Borderlands Wiki
(formatting, cleaning)
Tag: rte-source
mNo edit summary
Tag: Visual edit
(4 intermediate revisions by 3 users not shown)
Line 2: Line 2:
 
| name = Sledge:<br />The Mine Key
 
| name = Sledge:<br />The Mine Key
 
| location = [[Arid Badlands]]
 
| location = [[Arid Badlands]]
| image = File:Mine_Key.png
+
| image = <gallery>
  +
Sledge Mine Key view.png|View
| imagewidth = 200
 
  +
Mine_Key.png|Map
  +
</gallery>
 
| imagewidth =
 
| caption =
 
| caption =
 
| given = [[Shep Sanders]]
 
| given = [[Shep Sanders]]
 
| level = 10
 
| level = 10
| rewards = 1440XP
+
| rewards = 1440 XP
 
| level2 = 36
| playthrough 2
 
  +
| rewards2 = 5472 XP
level = 36
 
rewards = 5472xp
 
| rewards2 =
 
 
| previous = [[Sledge: Meet Shep]]
 
| previous = [[Sledge: Meet Shep]]
 
| next = [[Sledge: To The Safe House]]
 
| next = [[Sledge: To The Safe House]]
Line 18: Line 19:
 
| type = Story mission
 
| type = Story mission
 
}}
 
}}
'''Sledge: The Mine Key''' is one in a series of missions which lead to the demise of [[Sledge]].
+
'''Sledge: The Mine Key Shep''' is a story mission in ''[[Borderlands]]'' given by [[Shep Sanders]]. It is the second into series of four missions which lead to the demise of [[Sledge]].
   
 
==Background==
 
==Background==
:''" You want to kick Sledge out of Headstone Mine, huh? Good for you. I think you're crazy, but I'll give you a hand. You need the key. Last I checked, there was one down in the Zephyr Substation office. Of course, the bandits aren't going to make it easy for you."''
+
:''"You want to kick Sledge out of Headstone Mine, huh? Good for you. I think you're crazy, but I'll give you a hand. You need the key. Last I checked, there was one down in the Zephyr Substation office. Of course, the bandits aren't going to make it easy for you."''
  +
 
==Walkthrough==
 
==Walkthrough==
 
[[Image:Sledge The Mine Key|thumb|300px|right|Video walkthrough]]
 
[[Image:Sledge The Mine Key|thumb|300px|right|Video walkthrough]]
Line 27: Line 29:
 
===Objectives===
 
===Objectives===
 
:Go to [[Zephyr Substation]] and get the Mine Key.
 
:Go to [[Zephyr Substation]] and get the Mine Key.
:* Mine Gate Key
+
:*Mine Gate Key
   
 
===Strategy===
 
===Strategy===
Line 48: Line 50:
 
==Notes==
 
==Notes==
 
[[Image:Sledge'sNote.jpg|right|245px|thumb]]
 
[[Image:Sledge'sNote.jpg|right|245px|thumb]]
* The note in the site office serves as both the turn in point for the mission and also the start point where the next mission is acquired.
+
*The note in the site office serves as both the turn in point for the mission and also the start point where the next mission is acquired.
* When Sledge say: "The Mine Key is complete", the Claptrap will announce that new missions are available at the [[Fyrestone Bounty Board]].
+
*When Sledge say: "The Mine Key is complete", the Claptrap will announce that new missions are available at the [[Fyrestone Bounty Board]].
* When exiting the menu upon completion, the game allows you to turn it in again.
+
*When exiting the menu upon completion, the game allows you to turn it in again.
 
{{clr}}
 
{{clr}}
 
{{Missions}}
 
{{Missions}}
   
  +
<!-- Interwiki links -->
[[uk:Следж: Ключ від шахти]]
 
  +
[[fr:Sledge : la clé de la mine]]
 
[[ru:Следж: Ключ от шахты]]
 
[[ru:Следж: Ключ от шахты]]
 
[[uk:Следж: Ключ від шахти]]

Revision as of 19:45, 4 August 2019

[[Category:Arid Badlands missions]]

Sledge: The Mine Key Shep is a story mission in Borderlands given by Shep Sanders. It is the second into series of four missions which lead to the demise of Sledge.

Background

"You want to kick Sledge out of Headstone Mine, huh? Good for you. I think you're crazy, but I'll give you a hand. You need the key. Last I checked, there was one down in the Zephyr Substation office. Of course, the bandits aren't going to make it easy for you."

Walkthrough

Sledge_The_Mine_Key

Sledge The Mine Key

Video walkthrough

Objectives

Go to Zephyr Substation and get the Mine Key.
  • Mine Gate Key

Strategy

Follow the way point marker to Zephyr Substation and take out any bandits. After clearing the bandits, enter the site office to find the key absent and a note left in its place. Take the note to complete the mission.

There is an enemy on top of the site office roof who will be able to shoot through the hole in the roof, if not dealt with before the building has been entered. Once the roof is clear, access to the roof can be gained by jumping onto a rail near some machines inside and using that as a jump point to reach the roof. More loot can be found above.

Completion

"Instead of a key, you've found a note that was left in its place. Years of accumulated dust suggest that the key won't be returned anytime soon. You'll need to look for it elsewhere."

Nearby Missions

Notes

Sledge'sNote
  • The note in the site office serves as both the turn in point for the mission and also the start point where the next mission is acquired.
  • When Sledge say: "The Mine Key is complete", the Claptrap will announce that new missions are available at the Fyrestone Bounty Board.
  • When exiting the menu upon completion, the game allows you to turn it in again.