What is this a reference to?
I'm a huge Fallout fan and when I saw this Oz Kit, I immediately thought of ED-E from Fallout: New Vegas. Any thoughts on this would be great.
- Eddie + WALL-E, or something. It's all speculative though. -- WarBlade (talk) 22:26, October 17, 2014 (UTC)
- This keeps being added to the trivia section after it's been removed. -- (talk) 16:45, October 22, 2014 (UTC)
This seems quite possible to me that 3DD1.E is a reference to the Fallout ED-E. It was an experimental A.I. It can be used to make repairs, while not to shields, to weapons. While not exactly the same, You could create ammo using ED-E, similar to the care package. He communicated in boops and beeps. It was default set to be agressive during combat ( very protective of its owner) and even had an electrical attack. Seems like strong evidence to me. Anyone ? -- 20:28, October 25, 2014 (UTC)
You're showing your youth, go back a decade or two in gaming. It's a reference to Eddie, the robot buddy of Mega Man. The little poptop robot guy that shows up and delivers a recovery item to the blue bomber in several games in the series. -- Habodek (talk) 07:07, October 28, 2014 (UTC)
- Looking at Eddie's page, its not really likely. Chances are it could be another Pre-Sequel reference to R2D2. Heck, it could even be a reference to a Spongebob Squarepants episode involving a small pocket radio and a song that had "Beep boop beep" as the only sounds made. There are numerous things this could be a reference to, even Short-circuit aka Johnny 5. However, I'd have to say I believe its very likely a reference to Ed-E.--Lycos Devanos Drop me a line 09:11, October 28, 2014 (UTC)
- I am actually close to 40 yrs old. With the platforming nature added to this game the Mega Man reference is possible, but it just seems more likely, to me, that its a reference to the New Vegas ED-E. Though it is obvious that it is not an open and shut case at this time. -- 15:35, October 28, 2014 (UTC)
Does 3DD1.E only make beeping noises in combat, and if so, do the beeping noises coincide with the healing/shield regen/shock damage/care package in some way? I can test this in a while, but if anyone could resolve it faster or has other inputs that'd be great. -- 16:18, October 22, 2014 (UTC)
he returns!22:11, October 22, 2014 (UTC)