- Gun Damage (enemy with >50% health left): +8% per level
| Gun Damage|
(on enemys with more than 50% health left)
Reaper affects all enemies who have more than 50% health remaining. This includes enemies with full health but mostly depleated shields. As a result, shielded enemies will take the increased damage until their shields are fully depleated AND their health is half depleated.
This also makes Reaper synergize well with Hellfire - by the time you get an enemy to half of base health, Hellfire's DoT will usually finish them off for you, effectively increasing all the base damage of the gun.