“Look out, everybody, things are about to get awesome!”
Musha rain dum a doo, dum a da. – Whenever Zane damages an enemy with his weapon, he has a chance to automatically activate all of his Kill Skills. Additionally, his Kill Skills gain a +25% effect bonus.
The Seein' Dead class mod will grant three of the following bonuses:
- Brand-specific weapon accuracy
- Brand-specific weapon critical damage
- Brand-specific weapon damage
- Brand-specific weapon fire rate
- Brand-specific weapon reload speed
- Weapon magazine size
- Action skill cooldown rate
- Action skill damage
- Shield recharge rate
- Elemental resistance
- Grenade capacity
- Grenade radius
- Damage reduction
- Max health
- Cheap Shot
Variants of the Seein' Dead mod will distribute an additional 5 bonus skill points across the following skills (each skill can obtain a bonus between 0-5):
- A Salvation based build based on Seein' Dead will grant Zane an absurd amount of survivability due to its life steal, so long as Zane keeps damaging an enemy.
- Best Served Cold will also proc whenever his kill skills activate, creating a cryo nova around Zane.
- The flavor text is a reference to the Irish song Whiskey in the Jar.
- The name is a play on Zane's Seein' Red skill, which triggers his kill skills without needing to kill an enemy.