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For the second playthrough of Borderlands, see Playthrough 2.
TrueVaultHunter01

The message which appears upon Normal Mode completion in Borderlands 2.

True Vault Hunter Mode is a game mode available to players once the Borderlands 2 story has been completed on Normal Mode. True Vault Hunter Mode is a mode whereby players can replay the campaign on a more difficult setting retaining all of their skills, Levels, XP, guns and equipment. Players will be offered a replay of the campaign in True Vault Hunter Mode after completing the final mission and seeing the credits roll.

Overview

True Vault Hunter Mode poses a new challenge for players and offers a more realistic experience in which some factors of the game have been modified to pose a greater difficulty. Some of differences in True Vault Hunter Mode as opposed to Normal mode are:

  1. Increased Enemy Health: Foes will have far more health than they would in Normal mode, even if the enemy is of the same level as the character. Proportionally the enemies' health will be greater.
  2. More Badasses: Badass variants of common enemies are more frequent in True Vault Hunter Mode, which in turn makes combat more challenging.
  3. New Enemies: Due to the rise in difficulty in True Vault Hunter Mode some of the Normal mode enemies have been renamed and have become tougher variants of their prior selves. An example of this is the psycho, which in True Vault Hunter Mode can appear as an Armored Maniac.
  4. Better Loot: Due to the nature of difficulty increase and the fact that the game becomes more difficult, in True Vault Hunter Mode there is a higher chance of enemies dropping better loot. Chests will also contain better loot.
  5. Better Loot More Frequently: Enemies in True Vault Hunter Mode will have a higher percentage chance of dropping better loot, as they have more health and are more difficult to defeat.
  6. More XP from missions: In True Vault Hunter Mode the player will gain substantially more XP from missions than they would in normal mode.
  7. Post-Game Level Scale: Once the story is complete, all enemies will scale with the host's level, up to level 50.

Strategy

One strategy is to kill the Warrior a few times in normal mode before beginning TVHM. This farming tactic benefits characters with extra loot and experience before setting out on the harder difficulty level. It is also posible to use the Tier 3 rematches in Mr. Torgue's Campaign of Carnage since the enemies can scale up to level 41, so they drop high(er) level weapons, making the start of the game simpler.

Some players recommend leaving optional missions that reward loot for last. This is because after the Warrior is killed the missions, along with the reward items, will scale to the characters' levels, making the reward items considerably stronger. That being said, the usefulness of such items diminishes as monster levels continue to rise in Ultimate Vault Hunter Mode.

Notes

  • Vault Hunter will most likely reach or be close to the level 50 cap by the end of this mode.
  • When the Warrior is defeated, all remaining side quest may be lower or "trivial" compared to the Vault Hunter's level. However, the enemies may be around 2 levels higher when the Ultimate Vault Hunter Upgrade Pack is installed. This makes the side quests a good amount harder than before.
  • When the Ultimate Vault Hunter Upgrade Pack is installed while at level 50, the amount of XP rewarded in TVHM is greatly reduced. However, this is much more than the actual amount earned while capped at level 50 (which is 0). This makes leveling up very hard until UVHM is started.

See Also

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