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|image = image:Fry elemental relic.jpg
 
|image = image:Fry elemental relic.jpg
 
|caption = An elemental relic, boosting shock damage.
 
|caption = An elemental relic, boosting shock damage.
 
|manufacturer1 =
 
|manufacturer1 =
|type = Relic|model = Eridian Relic|manufacturer = Eridian|game1 = Borderlands 2}}A '''Relic''' is an item that passively boosts one or more aspects of a character. Though the abilities of relics are extremely varied, they are generally powerful bonuses to one or more related statistics, many of which can be increased by no other means. A relic is different from an [[Artifact]] in that its use does not augment the user's [[Action Skill]], is not restricted by [[classes|class]] and may or may not be tied to a specific [[Elemental Damage|element]]. Relics appear only in [[Borderlands 2]].
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|type = Relic|model = Eridian Relic|manufacturer = Eridian|game1 = Borderlands 2}}A '''Relic''' is an item that passively boosts one or more aspects of a character. Though the abilities of relics are extremely varied, they are generally powerful bonuses to one or more related statistics, many of which can be increased by no other means.
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A relic is different from an [[Artifact]] in that its use does not augment the user's [[Action Skill]], is not restricted by [[classes|class]] and may or may not be tied to a specific [[Elemental Damage|element]]. Relics appear only in [[Borderlands 2]]. All relics are made by [[Eridian]]s.
   
===Common Relics===
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==Common Relics==
*[[Vitality Relic]] - Boosts the character's maximum health by a percentage up to 50.
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*[[Vitality Relic]] - Boosts the character's maximum health.
*[[Allegiance Relic]] - Boosts a specific manufacturer's effects (reducing recoil, increasing damage, accuracy, reload rate, etc.). Can have a maximum of two effects simultaneously; both are applied to the same manufacturer.
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*[[Allegiance Relic]] - Boosts a specific manufacturer's effects (reducing recoil, increasing damage, accuracy, reload speed, etc.). Can have a maximum of two effects simultaneously; both are applied to the same manufacturer.
 
*[[Stockpile Relic]] - Boosts the munitions a character can carry of a specific class of weapons. Can also increase the maximum number of grenades a character can carry. Maximum of three can be increased simultaneously.
 
*[[Stockpile Relic]] - Boosts the munitions a character can carry of a specific class of weapons. Can also increase the maximum number of grenades a character can carry. Maximum of three can be increased simultaneously.
*[[Protection Relic]] - Boosts the traits of the character's shield (capacity, recharge Speed, Recharge delay). Can have two bonuses maximum.
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*[[Protection Relic]] - Boosts shield capacity and/or recharge rate.
*[[Aggression Relic]] - Increases weapon damage or fire rate with a specific weapon type (pistols, sniper rifles, etc).
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*[[Aggression Relic]] - Increases weapon damage or fire rate with a specific weapon type (pistols, sniper rifles, etc.).
 
*[[Resistance Relic]] - Boosts resistances to one or several elemental or non-elemental damage types. Maximum of four resistances may be present.
 
*[[Resistance Relic]] - Boosts resistances to one or several elemental or non-elemental damage types. Maximum of four resistances may be present.
 
*[[Tenacity Relic]] - Improves the bleed out time in Fight for Your Life before death, and/or improves the health characters revive with after a Second Wind. 
 
*[[Tenacity Relic]] - Improves the bleed out time in Fight for Your Life before death, and/or improves the health characters revive with after a Second Wind. 
 
*[[Elemental Relic]] - Increases damage dealt with a specific elemental damage type.
 
*[[Elemental Relic]] - Increases damage dealt with a specific elemental damage type.
*[[Proficiency Relic]] - Increases [[Action Skill]] Cooldown Rate.
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*[[Proficiency Relic]] - Improves [[Action Skill]] Cooldown Rate.
 
*[[Strength Relic]] - Increases melee damage and/or Override Cooldown Rate.
 
