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*[[Elemental Relic]] - Increases damage dealt with a specific elemental damage type.
 
*[[Elemental Relic]] - Increases damage dealt with a specific elemental damage type.
 
*[[Proficiency Relic]] - Increases [[Action Skill]] Cooldown Rate.
 
*[[Proficiency Relic]] - Increases [[Action Skill]] Cooldown Rate.
*[[Strength Relic]] - Increases melee damage or reduces Override Cooldown Rate. Can have both bonuses.
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*[[Strength Relic]] - Increases melee damage and/or reduces Override Cooldown Rate.
 
**Note: Override Cooldown Rate only affects Melee Override Skills with timers, e.g., Maya's Scorn ability or Salvador's Fistful of Hurt, so Zer0's Execute and Gaige's With Claws are unaffected.
 
**Note: Override Cooldown Rate only affects Melee Override Skills with timers, e.g., Maya's Scorn ability or Salvador's Fistful of Hurt, so Zer0's Execute and Gaige's With Claws are unaffected.
   

Revision as of 13:09, 22 July 2013

Relic is an item that passively boosts one or more aspects of a character. Though the abilities of relics are extremely varied, they are generally powerful bonuses to one or more related statistics, many of which can be increased by no other means. A relic is different from an Artifact in that its use does not augment the user's Action Skill, is not restricted by class and may or may not be tied to a specific element. Relics appear only in Borderlands 2.

Common Relics

  • Vitality Relic - Boosts the character's maximum health by a percentage up to 50.
  • Allegiance Relic - Boosts a specific manufacturer's effects (reducing recoil, increasing damage, accuracy, reload rate, etc.). Can have a maximum of two effects simultaneously; both are applied to the same manufacturer.
  • Stockpile Relic - Boosts the munitions a character can carry of a specific class of weapons. Can also increase the maximum number of grenades a character can carry. Maximum of three can be increased simultaneously.
  • Protection Relic - Boosts the traits of the character's shield (capacity, recharge Speed, Recharge delay). Can have two bonuses maximum.
  • Aggression Relic - Increases weapon damage or fire rate with a specific weapon type (pistols, sniper rifles, etc).
  • Resistance Relic - Boosts resistances to one or several elemental or non-elemental damage types. Maximum of four resistances may be present.
  • Tenacity Relic - Improves the bleed out time in Fight for Your Life before death, and/or improves the health characters revive with after a Second Wind. 
  • Elemental Relic - Increases damage dealt with a specific elemental damage type.
  • Proficiency Relic - Increases Action Skill Cooldown Rate.
  • Strength Relic - Increases melee damage and/or reduces Override Cooldown Rate.
    • Note: Override Cooldown Rate only affects Melee Override Skills with timers, e.g., Maya's Scorn ability or Salvador's Fistful of Hurt, so Zer0's Execute and Gaige's With Claws are unaffected.

Unique, Legendary and Seraph Relics

Ancient E-tech Relics