid will morph to the Adult Varkid, just as the Larval.
 
  +
*[[Stabber Jabber]]
*[[File:Adult Varkid.jpg|thumb|Adult varkid on the ground]][[File:Varkid, Adult 2.png|thumb|Adult varkid flying]]'''Adult Varkid''' - The second stage in the varkid chain yields a much larger, stronger and more resilient foe. Adult varkids possess larger wings that allows them to take to the air and rain down spit on their enemies or move to different locations. When reduced below half health, their wings will be damaged and they will be forced to land, making them significantly less dangerous. On the ground they can strike with a more powerful melee attack. Fought one-on-one, they don't pose too much of a threat; however, their acid attacks anticipate the player's movements and so can be very difficult to dodge.
 
  +
*[[Tropical Varkid]]
*'''Stabber Jabber''' - An adult Varkid that flies more swiftly in the second headhunter pack, [[Horrible Hunger of the Ravenous Wattle Gobbler|The Horrible Hunger of the Ravenous Wattle Gobbler]]. Occasionally when a Vault Hunter is struck by a Stabber jabber stinger, they will get double vision and blurred view. They can appear in Badass varieties.
 
  +
*[[Varkid Burner]]
*'''Tropical Varkid ''' - Featured in the fifth headhunter pack, [[Sir Hammerlock vs. the Son of Crawmerax]], Tropical Varkids are a form of varkid brightly colored to match the environment of [[Wam Bam Island]]. When they begin their metamorphosis, they can either directly become Badass Varkids or one of three new elemental types:
 
  +
*[[Varkid Melter]]
**'''Varkid Incinerator''' - One of three possible outcomes of Tropical Varkid metamorphosis, Varkid Incinerators are red colored and appear and behave largely identically to Adult Varkids, but with incendiary based attacks. Varkid Incinerators cannot evolve further.
 
  +
*[[Varkid Shocker]]
**'''Varkid Disintegrator''' - One of three possible outcomes of Tropical Varkid metamorphosis, Varkid Disintegrators are green colored and appear and behave largely identically to Super Badass Varkids, only much smaller and with corrosive based attacks. Varkid Disintegrators cannot evolve further.
 
  +
*[[Bloodhound Varkid]]
**'''Varkid Electrocutioner''' - One of three possible outcomes of Tropical Varkid metamorphosis, Varkid Electricutioners are blue colored and appear and behave largely identically to Badass Varkids but with shock based attacks. Varkid Electricutioners cannot evolve further.
 
*'''Bloodhound Varkid''' and '''Badass Bloodhound Varkid''' - Types of varkid featured in the fifth headhunter pack, [[Sir Hammerlock vs. the Son of Crawmerax]] that are used during the main mission flow to track [[Sir Hammerlock]]. The Bloodhound Varkid is used first, while the Badass Bloodhound Varkid appears later. They are friendly when they appear, but both must later be killed in order to progress.
 
   
 
===Badasses===
 
===Badasses===
  +
*[[Badass Varkid]]
*'''Badass Varkid''' - The third step in the varkid chain. Badass Varkids are large, tough and very powerful foes. Despite having wings, they prefer to stay on the ground and attack their enemies at close range. They also possess the ability to perform a powerful charging attack that is very difficult to avoid. Badass Varkids can utilize a spit attack, but this is rarely used if the target is exposed. Furthermore, Badass Varkids possess armored carapaces that reduce damage and which can even reflect the player's shots back at him; corrosive weapons are especially effective against them.
 
  +
*[[Badass Bloodhound Varkid]]
*[[File:Fry chubby varkid.png|thumb|Cute loot]]'''Chubby Varkid''' - The Chubby Varkid is an oversized Larval Varkid that has a small chance to spawn from a varkid nest, a badass pod, or a super badass pod. They are best taken out from a distance as they have the ability to inflict a lot of damage. Chubby Varkids have their own loot pool, as they have a chance to drop [[Tediore]]'s Legendary rocket launcher, [[Bunny]], or [[Dahl]]'s Legendary shield, [[Whisky Tango Foxtrot]].
 
  +
*[[Badass Stabber Jabber]]
*'''Tubby Varkid'''- Very similar to the Chubby Varkid, but in addition to the legendary loot offered by the Chubby Varkid, it can also drop legendary class mods and {{rarity link|pearlescent}} items from [[Ultimate Vault Hunter Upgrade Pack Two: Digistruct Peak Challenge]].
 
