Borderlands Wiki
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{{stub}}
 
{{stub}}
 
{{infobox skill
 
{{infobox skill
|name = {{PAGENAME}}
 
|image = File:NthDegreeIcon.png
 
 
|character = Gaige
 
|character = Gaige
 
|tree = Ordered Chaos
|type = Number-Based Skill
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|type = Number-Based Skill
|tier = Fifth
 
  +
|game = Borderlands 2
 
|image = File:NthDegreeIcon.png
 
|tier = 5
 
|maxpoints = 5
 
|maxpoints = 5
 
|minlevel = 26
|tree = Ordered Chaos
 
 
|effect = Every Nth bullet that hits an enemy will ricochet to another nearby enemy.
|minlevel = 26
 
|effect = Every Nth bullet that hits an enemy will ricochet to another nearby enemy.
 
 
}}
 
}}
 
'''{{PAGENAME}}''' is a skill in [[Gaige]]'s [[Ordered Chaos]] skill tree. After the (N - 1)th bullet hits an enemy, she will receive a stack of this skill. The next time a bullet hits an enemy, this stack will be expended, and the bullet will ricochet to hit another enemy.
 
'''{{PAGENAME}}''' is a skill in [[Gaige]]'s [[Ordered Chaos]] skill tree. After the (N - 1)th bullet that hits an enemy you will receive a stack, that will be expended when the following bullet hits an enemy and will cause it to ricochet to another enemy.
 
   
 
===Skill Progression===
 
===Skill Progression===
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!scope="col"|3
 
!scope="col"|3
 
!scope="col"|4
 
!scope="col"|4
!scope="col"|5
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!scope="col"|{{green|5}}
 
|-
 
|-
 
!scope="row"|Definition of N
 
!scope="row"|Definition of N
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| style="text-align: center;"| 7
 
| style="text-align: center;"| 7
 
| style="text-align: center;"| 6
 
| style="text-align: center;"| 6
| style="text-align: center;"| 5
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| style="text-align: center;"| {{green|5}}
 
|}
 
|}
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<sup>There are no class mods that boost this skill beyond 5 levels.</sup>
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The value of N is equal to '''''10 - (Skill Level)'''''
   
 
==Notes==
 
==Notes==
*Bullets that will ricochet by the effect of Nth Degree, after they were previously ricocheted by the effect of [[Close Enough]] will provide 100% damage of the originally fired shot.
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*Bullets that ricochet by the effect of Nth Degree, after they were previously ricocheted by the effect of [[Close Enough]], will provide 100% damage of the originally fired shot.
  +
*All bullet impacts owned by the player count towards the next countdown to Nth Degree. This includes bullets reflected ''by'' Nth Degree; functionally, this reduces the bullets per cooldown by 1, from 9 to 8 at level 1, or from 5 to 4 at level 5. It also allows piercing bullets to activate the skill for each struck enemy; for example, a [[Railer]] piercing one enemy and then hitting another would increment the skill twice.
*Putting a single point in this skill is worthwhile in situations with more than one enemy, as it provides an effective 11.1% damage boost. However, successive points after the first add little to the effect, in a manner similar to the [[Guided Missile]] skill from the first game. For instance, with two points, a total of 1.4% damage is added and with 3 points, around 1.13%. From 4 Points onwards the additional damage boost rises again to a little bit less than 2,4% and maxed out the skill gives a bonus of 20%.
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*Putting a single point in this skill is worthwhile in situations with more than one enemy, as it provides an effective 12.5% damage boost. However, successive points after the first add significantly less to the effect, in a manner similar to the [[Guided Missile]] skill from ''[[Borderlands]]''. For instance, with two points, a total of 14.3% damage is added, a mere 1.8% damage bonus improvement. From the third point on, each point provides a slightly better bonus than the second point, but never more than 5%. Maxing out the skill gives a total effective damage bonus of 25%.
**It should be noted however, that The Nth Degree enables the player to hit enemies, that are behind cover, economizes ammo and gives a way bigger damage bonus, if combined with [[Anarchy]] and Close Enough.
 
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*{{PAGENAME}} enables Gaige to hit enemies that are behind cover.
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*The effectiveness of the Nth Degree is substantially reduced when using slow-moving projectiles. Reflected bullets aim directly at enemies, often causing them to miss against smaller, moving targets.
   
 
{{Gaige skills nav}}
 
{{Gaige skills nav}}
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{{DEFAULTSORT:Nth Degree, The}}
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<!-- Interlanguage Links -->
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[[fr:Le Nième degré]]
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[[ru:Никто не убежит]]
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[[uk:Біжи, Форест, Біжи!]]

Revision as of 16:37, 3 December 2019

The Nth Degree is a skill in Gaige's Ordered Chaos skill tree. After the (N - 1)th bullet hits an enemy, she will receive a stack of this skill. The next time a bullet hits an enemy, this stack will be expended, and the bullet will ricochet to hit another enemy.

Skill Progression

Level 1 2 3 4 5
Definition of N 9 8 7 6 5

There are no class mods that boost this skill beyond 5 levels.


The value of N is equal to 10 - (Skill Level)

Notes

  • Bullets that ricochet by the effect of Nth Degree, after they were previously ricocheted by the effect of Close Enough, will provide 100% damage of the originally fired shot.
  • All bullet impacts owned by the player count towards the next countdown to Nth Degree. This includes bullets reflected by Nth Degree; functionally, this reduces the bullets per cooldown by 1, from 9 to 8 at level 1, or from 5 to 4 at level 5. It also allows piercing bullets to activate the skill for each struck enemy; for example, a Railer piercing one enemy and then hitting another would increment the skill twice.
  • Putting a single point in this skill is worthwhile in situations with more than one enemy, as it provides an effective 12.5% damage boost. However, successive points after the first add significantly less to the effect, in a manner similar to the Guided Missile skill from Borderlands. For instance, with two points, a total of 14.3% damage is added, a mere 1.8% damage bonus improvement. From the third point on, each point provides a slightly better bonus than the second point, but never more than 5%. Maxing out the skill gives a total effective damage bonus of 25%.
  • The Nth Degree enables Gaige to hit enemies that are behind cover.
  • The effectiveness of the Nth Degree is substantially reduced when using slow-moving projectiles. Reflected bullets aim directly at enemies, often causing them to miss against smaller, moving targets.


Gaige skills
Deathtrap
Best Friends Forever Little Big Trouble Ordered Chaos