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For the similarly named mission reward assault rifle in Borderlands 2, see Evil Smasher.

Smasher is a unique pistol in Borderlands: The Pre-Sequel manufactured by Jakobs. It is awarded as a loyalty reward to players who have save data from Borderlands 2.

Special Effect[]

Seven times the fun. – Fires seven projectiles in a horizontal spread at the cost of 3 ammo per shot. Each projectile deals reduced damage. Cannot spawn with a sight.

Usage & Description[]

The Smasher shoots multiple projectiles at a high fire rate. However, the low ammo capacity and the cost of 3 ammo per shot limits the user to three shots before needing to reload, which can be quite ammo-draining during the initial parts of the game.

Due to each pellet's reduced damage, the Smasher is most effective up close, to maximize the chance of all projectiles hitting. Overall, the Smasher can be a useful shotgun substitute early on until a suitable replacement is found.


  • The Smasher's name and effect reference Masher revolvers from Borderlands.
  • The Smasher spawns with mostly fixed parts, including a Jakobs grip and barrel and no mounted sights, but may include an accessory.
    • It is possible for this gun to have the "Two Fer" prefix (double accessory), making the gun fire only 11 projectiles at the cost of 6 ammo. It can also have the Loaded (magazine size) prefix, giving the weapon a magazine size of 13 instead of 9 (which allows for 5 shots instead of 3).
  • The March 24th, 2015 patch changed the skin of this weapon. The barrel and grip were changed from a slightly dark blue to a very dark purple; the body was changed from a light-bluish ivory color to a rusty gold, and a Vault symbol was added near the back of the gun. It also made the weapon slightly reflective instead of its previous matte finish.