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Starting Skill

PhasewalkIcon

Phasewalk
Gain the ability to turn invisible and move incredibly fast. Upon entering/leaving Phasewalk, you create a Phase Blast that damages nearby enemies. You can Melee attack to end Phasewalk early. Cooldown: 36 seconds

Lilith
LilithButton

Purge

Tier Controller Tree Elemental Tree Assassin Tree
1
DivaIcon

5/5

StrikingIcon

0

QuicksilverIcon

5/5

SparkIcon

0

SlayerIcon

0

SilentResolveIcon

5/5

2
InnerGlowIcon

5/5

DramaticEntranceIcon

0

ResilienceIcon

0

RadianceIcon

5/5

EnforcerIcon

0

Hit&RunIcon

5/5

3
HardToGetIcon

5/5

GirlPowerIcon

5/5

VenomIcon

0

IntuitionIcon

5/5

HighVelocityIcon

5/5

BlackoutIcon

5/5

4
MindGamesIcon

0

PhoenixIcon

3/5

PhaseStrikeIcon

0

Totals 20 18 20
Required Level: 63

Thanks, again, goes out to 31CenturyMat for moving this... A "Dancing Queen" clone, in which I put Noxx/Moxi points that I feel extend the killing power of Lilith... This is pure theory-crafting from my part, as I have yet to play the Siren, although it is very close to a buddies Lilith build, and he's using a Firefly Mod and a Hellfire SMG.... it's freakin' brutal, and almost impossible for my Rolland build to keep up, as I need a kill to start off the chain'o'death.

Haven't partied with my friend in a while, so not positive on what he did against the Pyro's in Noxx


        • Hmmmmm.....Putting up skill trees you've never used for a character you've never used?...

I am a Siren with a Hellfire as my main gun. What do I use against pyro's....A CAUSTIC SMG****


I use something similar to this build except no intuition all venom instead 1 phoenix and no velocity. I spread the reast of the points into 1 mind games and phase strike. The main thing about this build is survivability. Slap a 30% cooldown reduction mod in and your cooldown for phasewalk is done 9.2 seconds after a full phasewalk duration. For 7 of those seconds you have 70% damage resistance from silent resolve. From the time you start phasewalk to the end of silent resolve you need to kill something. Then blackout hits and reduces your cooldown and you're back in phasewalk before silent resolve is even over, as an added bonus girl power hits and you start regening shields, so when you come out you're not immediatly taking hp damage, the catalyst mods can increase girlpower so you can be regening shields for approximately stupid amounts. So most of the time you're invincible and regening health in phasewalk and the rest of the time you're highly resistant to damage, except maybe 2.2 seconds if you can't manage to kill anything.



From there icing on the cake includes phoenix boosts form catalyst mods so when you kill that guy an go phasewalk you're stacking radiance and fire damage to whatever you stand next to. The intuition bonus is meh. The possible shield regen bonus on the mod makes for further stupid shield regen. The shield you should use should either be the highest capacity you can find or health boost. You can regen shields as long as you can kill, and you can regen health as long as you can phasewalk, its a matter of choice. As a siren though you can get higher shields than health so I go high capacity. at 1000 health even a 60% boost only gets you 1600. However my current shield at ~2400 + diva boost = ~3100. Regening 12% for 7 seconds = 84% shields regen for every kill. So I regen ~2600 of my shields for every kill over the course of 7 seconds which totals to be 370 per second. The higher capacity the shield the better that 370/s gets. The best it gets is ~450/s with the best shield available.


In conclusion if you can keep killing things every 7 seconds you might as well be invulnerable.

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