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{{infobox weapon2 |
{{infobox weapon2 |
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|image = File:Practical_1340.jpg |
|image = File:Practical_1340.jpg |
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− | |caption = "I'm a real boy!" <!-- |
+ | |caption = "I'm a real boy!" <!--Pinocchio--> |
|manufacturer = Hyperion |
|manufacturer = Hyperion |
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|type = Shotgun |
|type = Shotgun |
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|part = <br>GD_Weap_Shotgun.A_Weapons_Unique.<br>SG_Hyperion_3_Shotgun1340 <br>GD_Weap_Shotgun.Barrel.<br>SG_Barrel_Tediore_Shotgun1340 <br>GD_Weap_Shotgun.Manufacturer<br>Materials.Mat_Hyperion_3_1341 |
|part = <br>GD_Weap_Shotgun.A_Weapons_Unique.<br>SG_Hyperion_3_Shotgun1340 <br>GD_Weap_Shotgun.Barrel.<br>SG_Barrel_Tediore_Shotgun1340 <br>GD_Weap_Shotgun.Manufacturer<br>Materials.Mat_Hyperion_3_1341 |
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|game1 = Borderlands 2 |
|game1 = Borderlands 2 |
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+ | |mission = Out of Body Experience |
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|variants link = on |
|variants link = on |
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}} |
}} |
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⚫ | |||
− | |||
⚫ | |||
==Special Weapon Effects== |
==Special Weapon Effects== |
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− | {{Flavor|I like being a gun.}}{{dash}} Unique voice module. |
+ | {{Flavor|I like being a gun.}}{{dash}} Unique voice module. It will speak in the voice of [[Loader 1340|Loader #1340]] |
==Usage & Description== |
==Usage & Description== |
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− | The voice module added has no usage |
+ | The voice module added has no usage effect on Shotgun 1340. It is simply a rare [[Projectile Diversification]] shotgun with a voice. |
==Notes== |
==Notes== |
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*The voice module triggers upon firing, reloading, swapping to Shotgun 1340, using the shotgun's scope, or killing an enemy. |
*The voice module triggers upon firing, reloading, swapping to Shotgun 1340, using the shotgun's scope, or killing an enemy. |
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+ | **If Shotgun 1340 is put away during a quote-generating event, typically reloading, its voice may remain active even when using other weapons. |
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− | * |
+ | *Shotgun 1340 never spawns with an elemental effect. |
+ | **Shotgun 1340 also never spawns with a Bandit or Tediore scope. |
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+ | *Players may choose to obtain the [[1340 Shield]] instead by turning in the AI Core to [[Zed]]. |
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+ | *The weapon may sometimes play all possible voice cues for an event simultaneously. |
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==Quotes== |
==Quotes== |
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{| class="borderlands" |
{| class="borderlands" |
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− | ! Using the Scope |
+ | ! Using the Scope |
− | ! Switching Weapons |
+ | ! Switching Weapons |
− | ! Reloading |
+ | ! Reloading |
− | ! Firing |
+ | ! Firing |
− | |- style="vertical-align:top" |
+ | |- style="vertical-align:top; text-align:center;" |
| |
| |
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⚫ | |||
⚫ | |||
− | + | let's see what we can see!<br /> |
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− | + | how bout a closer look?<br /> |
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− | + | Let's see what we can see.<br /> |
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⚫ | |||
⚫ | |||
− | + | Crosshairs, baby!<br /> |
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+ | enhance. |
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| |
| |
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− | + | Switchin' weapons?<br /> |
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− | + | Good decision!<br /> |
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− | + | switch 'em out! |
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| |
| |
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− | + | yeah, more bullets!<br /> |
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− | + | reloadin'!<br /> |
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+ | reload!<br /> |
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− | "Why'd we stop shooting?"<br /> |
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− | + | why'd we stop shooting?<br /> |
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− | + | more ammo! Woo! |
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| |
| |
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− | + | bang!<br /> |
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− | + | BRAKA-<br /> |
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− | + | KILL KILL KILL!<br /> |
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− | + | ratatatatata--<br /> |
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− | + | DIE DIE DIE! |
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|} |
|} |
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{| class="borderlands" |
{| class="borderlands" |
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− | ! On Kill |
+ | ! On Kill |
+ | ! After multiple critical hits |
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− | |- |
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+ | ! One shot kill |
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+ | |- style="vertical-align:top; text-align:center;" |
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| |
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− | + | Take that!!<br /> |
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− | + | DIE!<br /> |
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− | + | nice one, boss!<br /> |
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− | + | nice shot!<br /> |
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+ | suck it! |
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− | "Nice one boss!"<br /> |
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+ | |style="text-align:center;"| |
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− | "Suck it!" |
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+ | ahahahahah!<br /> |
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− | |||
+ | we're on a rampage!<br /> |
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− | |||
− | + | I AM IN ROBOT HEAVEN!<br /> |
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+ | FEAR US, PUNY MORTALS! |
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− | |- |
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| |
| |
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+ | holy crap!<br /> |
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+ | YEAH!<br /> |
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+ | BOOYAH!<br /> |
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+ | AWESOME!<br /> |
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+ | HA! |
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|} |
|} |
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− | |||
− | ==Bugs== |
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− | *Sometimes the special affect can randomly affect your other equipped weapons as long as this gun is in one of your other equipped weapon slots. |
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− | |||
− | |||
{{Hyperion2}} |
{{Hyperion2}} |
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{{Shotguns2}} |
{{Shotguns2}} |
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+ | |||
+ | <!--Interlanguage Links--> |
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+ | [[de:Shotgun 1340]] |
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+ | [[fr:Shotgun 1340]] |
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+ | [[ru:Дробовик 1340]] |
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+ | [[uk:Ружбай 1340]] |
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+ | [[Category:Items with voice modules]] |
Revision as of 10:44, 22 May 2019
Shotgun 1340 is a unique Hyperion shotgun and one of two potential rewards for completing the side-mission Out of Body Experience. It is obtained by giving the AI core to Marcus.
Special Weapon Effects
I like being a gun. – Unique voice module. It will speak in the voice of Loader #1340
Usage & Description
The voice module added has no usage effect on Shotgun 1340. It is simply a rare Projectile Diversification shotgun with a voice.
Notes
- The voice module triggers upon firing, reloading, swapping to Shotgun 1340, using the shotgun's scope, or killing an enemy.
- If Shotgun 1340 is put away during a quote-generating event, typically reloading, its voice may remain active even when using other weapons.
- Shotgun 1340 never spawns with an elemental effect.
- Shotgun 1340 also never spawns with a Bandit or Tediore scope.
- Players may choose to obtain the 1340 Shield instead by turning in the AI Core to Zed.
- The weapon may sometimes play all possible voice cues for an event simultaneously.
Quotes
Using the Scope | Switching Weapons | Reloading | Firing |
---|---|---|---|
I spy with my little eye... |
Switchin' weapons? |
yeah, more bullets! |
bang! |
On Kill | After multiple critical hits | One shot kill |
---|---|---|
Take that!! |
ahahahahah! |
holy crap! |
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