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(→‎Strategy: see talk page 'Distance necessary for health to reset')
(→‎Strategy: I wanted to add some possibility of doubt or of an alternative. see Talk:Symbiosis#Why do two Badass Marauders spawn in some games but not others?)
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The multi-story layout of the area may prove a frustration because enemies will respawn almost as soon as the [[Vault Hunters]] ascend or descend to a different floor. It is possible to reach Midge-Mong with or without killing the bandits that stand between him and the entrance.
 
The multi-story layout of the area may prove a frustration because enemies will respawn almost as soon as the [[Vault Hunters]] ascend or descend to a different floor. It is possible to reach Midge-Mong with or without killing the bandits that stand between him and the entrance.
   
 
The duo attack when a roller door opens. They have separate health bars and critical hit spots, and are further backed up by two Badass Marauders that come out a door nearby in some games (see [[Talk:Symbiosis#Why do two Badass Marauders spawn in some games but not others?]]).
Midgemong jumps to a predetermined series of locations whenever he is targeted by the player. One way to kill Midge-Mong is to position your character adjacent to the doors of the room where you originally find Midge-Mong. From this location your character may target Midgemong at all the locations he jumps to but he will not jump up to your position. As his gunfire is rather weak compared to his charge, defeating him from this location is comparatively easy, and possible even if the mission is tough. The player can also purchase health kits and ammo from nearby vending machines at this location and it will not be necessary to clear the area of bandits on the way to him if the player uses this strategy.
 
   
 
Midgemong jumps to a predetermined series of locations whenever he is targeted by the player. One way to kill Midge-Mong is to position your character adjacent to the doors of the room where you originally find Midge-Mong. From this location your character may target Midgemong at all the locations he jumps to but he will not jump up to your position. As his gunfire is rather weak compared to his charge, defeating him from this location is comparatively easy, and possible even if the mission is tough. The player can also purchase health kits and ammo from nearby vending machines at this location and it will not be necessary to clear the area of bandits on the way to him if the player uses this strategy.
The duo attack when a roller door opens. They have separate health bars and critical hit spots, and are further backed up by two Badass Marauders that come out a door nearby.
 
   
 
Killing the midget first will result in the bullymong throwing debris and jumping around. Killing the bullymong first will cause the dismounted midget to shoot from a static location but otherwise move in the same manner as a Shotgun Midget.
 
Killing the midget first will result in the bullymong throwing debris and jumping around. Killing the bullymong first will cause the dismounted midget to shoot from a static location but otherwise move in the same manner as a Shotgun Midget.

Revision as of 04:09, 14 February 2014

[[Category:Southern Shelf missions]]

Symbiosis is an optional mission in Borderlands 2 that asks players to find and kill a midget riding a bullymong.

Walkthrough

Objectives

"Would you like to do battle with a midget riding piggyback on a bullymong? If the answer is yes, please proceed to the Southern Shelf and defeat Midge-Mong for me. If the answer is no, you are sad, and I've no desire to speak with you further."

Strategy

"Ah - what an unlikely symbiotic relationship - two deadly creatures cooperating to survive this harsh environment! Also, the midget looks like a little human backpack, and that's funny."

Midge-Mong is found in Southern Shelf Bay at the top of the buildings along the shore. His location is marked by a $ sign as he is in a room with some vending machines. To reach the top the player must to traverse the length of the camp and ascend a ramp found on the opposite side of the camp from where the entrance is located.

The multi-story layout of the area may prove a frustration because enemies will respawn almost as soon as the Vault Hunters ascend or descend to a different floor. It is possible to reach Midge-Mong with or without killing the bandits that stand between him and the entrance.

The duo attack when a roller door opens. They have separate health bars and critical hit spots, and are further backed up by two Badass Marauders that come out a door nearby in some games (see Talk:Symbiosis#Why do two Badass Marauders spawn in some games but not others?).

Midgemong jumps to a predetermined series of locations whenever he is targeted by the player. One way to kill Midge-Mong is to position your character adjacent to the doors of the room where you originally find Midge-Mong. From this location your character may target Midgemong at all the locations he jumps to but he will not jump up to your position. As his gunfire is rather weak compared to his charge, defeating him from this location is comparatively easy, and possible even if the mission is tough. The player can also purchase health kits and ammo from nearby vending machines at this location and it will not be necessary to clear the area of bandits on the way to him if the player uses this strategy.

Killing the midget first will result in the bullymong throwing debris and jumping around. Killing the bullymong first will cause the dismounted midget to shoot from a static location but otherwise move in the same manner as a Shotgun Midget.

Completion

"Wonderful! That fracas was most helpful to my studies on Bullymong social structures. Return to the bounty board at your earliest convenience."

Video

Rewards

Axton Gaige Krieg Maya Salvador Zer0
BL2-Axton-Head-Grizzled Veteran BL2-Gaige-Head-Read All About It BL2-Krieg-Head-STAY IN SCHOOL KIDS Maya 11 One-Eye Spy SalvadorDreads BL2-Zer0-Head-Blast Shield


Nearby Challenges

Notes

  • Phaselock will trap the both of them, but the Midget will continue attacking.