{{rarity|color|free text}}
{{rarity link|color|free text|link}}
{{rarity|Common}}: Common
{{rarity|White}}: White
{{rarity|Green}}: Green
{{rarity|Blue}}: Blue
{{rarity|Purple}}: Purple
{{rarity|Yellow}}: Yellow
{{rarity|Orange}}: Orange
{{rarity|Dark Orange}}: Dark Orange
{{rarity|Pearlescent}}: Pearlescent
{{rarity|Cursed}}: Cursed
{{rarity|Seraph}}: Seraph
{{rarity|Glitch}}: Glitch
{{rarity|E-tech}}: E-tech
{{rarity|Aftermarket}}: Aftermarket
{{rarity|Red}}: Red

You can use rarity with a second parameter to give more flavour to your text:

I am the master of {{Element link|Corrosive|Corrosion|Corrosive}}: 
I have a sick {{Rarity link|Dark Orange|Pestilent Defiler|Defiler (revolver)}}
and a poisonous {{Rarity link|Pearlescent|Glorious Serpens|Serpens}}.
My {{Rarity link|Purple|Glorious Draco|Draco}} can also set things on
{{Element link|Incendiary|FIRE|Incendiary}}!

I am the master of corrosion: I have a sick Pestilent Defiler and a poisonous Glorious Serpens. My Glorious Draco can also set things on FIRE!


  • Note that Rarity and Rarity Link are two separate templates, even though "Rarity link" sort of looks like "link" is just being passed as an argument to the "Rarity" template.

See Also


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