Slot mac01
Slot machines are interactive objects introduced in Borderlands 2. They can drop anything from weapons, to a live grenade depending on the result.

Tiny Tina's Lootsplosion Slot Machine was introduced in Tiny Tina's Assault on Dragon Keep.

Torgue Slot Machine or 'Fully Torgued Jackpot' machines are interactive objects introduced in Mr. Torgue's Campaign of Carnage.

Borderlands 2 and the Pre-Sequel

Known combinations and rewards


Purple Item With Three Legs

(For "Pre-Sequel", subtitute "Moonstones" for "Eridium Bars".)

  • First and second symbols different (regardless of 3rd): No reward
  • Any 2 matching with bell at the end: One to Three piles of Cash
  • Two bells with any non-psycho mask at the end: One to Three piles of Cash
  • 3 Bells: Three Piles of Cash
  • 3 sevens: Character skin from a manufacturer e.g. Vladof Sickle.
  • Any 2 matching with psycho mask at the end: White weapon
  • 3 cherries: Green weapon.
  • 3 legs: Blue weapon. Or, rarely, purple weapon and sometimes the chance for character or vehicle skins.
  • 3 Marcus: Purple weapon, or very rarely other colors (including white).
  • 3 Vault Signs: Orange weapon.
  • 3 Psycho masks: The slot machine will drop a live grenade from the reward box, similar to the ones that Suicide Psychos use, and say "Boom time!". This is a completely normal grenade and will damage any player character in the blast radius, not just the Vault Hunter who actually used the slot machine. The damage dealt by the grenade is scaled to the level of loot in the machine.
  • 3 Eridium bars: Stack of 4 Eridium bars. On rare occasions a jackpot will trigger that spews out around a dozen stacks of single eridium bars.
  • 3 double Eridium bars: Two stacks of 4 Eridium bars (8 total)
  • 3 triple Eridium bars: 12 individual Eridium bars

Skins, pistols, eridium, live grenades, and cash will be dispensed from the front drawer. All non-pistol weapons from the side drawer. Live grenades and eleven of the twelve eridium bars from a triple eridium reward will drop to the floor.

Probability of Winning

With each slot pull, a value ranging from 0 to 32,767 (215 - 1) is assigned. Assuming that this value is randomly assigned, probabilities of winning can be obtained, although some winnings are locked until a certain point in the story. In Borderlands: The Pre-Sequel, it is not possible to win a rocket launcher, anything with a cryo or corrosive element, or any moonstones until the completion of A New Direction, it may also be impossible to win the jackpot.


Value Outcome Frequency out of 32,768 1 in X Chance Percentage
0-6711 White Weapon 6712 5 20.48
6712-11745 Green Weapon 5034 7 15.36
11746-12249 Blue Weapon 504 65 1.54
12250-12299 Purple Weapon 50 655 0.15
12300-12305 Orange Weapon 6 5461 0.02
12306-13143 Single Eridium 838 39 2.56
13144-13395 Double Eridium 252 130 0.77
13396-13470 Triple Eridium 75 437 0.23
13471-21860 Money 8390 4 25.60
21861-24377 Grenade 2517 13 7.68
24378-26055 Skin 1678 20 5.12
26056-32767 Nothing 6712 5 20.48



  • (Bug) Once "A New Direction" is completed in Borderlands: The Pre-Sequel, the slot machines may not give the unlocked winnings until the game is restarted. Check to see if the price for the slot machines were raised; if the prices are still the same from before "A New Direction" close and re-open your game to get the new rewards.
  • If multiple characters attempt to activate the same slot machine at the same time, all characters will be charged, but the machine will only spin once.
  • Slot machines are more efficient when playing in a group, in that Eridium, Torgue Tokens and cash winnings are multiplied by the number of players since each receives the winning amount without division.
  • The formula for calculating the average amount of eridium obtained per cash spent is: {[(cash + 80% cash) / roll cost] /100} * 16.4. This assumes all skins, white weapons, green weapons, and blue weapons are sold (resulting in gaining rolls roughly equivalent to 80% additional cash). The formula does appear to remain accurate across varying roll prices.
  • The price of a slot machine is determined by the level of the loot inside it. Sanctuary's slot machines increase in level as the main storyline missions are completed.
    • The price does not increase with Overpower Levels.

