FANDOM


m (Undo revision 403725 by JAYDOG3371ALPHA (talk) redundant and agrammatical)
m (Fixing note.)
 
(14 intermediate revisions by 8 users not shown)
Line 2: Line 2:
 
'''{{Element|Shock}}''' weapons crackle with electricity and are very effective against [[shield]]ed targets.
 
'''{{Element|Shock}}''' weapons crackle with electricity and are very effective against [[shield]]ed targets.
   
+
{{HeadingGame|Borderlands}}
{{HeadingA|Borderlands}}
 
   
 
==Effectiveness==
 
==Effectiveness==
 
Shock attacks inflict 50% additional damage against all shields. Against unshielded flesh or armor, they suffer a 10% damage penalty.
 
Shock attacks inflict 50% additional damage against all shields. Against unshielded flesh or armor, they suffer a 10% damage penalty.
   
Shock bullets crack with electricity when they impact. When a shock weapon's effect triggers, high damage is dealt to the enemy's shield and they take damage over time. If an enemy dies to shock damage, his face burns away and reveals his skull and part of his brain, then his head explodes.
+
Shock bullets crack with electricity when they impact. When a shock weapon's effect triggers, high damage is dealt to the enemy's shield and they gain the Electrocute status effect, taking additional shock damage over time. If an enemy dies to shock damage, his face burns away and reveals his skull and part of his brain, then his head explodes.
   
 
==Notes==
 
==Notes==
Line 19: Line 19:
 
*Because shock damage is weak against unshielded enemies, and because most shields can be depleted in two or three shots, shock weapons are generally not useful against anything other than Eridians or the other very scarce bosses with powerful shields.
 
*Because shock damage is weak against unshielded enemies, and because most shields can be depleted in two or three shots, shock weapons are generally not useful against anything other than Eridians or the other very scarce bosses with powerful shields.
   
+
{{HeadingGame|Borderlands 2}}
{{HeadingA|Borderlands 2}}
 
   
 
==Effectiveness==
 
==Effectiveness==
   
 
=== Normal Mode ===
 
=== Normal Mode ===
Shock attacks inflict 100% additional damage against shields.
+
* 200% damage against shields
  +
* 100% damage against unshielded flesh
  +
* 100% damage against armor
   
 
=== True Vault Hunter Mode ===
 
=== True Vault Hunter Mode ===
Shock attacks inflict 150% additional damage against shields.
+
* 250% damage against shields.
  +
* 100% damage against unshielded flesh
  +
* 100% damage against armor
   
 
==Notes==
 
==Notes==
 
*Unlike in ''Borderlands'', shock attacks suffer no penalty against unshielded flesh or armor, making shock a more versatile element in ''Borderlands 2''.
 
*Unlike in ''Borderlands'', shock attacks suffer no penalty against unshielded flesh or armor, making shock a more versatile element in ''Borderlands 2''.
   
  +
{{HeadingGame|Borderlands 3}}
   
==See also==
+
==Effectiveness==
*[[:Category:Shock|List of shock damage items]]
 
   
  +
=== Normal Mode ===
  +
* 80% damage against unshielded flesh
  +
* 200% damage against shields
  +
* 80% damage against armor
  +
  +
=== True Vault Hunter Mode ===
  +
* 65% damage against unshielded flesh
  +
* 250% damage against shields.
  +
* 65% damage against armor
  +
  +
== Notes ==
  +
*Shock attacks will leave an electrical charge if it hits a body of water. This creates an area of effect with shock damage for a short period of time.
  +
*[[Vehicles]] affected by shock damage over time will short-circuit momentarily, leaving them unable to drive or turn for several seconds. Vehicle weapons will still be operable when a vehicle is electrocuted.
  +
*Enemies who die to shock damage may perform a unique animation of them comically spazzing out before dying. Their bodies then fade away into ashes.
  +
  +
=<small>See Also</small>=
  +
*[[:Category:Shock|List of shock damage items]]
   
 
{{Elements}}
 
{{Elements}}
  +
[[ru:Шоковый]]
 
[[Category:Elements]]
 
[[Category:Elements]]
 
[[Category:Shock]]
 
[[Category:Shock]]

Latest revision as of 00:02, April 9, 2020

AR490.3 Glorious Machine Gun Shock

Example of a shock elemental weapon.

Shock weapons crackle with electricity and are very effective against shielded targets.

Borderlands

EffectivenessEdit

Shock attacks inflict 50% additional damage against all shields. Against unshielded flesh or armor, they suffer a 10% damage penalty.

Shock bullets crack with electricity when they impact. When a shock weapon's effect triggers, high damage is dealt to the enemy's shield and they gain the Electrocute status effect, taking additional shock damage over time. If an enemy dies to shock damage, his face burns away and reveals his skull and part of his brain, then his head explodes.

NotesEdit

  • Barrels which are blue in color contain shock and explode and release large blue electric bolts when destroyed.
  • Shock weapons are extremely effective against the Guardians found in Eridian Promontory, Larva Crab Worms and Craw Maggots.
  • If used properly, shock artifacts can be very useful on action skills such as Bloodwing, and can take down the enemy's shields so traditional weapons can take down enemy flesh.
  • This elemental effect is almost completely worthless against zombies of all sorts. In fact, Tankensteins are actually healed by electrical damage.
  • The Elemental effect also seems to stun/slow opponents as well as having a very large radius of effect, thus can be used to great effect against rakk. One shot with a high-damage weapon to the middle of the flock can take out the whole flock, even with the non-ideal element matching.
  • Roland and Lilith each have a class mod tuned to enhancing shock damage, shock elemental effect chance, and shock resistance.
  • Where fire and corrosive DoT deal medium damage over a long period of time, shock DoT tends to deal extremely high damage concentrated in a very short timespan.
  • Because shock damage is weak against unshielded enemies, and because most shields can be depleted in two or three shots, shock weapons are generally not useful against anything other than Eridians or the other very scarce bosses with powerful shields.

Borderlands 2

EffectivenessEdit

Normal Mode Edit

  • 200% damage against shields
  • 100% damage against unshielded flesh
  • 100% damage against armor

True Vault Hunter Mode Edit

  • 250% damage against shields.
  • 100% damage against unshielded flesh
  • 100% damage against armor

NotesEdit

  • Unlike in Borderlands, shock attacks suffer no penalty against unshielded flesh or armor, making shock a more versatile element in Borderlands 2.

Borderlands 3

EffectivenessEdit

Normal Mode Edit

  • 80% damage against unshielded flesh
  • 200% damage against shields
  • 80% damage against armor

True Vault Hunter Mode Edit

  • 65% damage against unshielded flesh
  • 250% damage against shields.
  • 65% damage against armor

Notes Edit

  • Shock attacks will leave an electrical charge if it hits a body of water. This creates an area of effect with shock damage for a short period of time.
  • Vehicles affected by shock damage over time will short-circuit momentarily, leaving them unable to drive or turn for several seconds. Vehicle weapons will still be operable when a vehicle is electrocuted.
  • Enemies who die to shock damage may perform a unique animation of them comically spazzing out before dying. Their bodies then fade away into ashes.

See AlsoEdit

Community content is available under CC-BY-SA unless otherwise noted.