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|tree = Survival
 
|tree = Survival
 
|minlevel = 21
 
|minlevel = 21
|effect = +5% Action Skill Cooldown Rate per level.
+
|effect = Increases your {{gold|Cooldown Rate}} on your {{gold|Sabre Turret Action Skill}}.
 
}}
 
}}
'''{{PAGENAME}}''' is a Tier Four [[Skill]] in [[Axton]]'s [[Survival]] tree.
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'''{{PAGENAME}}''' is a tier 4 skill in [[Axton]]'s [[Survival]] skill tree. It increases the cooldown rate of your [[Sabre Turret]].
  +
 
== Effects ==
 
== Effects ==
+5% Action Skill Cooldown Rate per level.
+
*Cooldown Rate: +5% per level
   
 
{|class="borderlands"
 
{|class="borderlands"
!scope="row"| Level
+
!scope="col"|Level
!scope="col"| 1
+
!scope="col"|1
!scope="col"| 2
+
!scope="col"|2
!scope="col"| 3
+
!scope="col"|3
!scope="col"| 4
+
!scope="col"|4
!scope="col"| {{green|5}}
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!scope="col"|{{green|5}}
  +
|- style="text-align: center;"
|-
 
!scope="row"| Action Skill Cooldown
+
! scope="row"| Cooldown Rate
  +
| +5%||+10%||+15%||+20%||{{green|+25%}}
|align="center"| 5%
 
|align="center"| 10%
+
|- style="text-align: center;"
 
! scope="row"| Cooldown <br><small> (seconds) </small>
|align="center"| 15%
 
  +
| 40||38.18||38.52||35||{{green|33.6}}
|align="center"| 20%
 
|align="center"| {{green|25%}}
 
|-
 
!scope="row"| Cooldown Time (seconds)
 
|align="center"| 40
 
|align="center"| 38.18
 
|align="center"| 36.52
 
|align="center"| 35
 
|align="center"| {{green|33.6}}
 
 
|}
 
|}
 
 
With additional points of class mods:
 
   
 
{|class="borderlands"
 
{|class="borderlands"
!scope="col"| 6
+
!scope="col"|Level
!scope="col"| 7
+
!scope="col"|6
!scope="col"| 8
+
!scope="col"|7
!scope="col"| 9
+
!scope="col"|8
!scope="col"| 10
+
!scope="col"|9
!scope="col"| 11
+
!scope="col"|10
  +
!scope="col"|{{blue|11}}
|-
 
|align="center"| 30%
+
|- style="text-align: center;"
  +
! scope="row"| Cooldown Rate
|align="center"| 35%
 
  +
| +30%||+35%||+40%||+45%||+50%||{{blue|+55%}}
|align="center"| 40%
 
|align="center"| 45%
+
|- style="text-align: center;"
  +
! scope="row"| Cooldown <br><small> (seconds) </small>
|align="center"| 50%
 
  +
| 32.3||31.11||30||28.97||28||{{blue|27.1}}
|align="center"| 55%
 
|-
 
|align="center"| 32.31
 
|align="center"| 31.11
 
|align="center"| 30
 
|align="center"| 28.97
 
|align="center"| 28
 
|align="center"| 27.1
 
 
|}
 
|}
  +
<sup>Can only be leveled past 5 with [[Engineer (class mod)|Engineer]], [[Tactician]], [[Legendary Engineer]] class mods.</sup>
{{clr}}
 
  +
 
==Notes==
 
==Notes==
* Up to six extra ranks (+6) in Resourceful can be got from Efficient Engineer and Efficient Tactician class mods, for a total of 11 ranks. At 11 ranks, turret cooldown is 27.1 seconds.
+
*Up to six extra ranks (+6) in Resourceful can be obtained from the Efficient Engineer and Efficient Tactician [[Class Mod (Borderlands 2)|class mod]]s, for a total of 11 ranks. At 11 ranks, turret cooldown is 27.1 seconds.
  +
* Engineer class mods provide a direct bonus to action skill cooldown rate. All cooldown percentage modifiers are summed together additively as '''bonuses''' in the function '''T''' = '''baseTime''' / (1 + '''bonuses'''), regardless of their source (e.g. skill, relic, mod, and a friendly Siren wearing a Binder class mod).
+
*Engineer class mods provide a direct bonus to action skill cooldown rate. All cooldown percentage modifiers are summed together additively as '''bonuses''' in the function '''T''' = '''baseTime''' / (1 + '''bonuses'''), regardless of their source (e.g. skill, [[relic]], mod, and a friendly [[Siren]] wearing a [[Binder]] class mod).
* With the proper Proficiency Relic (+36.4% Cooldown Rate) and Sentry Engineer class mod (+35% Cooldown Rate, +6 [[Sentry]], +5 Resourceful), the [[Sabre Turret]] can have a 42 second deployment with a 18.97 second cooldown, a 68.9% uptime. This is the highest uptime possible without the assistance of a Siren wearing a Binder class mod.
 
  +
 
*With the proper Proficiency [[Relic]] (+36.4% Cooldown Rate) and Sentry Engineer class mod (+35% Cooldown Rate, +6 [[Sentry]], +5 Resourceful), the Sabre Turret can have a 42 second deployment with a 18.97 second cooldown, a 68.9% uptime. This is the highest uptime possible without the assistance of a Siren wearing a Binder class mod.
  +
  +
==Trivia==
  +
*The icon for Resourceful appears as a triggered skill when reclaiming the turret, even if no points are invested in Resourceful.
   
 
{{Axton skills nav}}
 
{{Axton skills nav}}
  +
  +
[[uk:Винахідливість]]
  +
[[ru:Находчивость]]
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Axton skills]]
 
[[Category:Axton skills]]

Revision as of 20:45, 8 May 2015

Resourceful is a tier 4 skill in Axton's Survival skill tree. It increases the cooldown rate of your Sabre Turret.

Effects

  • Cooldown Rate: +5% per level
Level 1 2 3 4 5
Cooldown Rate +5% +10% +15% +20% +25%
Cooldown
(seconds)
40 38.18 38.52 35 33.6
Level 6 7 8 9 10 11
Cooldown Rate +30% +35% +40% +45% +50% +55%
Cooldown
(seconds)
32.3 31.11 30 28.97 28 27.1

Can only be leveled past 5 with Engineer, Tactician, Legendary Engineer class mods.

Notes

  • Up to six extra ranks (+6) in Resourceful can be obtained from the Efficient Engineer and Efficient Tactician class mods, for a total of 11 ranks. At 11 ranks, turret cooldown is 27.1 seconds.
  • Engineer class mods provide a direct bonus to action skill cooldown rate. All cooldown percentage modifiers are summed together additively as bonuses in the function T = baseTime / (1 + bonuses), regardless of their source (e.g. skill, relic, mod, and a friendly Siren wearing a Binder class mod).
  • With the proper Proficiency Relic (+36.4% Cooldown Rate) and Sentry Engineer class mod (+35% Cooldown Rate, +6 Sentry, +5 Resourceful), the Sabre Turret can have a 42 second deployment with a 18.97 second cooldown, a 68.9% uptime. This is the highest uptime possible without the assistance of a Siren wearing a Binder class mod.

Trivia

  • The icon for Resourceful appears as a triggered skill when reclaiming the turret, even if no points are invested in Resourceful.


Axton skills
Sabre Turret
Guerrilla Gunpowder Survival

Forbearance • Gemini • Grit • Healthy • Last Ditch Effort • Mag-Lock • Phalanx Shield • Preparation • Pressure • Quick Charge • Resourceful