*[[Strength Relic]] - Increases melee damage and/or Override Cooldown Rate.
**Note: Override Cooldown Rate only affects Melee Override Skills with cooldown timers, e.g., Maya's Scorn ability or Salvador's Fistful of Hurt, so Zer0's Execute and Gaige's With Claws are unaffected.
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**Note: Override Cooldown Rate only affects Melee Override Skills with cooldown timers which are [[Maya]]'s [[Scorn]], [[Salvador]]'s [[Fistful of Hurt]], and [[Krieg]]'s [[Hellfire Halitosis|Hellfire Halitosis.]] [[Zer0]]'s [[Execute]] and [[Gaige]]'s [[With Claws]] are unaffected because they both have no cooldown.
   
===Unique, Legendary and Seraph Relics===
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==Unique, Legendary and Seraph Relics==
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*[[The Afterburner]] - Enhances vehicle capabilities including Boost Capacity, Boost Recharge Rate, Boost Recharge Delay.
*[[The Afterburner]]
 
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*[[Blood of Terramorphous]] - Regenerates 0.5% of your health every second. (Since a game update, the health regeneration will higher at higher levels, up to a maximum of 1.6% at OP 8).
*[[Blood of Terramorphous]]
 
*[[Captain Blade's Otto Idol]]
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*[[Captain Blade's Otto Idol]] - Restores a portion of the user's health on kill, Decreases Fight For Your Life duration.
*[[Moxxi's Endowment]]
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*[[Moxxi's Endowment]] - Increases experience gained by killing enemies.
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*[[Sheriff's Badge]] - Increases pistol fire rate, pistol damage, Increased Fight For Your Life duration and max health by 15% for every Deputy's Badge in the party.
*[[Sheriff's Badge]]
 
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*[[Deputy's Badge]] - Increases shotgun damage and reload speed. +10% duration to Fight For Your Life for every equipped Deputy's Badge in the party.
*[[Deputy's Badge]]
 
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*[[Vault Hunter's Relic]] - Increases the chance of finding rare loot by 5%. (Chance of enemies dropping green rarity loot instead of white)
*[[Vault Hunter's Relic]]
 
*[[Lucrative Opportunity]]
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*[[Lucrative Opportunity]] - Speeds up the Shop Timer Rate, the time taken for the vendors and their machines to restock.
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*[[Blood of the Seraphs]] - Increases health statistics and adds health regeneration. No longer changes stats each time the relic is equipped.
*[[Blood of the Seraphs]]
 
*[[Might of the Seraphs]]
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*[[Might of the Seraphs]] - Enhances melee ability and melee override cooldown rate.
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*[[Breath of the Seraphs]] - Grants bonus damage and health regeneration for a short time after killing an enemy to gain Second Wind.
*[[Breath of the Seraphs]]
 
*[[Shadow of the Seraphs]]
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*[[Shadow of the Seraphs]] - Increased chance of firing an extra bullet after a shot, similar to Zer0's [[Tw0 Fang]].
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*[[Mysterious Amulet]] - Visual aura at wearers' feet that grows and changes based on the number of players in game with the amulet equipped.
*[[Mysterious Amulet]]
 
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*[[Hard Carry]] - Increases Fight For Your Life Time and health while on [[The Raid on Digistruct Peak|Digistruct Peak]].
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*[[Mouthwash]] - Increases damage for the [[Toothpick]].
   
===Ancient E-tech Relics===
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==Ancient E-tech Relics==
*[[Blood of the Ancients]]
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*[[Blood of the Ancients]] - Increases max health and ammo carrying capacity.
*[[Bone of the Ancients]]
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*[[Bone of the Ancients]] - Increases Damage of one elemental type and improves Action Skill Cooldown Rate.
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*[[Heart of the Ancients]] - Increases Damage from one specific weapon type, improves Fight for Your Life time and the HP gain from Second Wind.
*[[Heart of the Ancients]]
 
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*[[Skin of the Ancients]] - Increases resistances of up to three elemental types, including non-elemental. Also improves shield Recharge Rate and/or Capacity.
*[[Skin of the Ancients]]
 
   
 
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{{Relics2}}
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{{Navbox items}}
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[[de:Artefakt]]
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[[fr:Relique]]
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[[ru:Реликвии]]
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[[uk:Реліквії]]
 
[[Category:Relics]]
 
[[Category:Relics]]

Revision as of 21:07, 14 July 2019

Relic is an item that passively boosts one or more aspects of a character. Though the abilities of relics are extremely varied, they are generally powerful bonuses to one or more related statistics, many of which can be increased by no other means. A relic is different from an Artifact in that its use does not augment the user's Action Skill, is not restricted by class and may or may not be tied to a specific element. Relics appear only in Borderlands 2. All relics are made by Eridians.

