“Look out, everybody, things are about to get awesome!”
Psycho Tinks rely on their small stature and rapid movement to get into melee range. When there is an unobstructed path to their intended victims, they launch themselves into the air covering surprisingly long distances. Once witin melee range, they jump into the air and attack with an overhead strike with buzz-axes they carry. Once on the ground, they either attack with several horizontal slashes then jump into the air and spin around while slashing. After this, they tend to mova back tp create some distance for another attack.
Psycho Tinks tend to lose aggro fairly easily when they start to make bragging postures while walking around the battlefield. This leaves them exposed, and as they never wear shields, they are extremely vulnerable to Incendiary damage.