  +
*[[File:Fry chubby varkid.png|thumb|Cute loot]][[Chubby Varkid]]
*'''Mutated Badass Varkid '''- This varkid is only found during the mission [[Mighty Morphin']]. They have similar behaviour to Adult Varkids but with massively increased damage and health. The only way these are found is when a larval Varkid makes an adult pod which players can interact with. Unlike all other varkids, they are practically immune to corrosive damage.
 
  +
*[[Mutated Badass Varkid]]
*'''Super Badass Varkid''' - The fourth step in the varkid chain. Super Badass Varkids are not armored and are vulnerable to incendiary weaponry. Instead of firing a single glob from their abdomen, they fire volleys of 6-8 shots. They prefer to stay on the ground, and may also tunnel into the ground, then emerge to fire more glob volleys.[[File:Super Badass Varkid.jpg|thumb|Super Badass Varkid]]
 
  +
*[[Super Badass Varkid]][[File:Super Badass Varkid.jpg|thumb|Super Badass Varkid]]
*'''Ultimate Badass Varkid''' - These huge mosquito-like Varkids are the final step in the varkid chain before Vermivorous. Their attacks include a volley of 6-8 suicide varkids and a spit attack with three or four globs per attack. They have a slightly increased chance to drop the [[Quasar]] upon death.
 
  +
*[[Ultimate Badass Varkid]]
*'''[[Madame Von Bartlesby]] - '''This unique varkid is found after accepting the mission [[You Are Cordially Invited: Party Prep]]. This varkid must be killed in order to free Sir Reginald. Madame Von Bartlesby has a small chance to drop the legendary [[Tediore]] SMG, the [[Baby Maker]]. Madame Von Bartlesby attacks by firing small flying suicide varkids from its abdomen that will home in on any enemies in the area. It is vulnerable to incendiary weapons.
 
   
  +
===Bosses===
===Vermivorous The Invincible===
 
  +
*[[Madame Von Bartlesby]]
[[Vermivorous The Invincible]] is the final metamorphosis for varkids, the quantity and quality of loot that it drops is comparable to that of [[Terramorphous the Invincible]]. Its health is double that of Terramorphous, however.{{fact}} It is also known to be able to [[Crippled|down]] characters (even at maximum level) with only one or two hits. Vermivorous can only spawn on True Vault Hunter Mode or Ultimate Vault Hunter Mode.
 
 
*[[Vermivorous The Invincible]]
   
  +
==Evolution==
The following table lists the chance that a varkid will produce a pod and subsequently evolve. It is dependent on how high in the evolution chain it is as well as on the number of players. Whether a varkid will even evolve is decided the moment it spawns or hatches and does not change over time.
 
  +
The chances of any given Varkid evolving depend on the number of players present in the session. It is possible to spawn [[Vermivorous the Invincible]] with only one player, although the chance of it happening is very low. It cannot spawn on Normal Mode, regardless of the number of players present.
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px; "
 
  +
  +
Contrary to popular belief, varkids do not need to be harmed in order to improve the chance of evolution, nor do varkids that kill other enemies (e.g. spiderants or buzzards) have higher evolution rates.
  +
  +
It takes five morphs for a [[Larval Varkid]] to become Vermivorous the Invincible. [[Chubby Varkid]]s are an alternate evolution of [[Badass Varkid]]s but do not have a chance to morph further. The following tables show the morph chance for each evolutionary step:
  +
  +
{| class="wikitable" style="margin: 1em auto 1em auto;"
  +
! scope="col" | Evolution Chance - Normal Mode
 
! scope="col" | 1 Player
 
! scope="col" | 2 Players
 
! scope="col" | 3 Players
 
! scope="col" | 4 Players
 
|-
 
|-
! scope="col"|Normal Mode
+
! scope="row" | Larval → Adult
  +
| 60%
! scope="col"|1 Player
 
  +
| 70%
! scope="col"|2 Players
 
  +
| 80%
! scope="col"|3 Players
 
  +
| 90%
! scope="col"|4 Players
 
 
|-
 
|-
  +
! scope="row" | Adult → Badass
|Larval -> Adult
 
|60%
+
| 30%
|70%
+
| 40%
|80%
+
| 50%
|90%
+
| 60%
 
|-
 
|-
|Adult -> Badass
+
! scope="row" | Badass → Super Badass
|30%
+
| 10%
|40%
+
| 20%
|50%
+
| 30%
|60%
+
| 40%
 
|-
 
|-
|Badass -> Super Badass
+
! scope="row" | Super Badass Ultimate Badass
|10%
+
| 0%
|20%
+
| 1%
|30%
+
| 2%
|40%
+
| 3%
 
|-
 
|-
|Super Badass -> Ultimate Badass
+
! scope="row" | Ultimate Badass Vermivorous or Supreme Badass
|0%
+
| 0%
|1%
+
| 0%
|2%
+
| 0%
|
+
| 0%
3%
 
|-
 
|Ultimate Badass -> Supreme Badass (Vermivorous The Invincible)
 
|0%
 
|0%
 
|0%
 
|0%
 
 
|}
 
|}
  +
{| border="0" cellpadding="1" cellspacing="1" class="article-table" style="width: 500px; "
 
