Surpresssing Fires!!! – Always incendiary, slightly increased accuracy. After a set time period, shots fired spawn three other projectiles that travel out at an angle before exploding.
Usage & Description
The Sawbar is basically a high-quality incendiary Ass Beeter!. Shots fired from the Sawbar, after a set time, will spawn three other shots that travel out at an angle before exploding. At the appropriate distance, the Sawbar is capable of hitting enemies behind cover with the explosions, making this weapon very deadly on large enemies at the proper range. The Incendiary element might limit it's usage against non-flesh foes, but that is not much of a concern as a majority of the game's enemies are just flesh enemies.
The Sawbar's skin is that of a purple bandit weapon.
The explosion is based on flight time rather than distance, so the Fast Bulets accessory or skills such as Zer0's Vel0city will cause the explosions to occur at a greater distance from the character.
Gaige's skill Make it Sparkle can be easier to use with this weapon, because Deathtrap only needs to be in the vicinity of the line of fire to acquire the elemental switch.
The Sawbar's main projectile has no splash damage. The three additional split projectiles, however, deal full weapon damage, as well as 100% splash damage, resulting in a 600% increase in damage. This splash damage cannot, however, be boosted by Grenade Damage bonuses. However, they do receive the full bonus from Amp Shields.
Both the Sawbar's main projectiles and splashes can cause burn effects. Therefore, each shot where all projectiles connect will have a 31% chance of causing a burn effect.
The Sawbar's name is quite possibly a portmanteau of S.A.W. (Squad Automatic Weapon) and B.A.R. (Browning Automatic Rifle).