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View on Official Skill Tree Calculator

Starting Skill

PhasewalkIcon

Phasewalk
Gain the ability to turn invisible and move incredibly fast. Upon entering/leaving Phasewalk, you create a Phase Blast that damages nearby enemies. You can Melee attack to end Phasewalk early. Cooldown: 36 seconds

Lilith
LilithButton

Purge

Tier Controller Tree Elemental Tree Assassin Tree
1
DivaIcon

5/5

StrikingIcon

0

QuicksilverIcon

5/5

SparkIcon

5/5

SlayerIcon

5/5

SilentResolveIcon

0

2
InnerGlowIcon

5/5

DramaticEntranceIcon

0

ResilienceIcon

1/5

RadianceIcon

0

EnforcerIcon

0

Hit&RunIcon

5/5

3
HardToGetIcon

5/5

GirlPowerIcon

5/5

VenomIcon

0

IntuitionIcon

0

HighVelocityIcon

5/5

BlackoutIcon

0

4
MindGamesIcon

5/5

PhoenixIcon

0

PhaseStrikeIcon

5/5

Totals 25 11 20
Required Level: 61

This build is for killing mainly Crimson Lance, so if you don't have the General Knoxx DLC, I don't reccomend it. (Although it still is pretty good :P)

Strategy

This is just your ordinary, run-of-the-mill sorta build for elemental guns. Really for those who like to spam bullets at those pesky Lance bastards, so this is mostly for the General Knoxx DLC.

First of all, you need two powerful SMGs of the corrosive and incendinary type - try for a 4x, if not 3x - or else this build is useless. (I am currently using a Combustion Hellfire and a Pestilent SMG, both 4x.) Second, get a decent Tough Guy shield. Why you ask? I'm getting to that later. Then, equip a good Mercenary mod with plus elemental effects. Or otherwise, use a Plaguebearer or Firefly mod, this will suffice for one type of gun. Grenades are not my type of thing, but when it comes to that, I like my Incendinary Bouncing Bettie, or you can use a Transfusion grenade if you like. Your other two weapons can be anything of your choosing, though I'm reccomending a good sniper and whatever. (I am using a Blue Volcano and a Crimson Lance 3x Shock.)

Now that your inventory is sorted, on to the skills. Going back to health, you are going to be rushing in there a lot, so Phasewalk will be your little exit tube. Since Hit and Run increases the duration, you can consider what you will do next, (e.g. run away and snipe or rush back in there with a mighty smack.) because your health should be around full because of Inner Glow. From here you can do really whatever you like, just spamming SMG everywhere is what I usually do. Headshots are unneccesary because of the elemental effects.

Truly, the Corrosive SMG will take care of everything except the Chemical Lance, which can be killed quite easily with your Hellfire or whatever.

Pros and Cons

Pros -

  • BAM!!!! Everything will just... die, so please don't use this build online, it will piss of the other players enormously.
  • It gets a bit hard to see when using the Incendinary SMG, but keep your eyes on the radar and you should be fine.

Cons -

  • I am only reccomending this build to those who fight Lance all day long, other enemies might take a smidge longer to kill.
  • Hopefully you are good enough to know when to use Phasewalk... if not, I'm afraid you will die quite often.
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