  +
{| class="wikitable" style="margin: 1em auto 1em auto; text-align:center;"
  +
! scope="col" | Evolution Chance - [[True Vault Hunter Mode|True Vault Hunter]]<br />/ [[Ultimate Vault Hunter Mode|Ultimate Vault Hunter]] modes
 
! scope="col" | 1 Player
 
! scope="col" | 2 Players
 
! scope="col" | 3 Players
 
! scope="col" | 4 Players
 
|-
 
|-
! scope="col"|True Vault Hunter Mode
+
! scope="row" | Larval Adult
  +
| 80%
! scope="col"|1 Player
 
  +
| 80%
! scope="col"|2 Players
 
  +
| 90%
! scope="col"|3 Players
 
 
| 100%
! scope="col"|4 Players
 
 
|-
 
|-
  +
! scope="row" | Adult → Badass
|Larval -> Adult
 
|70%
+
| 40%
|80%
+
| 50%
|90%
+
| 60%
  +
| 70%
|
 
100%
 
 
|-
 
|-
|Adult -> Badass
+
! scope="row" | Badass → Super Badass
|40%
+
| 20%
|50%
+
| 30%
|60%
+
| 40%
|70%
+
| 50%
 
|-
 
|-
|Badass -> Super Badass
+
! scope="row" | Super Badass Ultimate Badass
|20%
+
| 10%
|30%
+
| 20%
|40%
+
| 30%
  +
| 40%
|
 
50%
 
 
|-
 
|-
|Super Badass -> Ultimate Badass
+
! scope="row" | Ultimate Badass Vermivorous or Supreme Badass
|10%
+
| 7.5%
|20%
+
| 10%
|30%
+
| 11%
|40%
+
| 12%
 
|-
 
|-
|Ultimate Badass -> Supreme Badass (Vermivorous The Invincible)
+
! scope="row" | Larval Vermivorous or Supreme Badass
|7.5
+
| 0.042%
|10%
+
| 0.24%
|11%
+
| 0.7128%
|12%
+
| 1.68%
 
|}
  +
  +
==Evolutionary Limit==
  +
Varkids have a reliable timer that determines whether they are going to evolve or not. This timer should be taken into consideration to decide when the team can kill them. If a varkid doesn't evolve after the duration provided in the following table it won't evolve at all.
  +
  +
{| class="wikitable" style="margin: 1em auto 1em auto;"
  +
! scope="col"| Varkid Form
  +
! scope="col"| Larval
  +
! scope="col"| Adult
  +
! scope="col"| Badass
  +
! scope="col"| Super Badass
  +
! scope="col"| Ultimate Badass
 
|-
 
|-
  +
! scope="row"| Time to morph into pod
|
 
  +
| style="text-align:center;"| 10 seconds
Larval -> Supreme Badass (Vermivorous The Invincible)
 
  +
| style="text-align:center;"| 20 seconds
|0.042%
 
  +
| style="text-align:center;"| 30 seconds
|0.24%
 
  +
| style="text-align:center;"| 60 seconds
|0.7128%
 
  +
| style="text-align:center;"| 120 seconds
|1.68%
 
 
|}
 
|}
  +
  +
For example, an Ultimate Badass Varkid that hasn't evolved after 120 seconds, will not evolve, and can be killed without penalty.
  +
  +
It hasn't be confirmed by a reliable source if the varkids need to be active in combat or not for the stated times. Some sources<ref>[http://www.reddit.com/r/Borderlands/comments/154m4z/faq_about_vermivorous_the_invincible/|FAQ About Vermivorous the Invincible]</ref> state that the timer will reset to zero if a varkid leaves combat before it is complete.
  +
  +
Other sources{{fact}} state that it has no effect and that after the first time contact is made, the timer continues even if the varkid leaves combat (as noted by their icon disappearing from the minimap. If this is the case, then the varkid will then instantly hatch upon detecting a player again, provided that enough time has passed.
  +
 
