FANDOM

(Difference between revisions) | User talk:Daemmerung
m (Silk Spectre, the Siren)
m (the inmates are now running the asylum. an original observation, to be sure)
 
(46 intermediate revisions by one user not shown)
Line 28: Line 28:
 
|info-fc = black
 
|info-fc = black
 
}}{{Userbox clear}}
 
}}{{Userbox clear}}
 
<s>Semi-obsessive</s> Recovering Borderlands player on the PC with a strong interest in weapons parts and mechanics. Doing his best to get some of that interest into the wiki as he figures out how this crazy wiki gizmo works.
 
   
 
If you see a Daemmerung on freenode IRC, that's me. (Though typically if I'm on IRC, I'm coding, so I may not be immediately responsive. Please don't take my silence for rudeness.)
 
If you see a Daemmerung on freenode IRC, that's me. (Though typically if I'm on IRC, I'm coding, so I may not be immediately responsive. Please don't take my silence for rudeness.)
   
==Work in Progress==
+
I am also Daemmerung on reddit, where for some reason I am a mod on the [http://www.reddit.com/r/Borderlands /r/Borderlands] subreddit. Go figure.
*[[Revolver parts|Revolver parts and naming]]
 
*[[Repeater parts|Repeater (and machine pistol) parts and naming]]
 
*[[User:Daemmerung/Sniper Rifle parts|Sniper Rifle parts and naming]]
 
   
==Builds==
+
==How I Play==
===Retired characters===
+
On PC, solo, at [[Forum:Things_to_do_in_Pandora_when_you%27re_dead#The_One-Man_Army_Challenge|4-player difficulty]].
Maxed characters, level 69 with all weapon proficiencies and damned good gear. Boring.
+
My schedule is too funky for any sort of co-op other than one-off adventures.
  +
Also, I travel a lot to very high-latency parts of the world.
   
====Loot Giant, the Berserker====
+
For me, this game is about character development strategies,
{{Userbox
+
and playing the random weapons that you're dealt
|border-c = black
+
(though I will occasionally cache a rare find that my character in play can't use for another character).
|id = [[File:Ach-reckless_2.jpg]]
+
So I'll pick a character, pre-select the weapon classes and strategies that that character will use,
|id-c = black
+
play the character twice through the main game,
|info = This Berserker <b>had a little help from [[Wikipedia:Space Moose|Mr. Smashy]]</b>.
+
then retire the character.
|info-c = yellow
+
My obsessive level-69 farming days are behind me.
|info-fc = black
 
}}{{Userbox clear}}
 
*[http://talent.87bazillion.com/brick.php?555505555550500550030| Eridian Berserker] - Berserker COM
 
** Boom-free challenge build, a more interesting way to buff Eridian proficiency than coups-de-grace while farming with a Blast Master
 
** Melee Berserker was my very first character's PT1 career. Was interesting to return to it after taking all four characters to PT2.5. Kind of a coda to the game
 
*[http://talent.87bazillion.com/brick.php?500000055555555552155| Blast Master] - Blast Master COM
 
** Somewhat unusual in including [[Iron Fist]] and [[Bash]], good for stomping Scythids and dazing lone badasses or bosses
 
** May trade in [[Pay Back]] for [[Heavy Handed]] as well
 
** 2/5 Loaded plus a Bombardier COM yields two complete salvos from a Spread rocket launcher
 
   
I had to take four characters to L69 and PT2.5 and take up farming Crawmerax before one of them found an [[Atlas Ogre]] with non-negative recoil reduction. But now that my Zerker has such... holy overkill, Batman.
+
I don't have a favorite character class.
  +
If I had to pick a least favorite class, I'd say Soldier, but that doesn't mean that I don't enjoy playing Soldier.
  +
They're all fun.
   
