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(New Haven weapon vendor)
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::::Okay, it doesn't show up until a certain point. I'll try to figure out which quest starts triggering it. <span style="font-size: 8pt; cursor: help;">'''···'''&nbsp;''[[User:Daññy|<span style="color: #999999;">Danny</span>]]&nbsp;[[User_talk:Daññy|<span style="color: #666666;">Pew</span>]]&nbsp;[[Special:Contributions/Daññy|<span style="color: #333333;">Pew</span>]]''</span> 00:09, November 22, 2009 (UTC)
 
::::Okay, it doesn't show up until a certain point. I'll try to figure out which quest starts triggering it. <span style="font-size: 8pt; cursor: help;">'''···'''&nbsp;''[[User:Daññy|<span style="color: #999999;">Danny</span>]]&nbsp;[[User_talk:Daññy|<span style="color: #666666;">Pew</span>]]&nbsp;[[Special:Contributions/Daññy|<span style="color: #333333;">Pew</span>]]''</span> 00:09, November 22, 2009 (UTC)
 
:::::I think it's either the first or second "Firepower" quest from Marcus Kincaid that is the general unlock point. -- [[User:WarBlade|WarBlade]] 08:53, November 22, 2009 (UTC)
 
:::::I think it's either the first or second "Firepower" quest from Marcus Kincaid that is the general unlock point. -- [[User:WarBlade|WarBlade]] 08:53, November 22, 2009 (UTC)
+
* Re: Danny - I am very certain, as I have made a lot of runs with my main character on 1st and 2nd playthrough. I currently have a soldier on 1st playthrough and will be paying more attention to the secret vendor.[[User:DLanyon|DLanyon]] 17:41, November 29, 2009 (UTC)
 
Had my first experience today that the door wasn't open while I had a quest to be turned in ''after'' I had already seen it open. I forgot to log which quest it was, however. I'll make sure to start logging which quests I see it with and which quests I don't. That should give us an idea of whether or not it is purely random or has triggers. (I do recall that the quest was a Bounty Board quest. Perhaps it's just when you have story-line quests to turn in?) <span style="font-size: 8pt; cursor: help;">'''···'''&nbsp;''[[User:Daññy|<span style="color: #999999;">Danny</span>]]&nbsp;[[User_talk:Daññy|<span style="color: #666666;">Pew</span>]]&nbsp;[[Special:Contributions/Daññy|<span style="color: #333333;">Pew</span>]]''</span> 03:50, November 24, 2009 (UTC)
 
Had my first experience today that the door wasn't open while I had a quest to be turned in ''after'' I had already seen it open. I forgot to log which quest it was, however. I'll make sure to start logging which quests I see it with and which quests I don't. That should give us an idea of whether or not it is purely random or has triggers. (I do recall that the quest was a Bounty Board quest. Perhaps it's just when you have story-line quests to turn in?) <span style="font-size: 8pt; cursor: help;">'''···'''&nbsp;''[[User:Daññy|<span style="color: #999999;">Danny</span>]]&nbsp;[[User_talk:Daññy|<span style="color: #666666;">Pew</span>]]&nbsp;[[Special:Contributions/Daññy|<span style="color: #333333;">Pew</span>]]''</span> 03:50, November 24, 2009 (UTC)

Revision as of 17:41, November 29, 2009

Hidden Basement

What about the 2 hidden ones in the basement? --User:Crisscross1993 3:58 AM, October 27, 2009 (UTC)

I once encountered a Badass Psycho down there, so it's possible to meet more than the usual ordinary bandits in that place. --User:Mensahero 7:23 AM, Novemer 12, 2009 (UTC)


The claptrap rescue information in Points of Interest would probably be best left under the New Haven quests page. Maybe a direct link to the quest under Quests heading? Or even just moving all of the information to Quests. --Aelwrath45 17:02, October 27, 2009 (UTC)

Hidden Weapon Vending Machine

I'm AGFing at the moment, but I've loaded New Haven well over a few dozen times to run the chests and do to quests, and I've yet to see it. Either it doesn't open a whole lot, it has a trigger, or I'm just plain unlucky. Any chance we can get more feedback on what might cause the door to open? ··· Danny Pew Pew 20:33, November 12, 2009 (UTC)

It's never open if you load in at New Haven. Try loading in somewhere else then warping to New Haven, and there's the chance it'll be open. It's not particularly uncommon, nor is it being open really that great. -- Eno Khaon 20:52, November 12, 2009 (UTC)
It does open when you load in at New Haven. Though, I've only had it happen when I am playing in a multi-player game of Borderlands. Pdboddy 20:57, November 12, 2009 (UTC)
I just had it open after finishing Hair of the Dog. Coincidence? Not too sure. If we can try to get more data on it, that'd be great. ··· Danny Pew Pew 10:05, November 13, 2009 (UTC)
5 consecutive load-ins the vending machine's appeard. I haven't turned in the quest after Hair of the Dog yet, and I just killed Krom. I'll post back when I stop seeing it. ··· Danny Pew Pew 03:09, November 17, 2009 (UTC)
Didn't show up the moment I turned in the quest. If I see it again, I'll say something. ··· Danny Pew Pew 03:55, November 17, 2009 (UTC)

I have finished every quest in the game, and the door opens randomly when I enter the zone, so having a quest ready to turn in is not the only reason it opens. Is it possible to examine something in game and see what triggers that event like with weapons? --Saphireking65 08:30, November 22, 2009 (UTC)

New Haven weapon vendor

This third vendor opens up whenever you have a mission completed, waiting to turn in. TheParagon 03:11, November 17, 2009 (UTC)

I'm pretty sure the new vending machine opens up when you buy the "limited time" item from the regular vending machine. It's done that for me twice, anyway. 66.44.224.171 00:01, November 19, 2009 (UTC)

Nah, TheParagon's right. I forgot to come back here and confirm for a while, but I've tested it and it's spot on. ··· Danny Pew Pew 07:58, November 20, 2009 (UTC)
I do not believe there is a specific trigger. I have done the "New Haven chest run" multiple times in a row at different periods of my game. At any given time the 3rd vendor may or may not open up. I have done the run solo and splitscreen, I usually do about 3-4 runs before starting playing for the session. So if there was a trigger, such as 'having a quest ready for turnin', then the vendor should be open each time I restart the game to make the run. It isn't. DLanyon 09:04, November 20, 2009 (UTC)
How sure are you? I've yet to have a single instance violate TheParagon's conclusion. I'll check it out more when I get to New Haven on second playthrough. ··· Danny Pew Pew 23:00, November 21, 2009 (UTC)
Okay, it doesn't show up until a certain point. I'll try to figure out which quest starts triggering it. ··· Danny Pew Pew 00:09, November 22, 2009 (UTC)
I think it's either the first or second "Firepower" quest from Marcus Kincaid that is the general unlock point. -- WarBlade 08:53, November 22, 2009 (UTC)
  • Re: Danny - I am very certain, as I have made a lot of runs with my main character on 1st and 2nd playthrough. I currently have a soldier on 1st playthrough and will be paying more attention to the secret vendor.DLanyon 17:41, November 29, 2009 (UTC)

Had my first experience today that the door wasn't open while I had a quest to be turned in after I had already seen it open. I forgot to log which quest it was, however. I'll make sure to start logging which quests I see it with and which quests I don't. That should give us an idea of whether or not it is purely random or has triggers. (I do recall that the quest was a Bounty Board quest. Perhaps it's just when you have story-line quests to turn in?) ··· Danny Pew Pew 03:50, November 24, 2009 (UTC)

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