Borderlands 3

Slot machines return, but with slightly altered functions. The character has access to four different slot machines aboard Sanctuary III, each with their own unique payouts. Characters also encounter a significant number of slot machines in the The Handsome Jackpot; while most of them are lootable objects, the area also features an interactable slot machine with a unique model.

On Sanctuary III, if the character is downed from a live grenade roll, friendly NPCs will attempt to revive them.

Slot machines now come in several variants, with each version focusing on specific payouts.

Loot Boxer

Loot Boxer machines feature a psycho. They pay out with weapons, weapon skins, trinkets, money and eridium. Weapons won from this machine can range from common quality to legendary.
Loot Boxer
Loot Boxer Rewards

Combinations and rewards:

  • 2 matching symbols + any symbol = Common weapon
  • 3 fingers = Green weapon
  • 3 eyeballs = Blue weapon
  • 3 seven symbols = Purple weapon
  • 3 bullets = Legendary weapon
  • 3 hearts = Gun with an alien barrel (eg. Hyperion Host)
  • 3 paintbrushes = Weapon skin
  • 3 middle fingers = Trinket
  • Eridium crystal = Eridium (number of bars dependent on the number of eridium symbols rolled)
  • $ symbol = money (number of money stacks dependent on the number of $ symbols rolled)
  • 2 psycho masks = Live grenade

Cash Trap!

Cash Trap! machines features Claptrap and imagery based on him. They pay out with class mods, room decorations, skin and head customizations, money and eridium. Weapons won from this machine can range from common quality to legendary.

Cash Trap!
Cash Trap! Rewards

Combinations and rewards:

  • 2 matching symbols + any symbol = Common class mod
  • 3 Baby Claptraps = Green class mod
  • 3 Soldier Claptraps = Blue class mod
  • 3 Ninja Claptraps = Purple class mod
  • 3 Commander Claptraps = Legendary class mod
  • 3 lava lamps = Room decoration
  • 3 banana peels = Skin customization
  • 3 crowns = Head customization
  • Eridium crystal = Eridium (number of bars dependent on the number of eridium symbols rolled)
  • $ symbol = money (number of money stacks dependent on the number of $ symbols rolled)
  • 2 Claptrap eyes = Live grenade

Tink's Hijinx

Tink's Hijinx machines feature a Tink. They pay out with shields, grenade mods, and money. Items won from this machine can range from green quality to legendary.
Tink's Hijynx
Tink's Hijinx Rewards

Combinations and rewards:

  • $ symbol = money (number of money stacks dependent on the number of $ symbols rolled)
  • 3 umbrellas= Green shield
  • 3 goggles = Blue shield
  • 3 gas masks = Purple shield
  • 3 diamonds = Legendary shield
  • 3 dynamites= Green grenade mod
  • 3 molotivs = Blue grenade mod
  • 3 bombs = Purple grenade mod
  • 3 warheads = Legendary grenade mod
  • 2 toilets = Live grenade

Vault Line

Vault Line machines feature a vault symbol and eridium. Unlike other machines, Vault Line machines require 10 eridium to be used. They pay out overall better loot as a result, with a variety of equippable items and no chances of getting white rewards (apart from the artifacts) or a live grenade.

They pay out with weapons, shields, grenade mods, and artifacts. Items won from this machine can range from blue quality to legendary, with the exception of artifacts (which can appear as white).

Vault Line
Vault Line Rewards

Combinations and rewards:

  • Eridium crystal= Eridium (number of bars dependent on the number of symbols rolled)
  • 3 spray bottles = Blue weapon
  • 3 hammers = Purple weapon
  • 3 ace of spades = Legendary weapon
  • 3 frying pans = Blue shield
  • 3 BALEX teddy bears = Purple shield
  • 3 traffic cones = Legendary shield
  • 3 pies = Blue grenade mod
  • 3 canned drinks = Purple grenade mod
  • 3 pineapples = Legendary grenade mod
  • 3 eridian slabs = Artifact


Jackpot Rewards

The Jackpot can only be found in The Handsome Jackpot, featuring Butt Stallion. It is functionally identical to the Loot Boxer.


  • In Borderlands 3, one of the sounds a slot machine plays upon a successful roll is based off the "item get" jingle from The Legend of Zelda.

See Also


Borderlands 2 - 2times triple eridium bars at slot machineBorderlands 2 - 2times triple eridium bars at slot machine:

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