====Mordenkainen, the Hunter====
+
My favorite DLC is Zombie Island, yet I rarely play it,
*[http://talent.87bazillion.com/hunter.php?540501550145155552505| Killing is my business...] - Assassin or Truxican Wrestler COM
+
because my sense of minmax perfection demands that I play ZI after Knoxx,
** My quotidian shotgunning Hunter build, sufficiently flexible to run Sniper or Scavenger as well
+
and I don't really enjoy Knoxx any more.
** I spec in and out of [[Gun Crazy]] to keep this build fresh
+
So it goes.
*[http://talent.87bazillion.com/hunter.php?530505050555555055500| Eridian Wrestler] - Truxican Wrestler or Assassin COM
 
** L69+4 is overkill for any Eridian-focused Hunter build, including this one
 
** [[Fast Hands]] included for wielding a non-Eridian weapon with a melee bonus, e.g. a spiked [[Hyperion Butcher]] or razored [[Jakobs Unforgiven]]. I haven't tested to see if this skill improves weapon equip speed, which would be a blessing when using Eridians
 
** [[Carrion Call]] included for spamming the bird; [[Caliber]] included as long as there's a non-Eridian sniper rifle in the quiver for Carrion Call
 
** 5/5 [[Ransack]] obviates running Scavenger
 
** Ranger, Hunter, or Survivor are all also possible, with or without [[Lethal Strike]]
 
   
The Hunter seems to be the most useless character for Eridian weapons, since so many of his skills are bullet- or weapon-specific, and he doesn't have recourse to Uncle Roland's Sovereign 18-in-1 Universal Remedy aka Heavy Gunner. All you can do is pump the Rogue tree and hope for Lady Luck to be kind.
+
My favorite weapon is the rocket launcher; my least favorite, the SMG.
   
====Karrnage, the Soldier====
+
My favorite color is... no, never mind.
*[http://talent.87bazillion.com/soldier.php?535521050535515150055| Army Of One] - Shock Trooper COM, typically, but also works with all the usual suspects
 
** A solo soldier's build, favoring shotguns
 
** Still missing 2 skill points from PT1 Robolution and PT2 Moxxi. If I get around to chasing those points I imagine I'll fill out [[Barrage]] with them
 
*[http://talent.87bazillion.com/soldier.php?050550550555515050055| Eridian Trooper] - Shock Trooper or a mat3 Heavy Gunner COM
 
** Gedankenbuild, completely untested; a note to myself for when I get back to this class, nothing more
 
** [[Metal Storm]] is of questionable utility for Eridians, where increasing ROF is not an absolute form of the good; however, it is necessary for access to [[Refire]] and [[Guided Missile]]. One might replace it with the useless (to Eridians) but innocuous [[Impact]], or a co-op player could burn this entire branch in exchange for [[Cauterize]], [[Aid Station]], and more [[Supply Drop]]
 
** I have not tested the effectiveness of [[Refire]] with Eridian weapons, many of which deal small-scale splash damage
 
** Just enough [[Supply Drop]] to expedite grenade spamming
 
   
I originally built this character to test Carnage shotguns with maxed [[Scattershot]], [[Overload]], and [[Metal Storm]], hence the name. He is the proud owner of an underwhelming Atlas Champion COM (mat1, and +4 to [[Grit]], ugh) that just barely exceeds Heavy Gunner's damage bonus; I run it only occasionally, and only for style.
+
{{User GameSpy|id=Goetter}}{{User Steam|id=Daemmerung}} {{clr}}
   
====Lili von Shtupp, the Siren====
+
==Work in Progress==
*[[User:Daemmerung/Eridian Warrior Princess| Eridian Warrior Princess]] - an Eridian build, obviously
+
I am very much a burst-mode editor, with {{Special:Editcount/Daemmerung}} edits made to date.
*[[User:Daemmerung/Faster, Pussycat! Kill! Kill!| R.I.P. Tura Satana]] - a melee-centric build
 
*[[User:Daemmerung/Bullet Hose-beast| Bullet Hose-beast]] - an antidote to the two other builds
 
   
0 Combat Rifle proficiency and proud of it, man!
+
===Weapon part charts===
  +
Also, see the excellent [http://forums.gearboxsoftware.com/showthread.php?t=120616 part spotter's guide] <!-- shout out to Smeggit for doing such a kick ass job --> at the Gbx forums.
   