==Notes==
 
==Notes==
 
*In Fight For Your Life mode, the miniature "suicide varkids" released by the Ultimate Badass Varkids and Vermivorous can be shot down for a Second Wind.<!--As of this writing, it is unknown if Madame Bartleby's "suicide varkids" can also be killed for the same benefit-->
 
*In Fight For Your Life mode, the miniature "suicide varkids" released by the Ultimate Badass Varkids and Vermivorous can be shot down for a Second Wind.<!--As of this writing, it is unknown if Madame Bartleby's "suicide varkids" can also be killed for the same benefit-->
*Before metamorphosing, a varkid must be reduced to low health. Also, it seems that varkids will only transform when there are other varkids nearby.
+
*As it seems, varkids will only transform when there are other varkids nearby.
 
*When a varkid or any evolution of varkid begins to morph, it emits a chittering sound, before entering its pod. This sound decreases in speed and pitch depending on what evolutionary step the varkid emitting the sound was in. Players may use this as a notification/warning to quickly kill the resulting pod or varkid evolution.
 
*When a varkid or any evolution of varkid begins to morph, it emits a chittering sound, before entering its pod. This sound decreases in speed and pitch depending on what evolutionary step the varkid emitting the sound was in. Players may use this as a notification/warning to quickly kill the resulting pod or varkid evolution.
 
**In addition, the degree to which the sound changes increases with each evolutionary step. (As in, there is little difference between the Larval and Adult's chittering, while there is a very noticeable difference between the Badass' and Super Badass' chittering.)
 
**In addition, the degree to which the sound changes increases with each evolutionary step. (As in, there is little difference between the Larval and Adult's chittering, while there is a very noticeable difference between the Badass' and Super Badass' chittering.)
*Like all other insectoid enemies in the game, Varkids are most vulnerable to hits on their thorax (their rear end), not their heads/faces; enterprising players may want to bring along weapons that do significantly increased Critical Hit damage like the [[Lady Fist]] or the [[Fibber]] -especially for Vermivorous, whose gigantic size presents players with a massive, very easy-to-hit target.
+
*Like all other insectoid enemies in the game, Varkids are most vulnerable to hits on their abdomen (which on insects is the bulbous part in the back), not their heads/faces; enterprising players may want to bring along weapons that do significantly increased Critical Hit damage like the [[Lady Fist]] or the [[Fibber]]-especially for Vermivorous, whose gigantic size presents players with a massive, very easy-to-hit target.
 
*If a varkid evolves further from a Badass Varkid while in [[Wam Bam Island]], it will completely ignore the Super Badass stage, and evolve directly into an Ultimate Badass Varkid.
 
*If a varkid evolves further from a Badass Varkid while in [[Wam Bam Island]], it will completely ignore the Super Badass stage, and evolve directly into an Ultimate Badass Varkid.
  +
*A [https://gearboxsoftware.zendesk.com/hc/en-us/articles/205280050--PC-Update-Hot-Fix-Information hotfix] on 9 November 2015 makes Vermivorous easier to spawn in a single-player game.
   
 
==Trivia==
 
==Trivia==
Line 141: Line 158:
 
* Varkid blood is a light green color. This is best seen when shooting one with a shotgun at close range.
 
* Varkid blood is a light green color. This is best seen when shooting one with a shotgun at close range.
   
  +
==References==
  +
{{Reflist}}
   
  +
{{Navigate enemies bl2}}
[[uk:Варкід]]
 
  +
  +
<!-- Interwiki links -->
  +
[[fr:Salgauss]]
 
[[ru:Варкид]]
 
[[ru:Варкид]]
 
[[uk:Варкід]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]
  +
[[Category:Creatures]]
 
[[Category:Borderlands 2]]
 
[[Category:Borderlands 2]]

Revision as of 14:19, 29 May 2019

Zero BugMorph

Varkids are the insectoid enemies found in various locations of Borderlands 2 and its DLCs. They are generally spawned as Larval Varkids from conical-shaped protrusions in the ground. Unlike other creatures on Pandora, varkids have the ability to metamorphose into higher forms as they fight on the battlefield.

When they level up, they burrow into the ground and engulf themselves in a pod. A few seconds later, the pod will burst open and release a stronger varkid. Additionally, when a varkid reappears from its pod, its health is fully restored and all status effects are nullified. The amount of time needed for a varkid to metamorphose to the next step increases with each passing step. All varkids' weak points are in their rear abdomen.

