Super Badass Loaders are the largest of the common loaders, and are deployed by Hyperion only in rare circumstances. Aside from their size, Super Badass Loaders are further distinguished by six massive cannons that they have as substitutes for arms.
Super Badass Loaders have six autocannons in place of arms. Unlike most loaders, their only weak points are the shoulder joints; the eye is not considered to be critical hit location. Super Badass Loaders have three attacks; a ground stomp performed on an enemy that is too close, a powerful volley of shots fired from all six arms, and a shock damage optic blast. Their shoulder joints are quite robust and may withstand multiple hits before failing. Once their arms are destroyed, no further critical hits can be scored on them, and the loader will still have around 60% of its health left.
Super Badass Loaders tend to keep their distance from their targets and even retreat if they get too close. They will continue firing even if their targets get behind a cover. Their primary weapons have mandatory 10-seconds cooldown period during which they can only use melee and ground-stomp attack. This can be used as an advantage by waiting behind a cover for them to go into cooldown and then pop out and shoot at them with no fear of being shot at back.
- In Normal and True Vault Hunter Mode their name remains unchanged, while in Ultimate Vault Hunter Mode they are renamed Ultimate Badass Loader.
- Super Badass Loaders have fixed spawn locations.