===Current characters===
+
*[[Revolver/parts|Revolver parts and naming]]
Fresh and fun!
+
*[[Repeater/parts|Repeater (and Machine Pistol) parts and naming]]
  +
*[[Sniper Rifle/parts|Sniper Rifle parts and naming]]
  +
*[[Shotgun/parts|Shotgun parts and naming]]
  +
*[[Rocket Launcher/parts|Rocket Launcher parts and naming]]
  +
*[[Combat Rifle/parts|Combat Rifle (and Machine Gun) parts and naming]]
  +
*[[Submachine Gun/parts|SMG parts and naming]]
   
====Harvey Birdman, the Hunter====
+
===Weapon overviews===
{{Userbox
+
Because the existing ones are inaccurate and overwritten. My goals are to remove all inaccurate or misleading information, avoid unnecessary duplication of information elsewhere in the wiki, and completely purge all jejune class-specific observations ("Like OMG! Brick can use explosive ____s! Lilith is great with elemental ____s! Roland has, like, Heavy Gunner! And Mordy does stuff too.").
|border-c = black
 
|id = [[File:Ach-hebites_2.jpg]]
 
|id-c = black
 
|info = This Hunter has learned to <b>stop worrying and love the bird</b>.
 
|info-c = yellow
 
|info-fc = black
 
}}{{Userbox clear}}
 
Pumping the Rogue tree early instead of my usual Focus/Deadly combo, because I only learned to love the Bird late in the career of the last Hunter (Mordenkainen). So far, lovin' it. <strike>Could just be the pleasure of replaying the early game, though.</strike> Nope, still into it all the way through PT2, too.
 
Currently at endgame.
 
   
In retrospect, I wish I'd developed Shotgun instead of Pistol proficiency. Would have been a more interesting close combat option for a Rogue-focused character. I'll correct that with the next character.
+
*[[Combat Rifle|Combat Rifle/MG overview]]
  +
*[[Submachine Gun|SMG overview]]
  +
*[[User:Daemmerung/rl-rewrite|Launcher overview]]
  +
*[[User:Daemmerung/repeater-rewrite|Repeater/MP overview]]
  +
*[[User:Daemmerung/revolver-rewrite|Revolver overview]]
  +
*[[User:Daemmerung/shotgun-rewrite|Shotgun overview]]
  +
*[[User:Daemmerung/sniper-rewrite|Sniper Rifle overview]]
   
====Panzerfaust, the Berserker====
+
===Material grades===
{{Userbox
+
The [[Material Grade]] page needs data.
|border-c = #949494
 
|id = [[File:Unreckless-Daemmerung.jpg|link=Berserk]]
 
|id-c = #949494
 
|info = This Berserker prefers to <b>keep calm and carry on</b>.
 
|info-c = #bbbab9
 
|info-fc = black
 
}}{{Userbox clear}}
 
Berserker who wishes he was a Hunter, with Pistol and Sniper Rifle proficiencies in addition to the traditional Rocket Launcher.
 
Development strategy: Rapid Reload, then Revenge, then start cranking the Tank tree until the first decent explosive weapon appears, whereupon Endowed.
 
In practice, he was lucky enough to find decent blast weapons fairly early, before even filling out Revenge,
 
as well as a Bombardier with ammo regen.
 
Currently at endgame.
 
   
====Trog, the Berserker====
+
==Builds==
Berserker who wishes he was a Soldier, with Shotgun and Combat Rifle proficiencies,
+
These are finger exercises for wiki editing, really.
and not particularly keen on explosives other than grenades a-plenty.
+
The only thing less interesting than a static build is a static build at level 69,
Unlike Panzerfaust, not at all averse to berserking (hence the [http://crawl.chaosforge.org/index.php?title=Trog name]).
+
where all of the builds start to converge.
Development strategy: Hardened, then a little Juggernaut, then a little Bash, then Rapid Reload and Revenge in the Blaster tree, then back to the Tank tree.
+
After a certain point I stopped logging these silly things.
I have discovered that a mat3 Berserker class mod stacks very nicely with 5/5 Hardened and a spiked shotgun, enough so that I put no points in the Brawler tree at all until PT2. Melee out of Berserk mode as much as possible to build weapon proficiency.
+
(Probably about the same time that I stopped making substantial, constructive wiki edits.)
Also, even without any of Brick's rocket skills, I just like Rocket Launchers too much to pass them up. Every rocket fired is a grenade saved for later.
 
Currently at endgame.
 