Varkid pods are also extremely vulnerable and can be destroyed with enough damage. Destroying the pod kills the varkid inside and grants a sizeable experience bonus and additional loot. However, the higher up the ladder a varkid goes, the tougher the pods become.

Types

Varkids

Common

Badasses

Bosses

Evolution

The chances of any given Varkid evolving depend on the number of players present in the session. It is possible to spawn Vermivorous the Invincible with only one player, although the chance of it happening is very low. It cannot spawn on Normal Mode, regardless of the number of players present.

Contrary to popular belief, varkids do not need to be harmed in order to improve the chance of evolution, nor do varkids that kill other enemies (e.g. spiderants or buzzards) have higher evolution rates.

It takes five morphs for a Larval Varkid to become Vermivorous the Invincible. Chubby Varkids are an alternate evolution of Badass Varkids but do not have a chance to morph further. The following tables show the morph chance for each evolutionary step:

Evolution Chance - Normal Mode 1 Player 2 Players 3 Players 4 Players
Larval → Adult 60% 70% 80% 90%
Adult → Badass 30% 40% 50% 60%
Badass → Super Badass 10% 20% 30% 40%
Super Badass → Ultimate Badass 0% 1% 2% 3%
Ultimate Badass → Vermivorous or Supreme Badass 0% 0% 0% 0%
Evolution Chance - True Vault Hunter
/ Ultimate Vault Hunter modes
1 Player 2 Players 3 Players 4 Players
Larval → Adult 80% 80% 90% 100%
Adult → Badass 40% 50% 60% 70%
Badass → Super Badass 20% 30% 40% 50%
Super Badass → Ultimate Badass 10% 20% 30% 40%
Ultimate Badass → Vermivorous or Supreme Badass 7.5% 10% 11% 12%
Larval → Vermivorous or Supreme Badass 0.042% 0.24% 0.7128% 1.68%

Evolutionary Limit

Varkids have a reliable timer that determines whether they are going to evolve or not. This timer should be taken into consideration to decide when the team can kill them. If a varkid doesn't evolve after the duration provided in the following table it won't evolve at all.

Varkid Form Larval Adult Badass Super Badass Ultimate Badass
Time to morph into pod 10 seconds 20 seconds 30 seconds 60 seconds 120 seconds

For example, an Ultimate Badass Varkid that hasn't evolved after 120 seconds, will not evolve, and can be killed without penalty.

It hasn't be confirmed by a reliable source if the varkids need to be active in combat or not for the stated times. Some sources[1] state that the timer will reset to zero if a varkid leaves combat before it is complete.

Other sources[citation needed] state that it has no effect and that after the first time contact is made, the timer continues even if the varkid leaves combat (as noted by their icon disappearing from the minimap. If this is the case, then the varkid will then instantly hatch upon detecting a player again, provided that enough time has passed.

Notes

  • In Fight For Your Life mode, the miniature "suicide varkids" released by the Ultimate Badass Varkids and Vermivorous can be shot down for a Second Wind.
  • As it seems, varkids will only transform when there are other varkids nearby.
  • When a varkid or any evolution of varkid begins to morph, it emits a chittering sound, before entering its pod. This sound decreases in speed and pitch depending on what evolutionary step the varkid emitting the sound was in. Players may use this as a notification/warning to quickly kill the resulting pod or varkid evolution.
    • In addition, the degree to which the sound changes increases with each evolutionary step. (As in, there is little difference between the Larval and Adult's chittering, while there is a very noticeable difference between the Badass' and Super Badass' chittering.)
  • Like all other insectoid enemies in the game, Varkids are most vulnerable to hits on their abdomen (which on insects is the bulbous part in the back), not their heads/faces; enterprising players may want to bring along weapons that do significantly increased Critical Hit damage like the Lady Fist or the Fibber-especially for Vermivorous, whose gigantic size presents players with a massive, very easy-to-hit target.
  • If a varkid evolves further from a Badass Varkid while in Wam Bam Island, it will completely ignore the Super Badass stage, and evolve directly into an Ultimate Badass Varkid.
  • A hotfix on 9 November 2015 makes Vermivorous easier to spawn in a single-player game.

Trivia

  • According to the Borderlands 2 guide, the 'hive' structures that varkids emerge from are actually the reproductive organs of female varkids that have buried themselves in the ground. Judging by how big some of these 'hives' are, varkids or at least female varkids can get to an enormous size.
  • Varkid blood is a light green color. This is best seen when shooting one with a shotgun at close range.

References