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user:cheezMcNASTY

Build

View on Official Skill Tree Calculator

Starting Skill

ScorpioTurretIcon

Scorpio Turret
Gain the ability to deploy a Scorpio Turret that automatically fires at enemies. Also has a shield that can be used as cover. Turret has a few seconds before it disappears. [20 seconds.] Cooldown: 100 seconds.

Roland
RolandButton

Purge

Tier Infantry Tree Support Tree Medic Tree
1
ImpactIcon

5/5

SentryIcon

0

DefenseIcon

5/5

StockpileIcon

0

FitnessIcon

5/5

AidStationIcon

5/5

2
ScattershotIcon

0

MetalStormIcon

5/5

QuickChargeIcon

5/5

BarrageIcon

0

OverloadIcon

5/5

CauterizeIcon

0

3
RefireIcon

0

AssaultIcon

0

GrenadierIcon

0

DeployIcon

0

ReviveIcon

0

GritIcon

5/5

4
GuidedMissileIcon

0

SupplyDropIcon

0

StatIcon

5/5

Totals 10 10 25
Required Level: 50

Use

No specific weapon is needed to make this build work. It increases damage and magazine size with all weapon types so the player can use whatever weapon they desire with no cost to combat. Roland will be able to take the maximum amount of damage possible as his health, shield regeneration, and bullet damage resistance are maxed out. Furthermore, killing an enemy will cause his shields to regenerate at 7% per second, cause his health to rapidly regenerate, increase his weapon fire rate, and significantly reduce his recoil.

If somehow the player finds themself on the brink of death, the scorpio turret can be deployed to offer cover and health regeneration.

All of this boils down to a very simple approach to combat: See enemy. Kill enemy. If almost dead, use the turret.

Gear

Every weapon works just as well as any other, depending only on the players various weapon proficiencies.

Any class mod will work. The players style is ultimately what matters.

Personally I use the Support Gunner class mod because the ammunition regeneration makes Roland completely independent of vending machines. The exception being the need to purchase grenades and new weapons.

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