 
====Silk Spectre, the Siren====
 
Siren who wishes she were a Hunter, with Sniper Rifle and Pistol proficiencies.
 
Harvey Birdman (q.v.) found a decent low-level Specter classmod while speed-running PT1 DLC3,
 
so I built this character specifically to use that mod.
 
Development strategy: straight shot up the left side of the Assassin tree, then a little Spark and a little Diva, then more defense-oriented Controller and Resilience and Blackout.
 
The Hunter philosophy of "kill it before it kills you" works nicely with a Specter,
 
and Phasewalk is a great way both to get into position and get out of trouble.
 
I really miss sniper rifle ammo regen, though.
 
Also, sniping with 8/5 High Velocity has probably destroyed any Hunter sniping skills that I might once have had.
 
 
Currently starting DLC3, hoping to farm the Omega Assassins for a better Specter with ammo regen.
 
   
====Mr. Shank, the Hunter====
+
{{main|User:Daemmerung/Personae Dramatis}}
(A preview of coming attractions.)
 
The logical complement of Trog: a Hunter who wishes he was a Berserker, with Shotgun and Rocket Launcher proficiencies.
 
Remake of Harvey Birdman, but moving to Assassin instead of remaining a Ranger.
 

Latest revision as of 05:22, June 11, 2012

HOW IS BESSY FARMED

how is bessy farmed
how get perl essents

They need to do way instain modder> who
hack thier bessys. becuse these bessy cant
frigth back?

it was on the news this mroing a modder in ar who had hack her perl essents.
they are dueping the three bessy back to new haven too lady to rest
my pary are with the gamar who lost his srepens ; i am truley sorry for
your lots

Borderlands logo 001 This user was selected user of the month March 2011.
Ambox warning yellow This user received a gold star and now thinks he's all that.
Carve-spiral-cut-ham-800X800 This user is a ham enthusiast.

If you see a Daemmerung on freenode IRC, that's me. (Though typically if I'm on IRC, I'm coding, so I may not be immediately responsive. Please don't take my silence for rudeness.)

I am also Daemmerung on reddit, where for some reason I am a mod on the /r/Borderlands subreddit. Go figure.

How I PlayEdit

On PC, solo, at 4-player difficulty. My schedule is too funky for any sort of co-op other than one-off adventures. Also, I travel a lot to very high-latency parts of the world.

For me, this game is about character development strategies, and playing the random weapons that you're dealt (though I will occasionally cache a rare find that my character in play can't use for another character). So I'll pick a character, pre-select the weapon classes and strategies that that character will use, play the character twice through the main game, then retire the character. My obsessive level-69 farming days are behind me.

I don't have a favorite character class. If I had to pick a least favorite class, I'd say Soldier, but that doesn't mean that I don't enjoy playing Soldier. They're all fun.

My favorite DLC is Zombie Island, yet I rarely play it, because my sense of minmax perfection demands that I play ZI after Knoxx, and I don't really enjoy Knoxx any more. So it goes.

My favorite weapon is the rocket launcher; my least favorite, the SMG.

My favorite color is... no, never mind.

GameSpy logo
This user is on GameSpy.
ID: Goetter
Steam icon
This user is on Steam.
Steam ID: Daemmerung

Work in ProgressEdit

I am very much a burst-mode editor, with 3,480 edits made to date.

Weapon part chartsEdit

Also, see the excellent part spotter's guide at the Gbx forums.

Weapon overviewsEdit

Because the existing ones are inaccurate and overwritten. My goals are to remove all inaccurate or misleading information, avoid unnecessary duplication of information elsewhere in the wiki, and completely purge all jejune class-specific observations ("Like OMG! Brick can use explosive ____s! Lilith is great with elemental ____s! Roland has, like, Heavy Gunner! And Mordy does stuff too.").

Material gradesEdit

The Material Grade page needs data.

BuildsEdit

These are finger exercises for wiki editing, really. The only thing less interesting than a static build is a static build at level 69, where all of the builds start to converge. After a certain point I stopped logging these silly things. (Probably about the same time that I stopped making substantial, constructive wiki edits.)

Main article: User:Daemmerung/Personae Dramatis
Community content is available under CC-BY-SA unless otherwise noted.