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*Lilith's [[phasewalk]] will work wonders here as you can't be targeted while Phasing. Simply run behind him and blast him in the back of the head until he drops.
 
*Lilith's [[phasewalk]] will work wonders here as you can't be targeted while Phasing. Simply run behind him and blast him in the back of the head until he drops.
 
*Using a Runner with a rocket launcher, you can get on top of the rocks outside the towns main gate, and blast Taylor to death, if you can get a lock on him.
 
*Using a Runner with a rocket launcher, you can get on top of the rocks outside the towns main gate, and blast Taylor to death, if you can get a lock on him.
  +
*Running out of the area once the fight has been engaged can sometimes make the turrets dissapear
   
 
[[File:Taylor Kobb 2.png|500px|Taylor Kobb with guard]]{{clr}}
 
[[File:Taylor Kobb 2.png|500px|Taylor Kobb with guard]]{{clr}}

Revision as of 00:36, 6 May 2012


Background

Hating each other since birth, Jaynis and his brother Taylor have never overtly fought one another; opting instead to employ poison, traps, and assassins to do the other in. This has only made them stronger and more clever as they try to outwit and over come each attempt made by the other on their life.

Eventually, Jaynis was able to wrest control of a town in Rust Commons East while exiling his brother. Taylor has since been plotting to have his brother killed and take control of the town and rename it after himself: Taylortown.  He has followers of his own hidden among the population of New Haven such as Erik Franks.

Involvement

You meet Taylor after Patricia Tannis sends you to negotiate with him to gain access to the Trash Coast. Taylor's Claptrap is the doorman to that area where the next piece of the Vault key lies.

Jaynistown Mission Chain:

  1. Jaynistown: Secret Rendezvous
  2. Jaynistown: A Brother's Love
  3. Jaynistown: Spread The Word
  4. Jaynistown: Getting What's Coming To You
  5. Jaynistown: Unintended Consequences
  6. Jaynistown: Cleaning Up Your Mess

Strategy

  • Taylor is armed with his unique rocket launcher and is guarded by two Bruisers and two Rocket Turrets. Transfusion grenades will work wonders on the bruisers. After they are dead, hide behind cover and take pot-shots until the turrets are gone. Next, close the distance between you until you're almost on top of Taylor. This will limit the effectiveness of his launcher. A high-powered shotgun or any corrosive weapon will work wonders here and make short work of him.
  • Alternatively, the turrets can be taken out quickly by corrosive weapons. If facing the side where Taylor, his lackeys, and the two turrets spawn you can destroy the left turret then rapidly move behind its base. This provides you cover from the remaining turret while forcing the bruisers and Taylor to move towards you. You can then pop out from behind the destroyed turret's base to shoot them or just wait for them to enter your line of sight to take them out. It is also possible to destroy the remaining turret from this position before finishing off Taylor.
  • It is possible to simply snipe him from a distance. This works especially well if the character is Mordecai with maxed Trespass, as the rocket turrets, which can be a pain, are severely weakened without shields, as is Taylor. Sniping with a rocket launcher also works well, since Taylor remains relatively stationary while shooting.
  • Lilith's phasewalk will work wonders here as you can't be targeted while Phasing. Simply run behind him and blast him in the back of the head until he drops.
  • Using a Runner with a rocket launcher, you can get on top of the rocks outside the towns main gate, and blast Taylor to death, if you can get a lock on him.
  • Running out of the area once the fight has been engaged can sometimes make the turrets dissapear

Taylor Kobb with guard

Quotes

Trivia

  • Taylor Kobb has a hacked, red-colored claptrap that has stripped down bandit armor plating. The claptrap will also speak like a bandit leading to some humorous lines. It is also the gatekeeper of the Trash Coast.The claptrap's dialogue may be a reference to assassin droid HK-47 from Star Wars: Knights of the Old Republic.
  • It is possible that the bandits in the New Haven Hidden Basement are Taylor's men. The building that serves as the access and elevator to the Basement is near Erik Franks' location. It is revealed in the Secret Rendezvous mission that Jaynistown's bandits control access to the Trash Coast, while the Hidden Basement is only accessible while you have the mission Another Piece Of The Puzzle.
  • The whole Kobb mission line is a reference to the Firefly episode "Jaynestown" where Jayne Cobb lands on another planet to find out that he had somehow become a Robin Hood type hero.

See also