Borderlands 4 features two types of shields: energy, which return from previous games, and armor, a new type of shield.
Shield Type [ ]
A dropped Armor Segment
Armor Shields have multiple segments that can be restored by picking up Armor Segments from killed enemies. They refill continuously, but at a regeneration rate slower than Energy Shields.
Energy Shields only refill when the playable character is not taking damage, but at a higher rate than Armor Shields.
Shield Type Primary Stats [ ]
Armor Shield Stats
Capacity
X
Armor Segments
2-5
Armor Damage Reduction
20-30%
Energy Shield Stats
Capacity
X
Regen Rate
X/s
Regen Delay
2.5-6(s)
X: scale with player character's skills , shield's level , parts, and bonus stats from enhancement , class mod , and firmware .
Shield Type Secondary Stats [ ]
Armor Shields can also have a regen rate stat (X/s).
Shield Parts [ ]
Rarity [ ]
Shields can have up to 3 bonus part slots , depending on their rarity :
Rarity
# of Parts
Common
0
Uncommon
1
Rare
1
Epic
2
Legendary
2 + 1 Legendary part
Parts [ ]
X: scale with player character's skills , shield's level , parts , and bonus stats from enhancement , class mod , and firmware .
Armor Shields Only
Group
Icon
Name
Effect
Damage
Bladed
On Armor Segment filled, grants +20% Gun Damage for 5s
Boxer
On Melee Hit, consumes an Armor Segment to increase the Damage Dealt by +25%
Mini Nova
On Armor Segment break, triggers a Nova that deals X Damage
Missile Swarm
On Armor Segment break, launches 3 Missiles , each dealing X Damage
Spunky
Grants up to +10/20% Damage Dealt , scaling with broken Armor Segments
Segment
Armor Segment
Grants +1/2 Armor Segment(s)
Survivability
Armor Strength
When Armor Shield is active, grants +10% Damage Reduction
Heavy Plating
Grants up to +35% Damage Reduction , scaling with broken Armor Segments
Reinforced
On Armor Segment filled, grants X Overshield
Positive Reinforcement
On kill, 25% Chance for enemies to drop an Armor Shard
Utility
Flanking
Grants up to +18% Movement Speed , scaling with broken Armor Segments
Scavenger
On Armor Segment filled, refills up to 10% of current Gun's Magazine
Energy Shields Only
Icon
Name
Effect
Amp
When Energy Shields are full, shots drain 20% of those Shields for +50% Gun Damage
Amp
When Energy Shields are full, shots drain 28% of those Shields for +100% Gun Damage
Berserker
When Energy Shields are empty, grants +20/28/35% Melee Damage
Brimming
When Energy Shields are full, regenerates X Health /s
Fleeting
When Energy Shields are empty, grants +20/28/35% Movement Speed
Nova
When Energy Shield breaks, triggers a Nova that deals X Damage
Trigger Happy
When Energy Shields are empty, grants +20/28% Fire Rate and +20/28% Reload Speed
Vagabond
When Energy Shields are full, grants +20/28% Movement Speed
Shared
Group
Icon
Name
Effect
Absorb/Reflect
Absorb
When equipped, grants +15% Chance to absorb bullets , adding them to your Ammo count instead
Reflect
When Shield is active, 15/30% Chance to reflect Projectiles
Spike
When receiving Melee Damage while Shield is active, X Damage is reflected back to enemies
Booster
Health Booster
When damaged, 30% Chance to spawn a Health Booster that restores up to 25% Health
Magazine Booster
On kill, 10/15/20% Chance to spawn a Magazine Booster that instantly refills your Gun
Overshield Booster
On kill, 15% Chance to spawn an Overshield Booster that grants X Overshield
Power Booster
When damaged, 20/30/40% Chance to spawn a Power Booster that grants +10/20/30% Gun Damage for 5s
Shield Booster
When damaged, 15% chance to spawn a Shield Booster that refills up to 18% of Shield Capacity
Capacity
Capacity
When equipped, grants +25/50/75% Shield Capacity
Healthy
When equipped, grants +10/25% Maximum Health
Turtle
When equipped, grants +40% Shield Capacity and −10% Maximum Health
Capacity+Resistance
Adaptive
When equipped, grants +8/16% Maximum Health . When Shield is active, grants +20/40% Resistance to the last Damage type received for 4s
Resistance
Resistant
When Shield is active, grants +17/22% Resistance to Elemental Damage
Siphon
When dealing Damage, 5/10/25% chance to grant Overshield
Sturdy
When damaging enemies, 8/10% Chance to grant +28/20% Damage Reduction for 5s
Utility
Evasive
When damaging enemies, 5/8% Chance to grant +10/15% Movement Speed for 5s
Knockback
On Armor Segment break, knocks back enemies, and grants +30% Movement Speed for 5s
Pinpoint
When Shield is empty, grants +20/28% Accuracy, +20/28% Gun Handling, and +25/35% Projectile Speed
Utility
When Shield is empty, grants +20/18/35% Gun Handling and +10/15/20% Movement Speed
Naming Conventions [ ]
Common shields are named thematically by the manufacturer.
Daedalus shields are named after military fortifications, like Foxhole and Pillbox .
Jakobs shields are named after measurements used for beer, for example Hogshead and Stein .
Maliwan shields are named after castle architectural elements, as in Gate and Stanchion .
Order shields are named after alchemical terminology. Examples are Alembic and Bezoar .
Ripper shields are named after the visible effects of a skin injury. See Callus and Scar .
Tediore shields are named after kinds of outer layer applications. Some examples are Casing and Laminate .
Torgue shields are named after slang terms for condoms, such as Jimmy Cap and Rubber .
See Also [ ]
Shields in Borderlands 4 Armor Shields
Energy Shields