FANDOM


This build is also on my user page. Quoted from there: "I call this build 'The Stereotype Killer' because SMGs are known to be inaccurate, weak and have small clips. I tend to use extended mags with SMGs and am a good enough shot to get a lot of crits while bullet-hosing. This allows me to use my Siren in a similar application as a soldier during gunfights, and she regenerates health like an a**hole, and has a health-boosting sheild (sheild cap is 1615 and health is 1045 or something), so she can strike with the best of them with help from 'Phase Strike'."



View on Official Skill Tree Calculator

Starting Skill

PhasewalkIcon

Phasewalk
Gain the ability to turn invisible and move incredibly fast. Upon entering/leaving Phasewalk, you create a Phase Blast that damages nearby enemies. You can Melee attack to end Phasewalk early. Cooldown: 36 seconds

Lilith
LilithButton

Purge

Tier Controller Tree Elemental Tree Assassin Tree
1
DivaIcon

5/5

StrikingIcon

0

QuicksilverIcon

3/5

SparkIcon

2/5

SlayerIcon

5/5

SilentResolveIcon

1/5

2
InnerGlowIcon

5/5

DramaticEntranceIcon

0

ResilienceIcon

0

RadianceIcon

5/5

EnforcerIcon

0

Hit&RunIcon

5/5

3
HardToGetIcon

5/5

GirlPowerIcon

0

VenomIcon

0

IntuitionIcon

0

HighVelocityIcon

5/5

BlackoutIcon

1/5

4
MindGamesIcon

0

PhoenixIcon

0

PhaseStrikeIcon

3/5

Totals 15 10 20
Required Level: 50


For those playing the new DLC and are veterans of The Underdome, this is what I reccomend doing to continue the build utilizing the 13 extra points.



View on Official Skill Tree Calculator

Starting Skill

PhasewalkIcon

Phasewalk
Gain the ability to turn invisible and move incredibly fast. Upon entering/leaving Phasewalk, you create a Phase Blast that damages nearby enemies. You can Melee attack to end Phasewalk early. Cooldown: 36 seconds

Lilith
LilithButton

Purge

Tier Controller Tree Elemental Tree Assassin Tree
1
DivaIcon

5/5

StrikingIcon

0

QuicksilverIcon

3/5

SparkIcon

2/5

SlayerIcon

5/5

SilentResolveIcon

5/5

2
InnerGlowIcon

5/5

DramaticEntranceIcon

0

ResilienceIcon

0

RadianceIcon

5/5

EnforcerIcon

0

Hit&RunIcon

5/5

3
HardToGetIcon

5/5

GirlPowerIcon

3/5

VenomIcon

0

IntuitionIcon

0

HighVelocityIcon

5/5

BlackoutIcon

5/5

4
MindGamesIcon

0

PhoenixIcon

0

PhaseStrikeIcon

5/5

Totals 18 10 30
Required Level: 63


The level requirement is actually 61 (you recieve a skill point for completing the small tournament at the underdome on each playthrough). The differences are as follows:

+4 Silent Resolve (to 5)

+4 Blackout (to 5)

+2 Phase Strike (to 5)

+3 Girl Power (for merc COM users)


The points I dedicate to phase strike and girl power once overleveled aren't really an issue and can be moved to better compliment your COM.


Strategy

This setup focuses on defensive play with periodic rushing. Phasewalk is used for health regen and to lose aggro in high-pressure situations. When fighting fewer enemies, use it more offensively. This is a great setup for solo, especially for large bosses and badasses, and it allows you to use your SMG effectively against the Crimson Lance. Sniping becomes a lot easier as long as you can get a headshot, and The Spy ends up being a pretty great gun if used properly. The Bitch is possibly the best non-elemental gun that can be used with this build, merc COM or not.


WARNING: Only use this build if you can confidently land critical hits with SMGs.


I'll be updating the gear section on my page soon, so you can view the gear I use with this setup there. If you've used this build, add your strategy, gear, and user page below, but leave the above intact.


AC

Community content is available under CC-BY-SA unless otherwise noted.