This article or section is in the middle of an expansion or major restructuring and is Under Construction. You are welcome to assist by editing it as well.
This page documents most Shotgun parts; balance (rarity pool; determines what parts are compatible) and material (weapon skin) are not included, nor are unique parts. Use of specific regular parts for a non-common (i.e. Legendary, etc.) gun is not noted. "Manufacturer" indicates first the part manufacturer, if any, then any existing compatibility restrictions. In the cases of scope, accessory and element, a simple absence of a value is possible; Torgue weapons do not always have an Element value, as the Explosive element is conferred by a different variable.
Effects, including stats, to be added later.
| Part Value | Part Type | Manufacturer | Rarity/Type | Effects |
|---|---|---|---|---|
| GD_Weap_Shotgun.Body.SG_Body_Bandit | Body | Bandit/Scav | Common | |
| GD_Weap_Shotgun.Body.SG_Body_Bandit_2 | Body | Bandit/Scav | Uncommon | |
| GD_Weap_Shotgun.Body.SG_Body_Bandit_3 | Body | Bandit/Scav | Rare | |
| GD_Weap_Shotgun.Body.SG_Body_Bandit_4 | Body | Bandit/Scav | Epic | |
| GD_Weap_Shotgun.Body.SG_Body_Hyperion | Body | Hyperion | Common | |
| GD_Weap_Shotgun.Body.SG_Body_Hyperion_2 | Body | Hyperion | Uncommon | |
| GD_Weap_Shotgun.Body.SG_Body_Hyperion_3 | Body | Hyperion | Rare | |
| GD_Weap_Shotgun.Body.SG_Body_Hyperion_4 | Body | Hyperion | Epic | |
| GD_Weap_Shotgun.Body.SG_Body_Jakobs | Body | Jakobs | Common | |
| GD_Weap_Shotgun.Body.SG_Body_Jakobs_2 | Body | Jakobs | Uncommon | |
| GD_Weap_Shotgun.Body.SG_Body_Jakobs_3 | Body | Jakobs | Rare | |
| GD_Weap_Shotgun.Body.SG_Body_Jakobs_4 | Body | Jakobs | Epic | |
| GD_Weap_Shotgun.Body.SG_Body_Tediore | Body | Tediore | Common | |
| GD_Weap_Shotgun.Body.SG_Body_Tediore_2 | Body | Tediore | Uncommon | |
| GD_Weap_Shotgun.Body.SG_Body_Tediore_3 | Body | Tediore | Rare | |
| GD_Weap_Shotgun.Body.SG_Body_Tediore_4 | Body | Tediore | Epic | |
| GD_Weap_Shotgun.Body.SG_Body_Torgue | Body | Torgue | Common | |
| GD_Weap_Shotgun.Body.SG_Body_Torgue_2 | Body | Torgue | Uncommon | |
| GD_Weap_Shotgun.Body.SG_Body_Torgue_3 | Body | Torgue | Rare | |
| GD_Weap_Shotgun.Body.SG_Body_Torgue_4 | Body | Torgue | Epic | |
| GD_Weap_Shotgun.Barrel.SG_Barrel_Alien | Barrel | Bandit, Hyperion, Tediore only | E-Tech (BL2 only) | |
| GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit | Barrel | Bandit/Scav | Uncommon and rarer | |
| GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion | Barrel | Hyperion | Any | |
| GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs | Barrel | Jakobs | Any | |
| GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore | Barrel | Tediore | Any | |
| GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue | Barrel | Torgue | Rare or Epic | |
| GD_Weap_Shotgun.Grip.SG_Grip_Bandit | Grip | Bandit/Scav | - | |
| GD_Weap_Shotgun.Grip.SG_Grip_Hyperion | Grip | Hyperion | - | |
| GD_Weap_Shotgun.Grip.SG_Grip_Jakobs | Grip | Jakobs | - | |
| GD_Weap_Shotgun.Grip.SG_Grip_Tediore | Grip | Tediore | - | |
| GD_Weap_Shotgun.Grip.SG_Grip_Torgue | Grip | Torgue | - | |
| GD_Weap_Shotgun.Stock.SG_Stock_Bandit | Stock | Bandit/Scav | - | |
| GD_Weap_Shotgun.Stock.SG_Stock_Hyperion | Stock | Hyperion | - | |
| GD_Weap_Shotgun.Stock.SG_Stock_Jakobs | Stock | Jakobs | - | |
| GD_Weap_Shotgun.Stock.SG_Stock_Tediore | Stock | Tediore | - | |
| GD_Weap_Shotgun.Stock.SG_Stock_Torgue | Stock | Torgue | - | |
| GD_Weap_Shotgun.Sight.SG_Sight_Bandit | Scope | Bandit/Scav | Uncommon and rarer | |
| GD_Weap_Shotgun.Sight.SG_Sight_Hyperion | Scope | Hyperion | Uncommon and rarer | |
| GD_Weap_Shotgun.Sight.SG_Sight_Jakobs | Scope | Jakobs | Uncommon and rarer | |
| GD_Weap_Shotgun.Sight.SG_Sight_Tediore | Scope | Tediore | Uncommon and rarer | |
| GD_Weap_Shotgun.Sight.SG_Sight_Torgue | Scope | Torgue | Uncommon and rarer | |
| GD_Weap_Shotgun.Sight.SG_Sight_None | Scope | - | Uncommon or Rare | No scope |
| GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 | Accessory | Hyperion, Jakobs, Tediore only | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 | Accessory | Bandit/Scav, Torgue only | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_Moonclip | Accessory | - | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell | Accessory | - | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 | Accessory | - | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 | Accessory | - | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 | Accessory | - | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip | Accessory | - | Uncommon and rarer | |
| GD_Weap_Shotgun.Accessory.SG_Accessory_None | Accessory | - | Uncommon or Rare | No accessory |
| GD_Weap_Shotgun.elemental.SG_Elemental_Fire | Element | Bandit/Scav, Hyperion, Tediore only | Uncommon and rarer | Incendiary |
| GD_Weap_Shotgun.elemental.SG_Elemental_Shock | Element | Bandit/Scav, Hyperion, Tediore only | Uncommon and rarer | Shock |
| GD_Weap_Shotgun.elemental.SG_Elemental_Corrosive | Element | Bandit/Scav, Hyperion, Tediore only | Uncommon and rarer | Corrosive |
| GD_Weap_Shotgun.elemental.SG_Elemental_Slag | Element | Bandit, Hyperion, Tediore only | Uncommon and rarer | Slag (BL2 only) |
| GD_Weap_Shotgun.elemental.SG_Elemental_Ice | Element | Scav, Hyperion, Tediore only | Uncommon and rarer | Cryo (TPS only) |
| GD_Weap_Shotgun.elemental.SG_Elemental_None | Element | - | - | Non-elemental |
