- For the vehicle in Borderlands 2, see Bandit Technical.
The Technical is a type of drivable vehicle in Borderlands 3. It is a four-wheeled truck with seats for a driver, turret gunner, and two passengers by default.
Contents
Overview
The Technical is a heavy-duty truck cobbled together by the Children of the Vault. They are digistructed at Catch-a-Ride terminals throughout Pandora and other worlds, and provide versatile overland transportation. After the Outrunner, it is the second vehicle that characters can unlock in Borderlands 3. It can be either jacked from bandits and delivered to a Catch-A-Ride. If not obtained that way, the Technical can be unlocked after delivering the Biofuel Rig the mission Taking Flight.
Technicals can transport up to four people: one driver, one gunner, and two passengers. If it has a booster attachment, its seating capacity is reduced to just the driver and gunner.
Although they are slower than Outrunners and Cyclones, they are more durable and can mount more powerful weaponry.
Enemies are also known to drive customized versions of the Technical, and they can be found in the open areas of Pandora, the swamps of Eden-6, the streets and sewers of Promethea, and the dried seabed of Desolation's Edge on Nekrotafeyo.
Like all player-controlled vehicles in Borderlands 3, alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station.
Driver Weapon
When being driven alone, the player can fire the front weapon (R2, right trigger, left mouse) as well as the turret (L2, left trigger, right mouse). However, manning the turret seat provides the turret weapon with greater accuracy, which is reflected in tighter crosshairs, compared to using the turret from the driver's seat. A single player can press a button to switch between the driver and gunner seats, or two players can switch, one using the switch key and the other keying to confirm the switch.
Part | Description | Acquisition |
---|---|---|
Machine Gun![]() |
The Technical's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles.
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Default part |
Flak Cannon 115px |
A powerful shotgun that fires scrap projectiles. Especially deadly when close to the target.
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Captured enemy vehicles, e.g. in Neon Arterial (Promethea) |
Turret Weapon
Part | Description | Acquisition |
---|---|---|
Barrel Launcher![]() |
Launches an explosive barrel. The player in the gunner seat can detonate the barrel midair to create cluster bombs.
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Default part |
Sticky Bombs![]() |
Launches bombs that will stick to any surface. Concrete, armor, even flesh, you name it, it will stick. Explosion occurs after a set time, or can be triggered by the player in the gunner seat.
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Hijack Target in Meridian Outskirts (Promethea) |
Tire Bombs![]() |
Launches a bomb shaped into a fast rolling tire. The player in the gunner seat can steer the tire remotely.
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Hijack Target in The Splinterlands (Pandora) |
Armor
Part | Description | Acquisition |
---|---|---|
Stripped Armor![]() |
Stripped armor is lighter but has no durability benefit.
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Default part |
Heavy Armor![]() |
Heavy plated armor improves durability at the expense of speed.
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Captured enemy vehicles in Meridian Outskirts (Promethea), Floodmoor Basin (Eden-6) |
Meat Grinder![]() |
+100% ramming damage. +200% ramming damage against flesh.
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During the mission Taking Flight, after delivering the Biofuel Rig. |
Wheels
Part | Description | Acquisition |
---|---|---|
All-Terrain Wheels![]() |
The Technical's default wheels. | Default part |
Hover Wheels![]() |
Replace E-brake with hovering mode.
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Captured enemy vehicles, e.g. in Meridian Outskirts (Promethea) |
Barbed Wheels![]() |
Ignore terrain. +50% more ramming damage against flesh. | Hijack Target in Devil's Razor (Pandora) |
Monster Wheels![]() |
Big wheels improve handling and durability. | Mission reward from Angels and Speed Demons |
Mods
Part | Description | Acquisition |
---|---|---|
Passenger Seats 80px |
Comes equipped with a boost module AND passenger seats! Now all your companions can come along. The more the merrier … or is it? | Default part |
Toxic Booster 80px |
At first glance, it just doesn’t provide much speed, and is all dirty and rusty. But it also coughs up corrosive clouds that damage the bad guys. So ask yourself, what’s your poison?
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Captured enemy vehicles in Neon Arterial (Promethea), Floodmoor Basin (Eden-6), The Splinterlands (Pandora) |
Fuel Barrel 80px |
Activate it and you’ll never run out! Doesn’t pack the punch of the other boosts but that’s the price you pay. | Captured enemy vehicles, e.g. in Floodmoor Basin (Eden-6), The Splinterlands (Pandora) |
Jet Booster 80px |
Nothing can go wrong with a jet-engine strapped to the back of a truck. It takes a bit of time to charge up, but it is well worth the wait. | Mission reward or capture an enemy vehicle during Blood Drive |
Variants
Apart from regular Technical, characters may run across other variants of this vehicle, differing in armor, paint-job, armament, and special equipment:
- COV Technical
- COV Heavy Technical
- COV Hover Technical
- Skagzilla
- NOG Catcher
- Inquisitor Bloodflap
- Biofuel Rig
- Project DD
- Spiked Technical
- Sticky Technical
- The War Pig
- Spare Tire Technical
- Golden Chariot
- Bobchko
- Pappy's Jalopy
- Vaughn's Technical
Notes
- The COV Hover Technical is the only source for the Hover Wheels Part.
- The COV Heavy Technical is the only source for the Heavy Armor Part.
Trivia
- The name "technical" comes from real-life improvised fighting vehicles of the same name.
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