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− | | level = |
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− | | location = [[Immortal Woods]] |
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− | | voiced by = |
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+ | {{Character |
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− | ==Strategy== |
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− | The Skeleton Kings appear in sequence and are fought in the following order: |
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+ | |Character Type = Enemy |
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+ | |Type Clarifier = boss |
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+ | |Character Type2 = |
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+ | |Gender = |
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+ | |Voice Actor = |
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+ | |Background = |
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+ | |Involvement = The skeleton kings are summoned alongside other lesser skeletons for a final boss fight in the mission [[Denial, Anger, Initiative]]. The Skeleton Kings appear in sequence and are fought in the following order: |
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#King Aliah |
#King Aliah |
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#King Crono |
#King Crono |
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#King Nazar |
#King Nazar |
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− | Skeleton Kings lumber around the field of battle dealing high damage to any target they can reach. Occasionally a Skeleton King will stop and unleash a potent beam of necromantic energy that continuously ravages any target it lingers on. |
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− | All four Skeleton Kings have nearly identical stats. They all have high health, and can take a while to wear down. They are also broadly resistant to elemental weapons, leaving only [[explosive]] and non-elemental attacks as viable damage sources against them. |
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+ | |Strategy = |
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− | [[File:Skeleton01.png|thumb|150px|Skeleton King's Head]]When a Skeleton King is defeated, its head will fly off and start attacking as a separate enemy. These heads have little health and can easily be destroyed, but their movements can make them hard to target as they perform swooping attack runs. If not destroyed quickly enough, the head will resurrect its fallen body to full health. |
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+ | |Mission = Denial, Anger, Initiative |
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+ | |Quotes = |
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− | ==Notes== |
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+ | |Notes = [[File:Skeleton01.png|thumb|150px|Skeleton King's Head]] |
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*Despite being small, their heads have a huge phaselock radius. |
*Despite being small, their heads have a huge phaselock radius. |
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+ | *Defeating a Skeleton King does not count as a kill until the head is destroyed, therefore second winds cannot be attained through the destruction of the body alone. |
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− | ==Trivia== |
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− | *[http://chrono.wikia.com/wiki/Crono Crono] is the main character in the game "Chrono Trigger" |
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+ | |Trivia = |
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− | ==See also== |
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− | [[Category:Bosses]] |
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+ | *[[wikipedia:Cronos|Cronos]] is the leader of the first generation of titans in Greek mythology. |
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− | [[Category:Tiny Tina's Assault on Dragon Keep]] |
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+ | |See Also = |
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Latest revision as of 23:04, 2 February 2018
The Skeleton Kings are a group of bosses fought in the DLC Tiny Tina's Assault on Dragon Keep. They are skeletons of monolithic proportions summoned by the Handsome Sorcerer, intent on stopping the Vault Hunters.
Involvement
The skeleton kings are summoned alongside other lesser skeletons for a final boss fight in the mission Denial, Anger, Initiative. The Skeleton Kings appear in sequence and are fought in the following order:
- King Aliah
- King Crono
- King Seth
- King Nazar
Appearances
Strategy
- Main article: Denial, Anger, Initiative
Notes
- Each Skeleton King, when their head is defeated, drops blue-rarity equipment (along with a few green/purple rarity), along with 2-4 Eridium.
- Despite being small, their heads have a huge phaselock radius.
- Defeating a Skeleton King does not count as a kill until the head is destroyed, therefore second winds cannot be attained through the destruction of the body alone.
Trivia
- A Nazar is an eye-shaped amulet used to protect against the evil eye.
- Seth or Set, is the name of the Egyptian god of darkness and chaos.
- Cronos is the leader of the first generation of titans in Greek mythology.
- Aliah is an Arabic word meaning "heaven, sky, noble, exalted"