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This page documents most Shotgun parts; balance (rarity pool; determines what parts are compatible) and material (weapon skin) are not included, nor are unique parts. Use of specific regular parts for a non-common (i.e. Legendary, etc.) gun is not noted. "Manufacturer" indicates first the part manufacturer, if any, then any existing compatibility restrictions. In the cases of scope, accessory and element, a simple absence of a value is possible; Torgue weapons do not always have an Element value, as the Explosive element is conferred by a different variable.
Effects, including stats, to be added later.
Part Value | Part Type | Manufacturer | Rarity/Type | Effects |
---|---|---|---|---|
GD_Weap_Shotgun.Body.SG_Body_Bandit | Body | Bandit/Scav | Common | |
GD_Weap_Shotgun.Body.SG_Body_Bandit_2 | Body | Bandit/Scav | Uncommon | |
GD_Weap_Shotgun.Body.SG_Body_Bandit_3 | Body | Bandit/Scav | Rare | |
GD_Weap_Shotgun.Body.SG_Body_Bandit_4 | Body | Bandit/Scav | Epic | |
GD_Weap_Shotgun.Body.SG_Body_Hyperion | Body | Hyperion | Common | |
GD_Weap_Shotgun.Body.SG_Body_Hyperion_2 | Body | Hyperion | Uncommon | |
GD_Weap_Shotgun.Body.SG_Body_Hyperion_3 | Body | Hyperion | Rare | |
GD_Weap_Shotgun.Body.SG_Body_Hyperion_4 | Body | Hyperion | Epic | |
GD_Weap_Shotgun.Body.SG_Body_Jakobs | Body | Jakobs | Common | |
GD_Weap_Shotgun.Body.SG_Body_Jakobs_2 | Body | Jakobs | Uncommon | |
GD_Weap_Shotgun.Body.SG_Body_Jakobs_3 | Body | Jakobs | Rare | |
GD_Weap_Shotgun.Body.SG_Body_Jakobs_4 | Body | Jakobs | Epic | |
GD_Weap_Shotgun.Body.SG_Body_Tediore | Body | Tediore | Common | |
GD_Weap_Shotgun.Body.SG_Body_Tediore_2 | Body | Tediore | Uncommon | |
GD_Weap_Shotgun.Body.SG_Body_Tediore_3 | Body | Tediore | Rare | |
GD_Weap_Shotgun.Body.SG_Body_Tediore_4 | Body | Tediore | Epic | |
GD_Weap_Shotgun.Body.SG_Body_Torgue | Body | Torgue | Common | |
GD_Weap_Shotgun.Body.SG_Body_Torgue_2 | Body | Torgue | Uncommon | |
GD_Weap_Shotgun.Body.SG_Body_Torgue_3 | Body | Torgue | Rare | |
GD_Weap_Shotgun.Body.SG_Body_Torgue_4 | Body | Torgue | Epic | |
GD_Weap_Shotgun.Barrel.SG_Barrel_Alien | Barrel | Bandit, Hyperion, Tediore only | E-Tech (BL2 only) | |
GD_Weap_Shotgun.Barrel.SG_Barrel_Bandit | Barrel | Bandit/Scav | Uncommon and rarer | |
GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion | Barrel | Hyperion | Any | |
GD_Weap_Shotgun.Barrel.SG_Barrel_Jakobs | Barrel | Jakobs | Any | |
GD_Weap_Shotgun.Barrel.SG_Barrel_Tediore | Barrel | Tediore | Any | |
GD_Weap_Shotgun.Barrel.SG_Barrel_Torgue | Barrel | Torgue | Rare or Epic | |
GD_Weap_Shotgun.Grip.SG_Grip_Bandit | Grip | Bandit/Scav | - | |
GD_Weap_Shotgun.Grip.SG_Grip_Hyperion | Grip | Hyperion | - | |
GD_Weap_Shotgun.Grip.SG_Grip_Jakobs | Grip | Jakobs | - | |
GD_Weap_Shotgun.Grip.SG_Grip_Tediore | Grip | Tediore | - | |
GD_Weap_Shotgun.Grip.SG_Grip_Torgue | Grip | Torgue | - | |
GD_Weap_Shotgun.Stock.SG_Stock_Bandit | Stock | Bandit/Scav | - | |
GD_Weap_Shotgun.Stock.SG_Stock_Hyperion | Stock | Hyperion | - | |
GD_Weap_Shotgun.Stock.SG_Stock_Jakobs | Stock | Jakobs | - | |
GD_Weap_Shotgun.Stock.SG_Stock_Tediore | Stock | Tediore | - | |
GD_Weap_Shotgun.Stock.SG_Stock_Torgue | Stock | Torgue | - | |
GD_Weap_Shotgun.Sight.SG_Sight_Bandit | Scope | Bandit/Scav | Uncommon and rarer | |
GD_Weap_Shotgun.Sight.SG_Sight_Hyperion | Scope | Hyperion | Uncommon and rarer | |
GD_Weap_Shotgun.Sight.SG_Sight_Jakobs | Scope | Jakobs | Uncommon and rarer | |
GD_Weap_Shotgun.Sight.SG_Sight_Tediore | Scope | Tediore | Uncommon and rarer | |
GD_Weap_Shotgun.Sight.SG_Sight_Torgue | Scope | Torgue | Uncommon and rarer | |
GD_Weap_Shotgun.Sight.SG_Sight_None | Scope | - | Uncommon or Rare | No scope |
GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 | Accessory | Hyperion, Jakobs, Tediore only | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 | Accessory | Bandit/Scav, Torgue only | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_Moonclip | Accessory | - | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell | Accessory | - | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1 | Accessory | - | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2 | Accessory | - | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 | Accessory | - | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip | Accessory | - | Uncommon and rarer | |
GD_Weap_Shotgun.Accessory.SG_Accessory_None | Accessory | - | Uncommon or Rare | No accessory |
GD_Weap_Shotgun.elemental.SG_Elemental_Fire | Element | Bandit/Scav, Hyperion, Tediore only | Uncommon and rarer | Incendiary |
GD_Weap_Shotgun.elemental.SG_Elemental_Shock | Element | Bandit/Scav, Hyperion, Tediore only | Uncommon and rarer | Shock |
GD_Weap_Shotgun.elemental.SG_Elemental_Corrosive | Element | Bandit/Scav, Hyperion, Tediore only | Uncommon and rarer | Corrosive |
GD_Weap_Shotgun.elemental.SG_Elemental_Slag | Element | Bandit, Hyperion, Tediore only | Uncommon and rarer | Slag (BL2 only) |
GD_Weap_Shotgun.elemental.SG_Elemental_Ice | Element | Scav, Hyperion, Tediore only | Uncommon and rarer | Cryo (TPS only) |
GD_Weap_Shotgun.elemental.SG_Elemental_None | Element | - | - | Non-elemental |