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Starting Skill

ScorpioTurretIcon

Scorpio Turret
Gain the ability to deploy a Scorpio Turret that automatically fires at enemies. Also has a shield that can be used as cover. Turret has a few seconds before it disappears. [20 seconds.] Cooldown: 100 seconds.

Roland
RolandButton

Purge

Tier Infantry Tree Support Tree Medic Tree
1
ImpactIcon

5/5

SentryIcon

5/5

DefenseIcon

5/5

StockpileIcon

0

FitnessIcon

0

AidStationIcon

0

2
ScattershotIcon

5/5

MetalStormIcon

0

QuickChargeIcon

0

BarrageIcon

5/5

OverloadIcon

0

CauterizeIcon

0

3
RefireIcon

5/5

AssaultIcon

5/5

GrenadierIcon

0

DeployIcon

5/5

ReviveIcon

0

GritIcon

0

4
GuidedMissileIcon

5/5

SupplyDropIcon

0

StatIcon

0

Totals 30 15 0
Required Level: 50











Overview

  The Super Soldier Build keeps both the solo and co-op soldier up and at the bad guys.  This build combines the two 
  defensive skills Defense and Fitness to boost your total health and increase the recharge rate of your shield.  
  The Barrage and Sentry skill choices were made so the player is able to dish out insane amounts of damage whenever
   the turret is deployed and Impact was chosen to make the player more deadly with or without his turret. 
   Assault was chosen to abuse the power of the Combat Rifle and Refire to help reduce the cooldown of the turret to
   try to keep it up as most as possible.  Finally, I chose to max Guided Missile so that if an enemy falls out of view
   of the turret, missiles will still be able to hit 'em.

Equipment

  *A high capacity shield
  *Transfusion Grenades for healing OR Shock Contact Grenades for blasting through enemy shields
  *Rifleman Class Mod to reduce recoil and increase damage OR Support Gunner to regenerate ammo
  *A Shock Combat Rifle to hit shielded enemies
  *A Corrosive OR Incendiary Combat Rifle to hit fleshy enemies
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