Common Relics

  • Vitality Relic - Boosts the character's maximum health.
  • Allegiance Relic - Boosts a specific manufacturer's effects (reducing recoil, increasing damage, accuracy, reload speed, etc.). Can have a maximum of two effects simultaneously; both are applied to the same manufacturer.
  • Stockpile Relic - Boosts the munitions a character can carry of a specific class of weapons. Can also increase the maximum number of grenades a character can carry. Maximum of three can be increased simultaneously.
  • Protection Relic - Boosts shield capacity and/or recharge rate.
  • Aggression Relic - Increases weapon damage or fire rate with a specific weapon type (pistols, sniper rifles, etc.).
  • Resistance Relic - Boosts resistances to one or several elemental or non-elemental damage types. Maximum of four resistances may be present.
  • Tenacity Relic - Improves the bleed out time in Fight for Your Life before death, and/or improves the health characters revive with after a Second Wind. 
  • Elemental Relic - Increases damage dealt with a specific elemental damage type.
  • Proficiency Relic - Improves Action Skill Cooldown Rate.
  • Strength Relic - Increases melee damage and/or Override Cooldown Rate.

Unique, Legendary and Seraph Relics

  • The Afterburner - Enhances vehicle capabilities including Boost Capacity, Boost Recharge Rate, Boost Recharge Delay.
  • Blood of Terramorphous - Regenerates 0.5% of your health every second. (Since a game update, the health regeneration will higher at higher levels, up to a maximum of 1.6% at OP 8).
  • Captain Blade's Otto Idol - Restores a portion of the user's health on kill, Decreases Fight For Your Life duration.
  • Moxxi's Endowment - Increases experience gained by killing enemies.
  • Sheriff's Badge - Increases pistol fire rate, pistol damage, Increased Fight For Your Life duration and max health by 15% for every Deputy's Badge in the party.
  • Deputy's Badge - Increases shotgun damage and reload speed. +10% duration to Fight For Your Life for every equipped Deputy's Badge in the party.
  • Vault Hunter's Relic - Increases the chance of finding rare loot by 5%. (Chance of enemies dropping green rarity loot instead of white)
  • Lucrative Opportunity - Speeds up the Shop Timer Rate, the time taken for the vendors and their machines to restock.
  • Blood of the Seraphs - Increases health statistics and adds health regeneration. No longer changes stats each time the relic is equipped.
  • Might of the Seraphs - Enhances melee ability and melee override cooldown rate.
  • Breath of the Seraphs - Grants bonus damage and health regeneration for a short time after killing an enemy to gain Second Wind.
  • Shadow of the Seraphs - Increased chance of firing an extra bullet after a shot, similar to Zer0's Tw0 Fang.
  • Mysterious Amulet - Visual aura at wearers' feet that grows and changes based on the number of players in game with the amulet equipped.
  • Hard Carry - Increases Fight For Your Life Time and health while on Digistruct Peak.
  • Mouthwash - Increases damage for the Toothpick.

Ancient E-tech Relics

  • Blood of the Ancients - Increases max health and ammo carrying capacity.
  • Bone of the Ancients - Increases Damage of one elemental type and improves Action Skill Cooldown Rate.
  • Heart of the Ancients - Increases Damage from one specific weapon type, improves Fight for Your Life time and the HP gain from Second Wind.
  • Skin of the Ancients - Increases resistances of up to three elemental types, including non-elemental. Also improves shield Recharge Rate and/or Capacity.