The Rokets! fires small rockets, similar to its "cousins" the Torpedo and Rocketeer with each rocket fired consuming 3 rounds of assault rifle ammunition. The rocket travels in an erratic path at a low velocity, exploding when it strikes an enemy or obstacle.
Upon exploding, the rocket delivers 100% of its gun damage value as splash damage in a small radius. The rocket inflicts no additional impact damage upon a direct hit. Bonuses to grenade or splash damage will not increase the damage delivered, nor will bonuses to rocket launcher damage. Bonuses to gun damage such as Axton's Impact skill, however, will increase damage delivered.
Although the projectiles fired struggle to fly straight, they never go completely off course, making this gun usable for long-range combat. Other than the greatly increased weapon damage, the Torgue barrel also gives this gun reduced fire rate and reload speed along with increased recoil and magazine size (the latter of which is negligible due to the high rate of ammo consumption).
The Rokets! is obtained randomly from any suitable loot source.
Rokets! will not spawn as a white rarity weapon.
A Rokets! that spawns without an accessory or elemental capacitor receives the prefix "Rockit" instead of the standard grip prefix. The Rokets! shares this trait with its "cousin" the Torpedo, but not with the Rocketeer.
Like all assault rifles with the Torgue Torpedo barrel, detonating Rokets! projectiles can be absorbed by an Absorb Shield, which will convert them into rocket launcher ammunition instead of assault rifle ammunition.
The blue- and purple-rarity Rokets! have some of the slowest reload speeds of any weapon in the game.
As the game treats the projectiles as rockets, Krieg's Blood Overdrive skill cannot be triggered with this weapon, not even with a direct hit.