“Look out, everybody, things are about to get awesome!”
Seven times the fun. – Fires seven projectiles in a horizontal spread at the cost of 3 ammo per shot. Each projectile has reduced damage. Cannot spawn with a sight.
Usage & Description
The Smasher functions similarly to the Maggie, being a Jakobs pistol that fires multiple projectiles with a single shot. However, each shot cost 3 ammo, limiting the user to three shots before needing to reload. This, combined with its reduced damage, means the Smasher will easily burn through a starter character's pistol ammunition.
The Smasher has its uses during the initial story quests on Helios Station and Serenity's Waste, where it can function as a pseudo-shotgun by aiming at enemy body masses. However, it is quickly outdamaged by low-level white/green Jakobs pistols later on, and loses its effectiveness as a shotgun substitute when actual shotguns are obtained.
- The Smasher's name and effect reference Masher revolvers from Borderlands.
- The Smasher spawns with mostly fixed parts, including a Jakobs grip and barrel and no mounted sights, but may include an accessory.
- It is possible for this gun to have the "Two Fer" prefix (double accessory), making the gun fire only 11 projectiles at the cost of 6 ammo.
- The March 24th, 2015 patch changed the skin of this weapon. The barrel and grip were changed from a slightly dark blue to a very dark purple; the body was changed from a light-bluish ivory color to a rusty gold, and a Vault symbol was added near the back of the gun.