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(Common: Added a lot of detail into manufactor types, with positives, negatives, and usage.)
 
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===Overview===
 
===Overview===
Pistols are also present as a basic armament in ''[[Borderlands 2]]''. Unlike any other weapon type, they are made by all manufacturers. This gives them a wide variety of styles ranging from the almost sniper-like [[Iron]] to the hard-hitting [[Slapper]] to the bullet-hose [[Anarchist (pistol)|Anarchist]].
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Pistols are also present as a basic armament in ''[[Borderlands 2]]''. The three pistol sub-classes from the first game have been united under one name and ammo type, though [[Jakobs]], [[Torgue]] and [[Maliwan]] pistols are revolver-style, while [[Vladof]] continues the machine pistol line. Unlike any other weapon type, they are made by all manufacturers. This gives them a wide variety of styles ranging from the almost sniper-like [[Iron]] to the hard-hitting [[Slapper]] to the bullet-hose [[Anarchist (pistol)|Anarchist]].
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Pistols continue to be a choice for any [[Vault Hunter]], though [[Zer0]] and [[Salvador]] have [[Class Mod (Borderlands 2)|class mods]] and [[I'm Your Huckleberry|skills]] focused on pistols.
   
 
===Common===
 
===Common===
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| style = "background: #001f00" | [[Iron]]
 
| style = "background: #001f00" | [[Iron]]
 
| [[Widow Maker]]
 
| [[Widow Maker]]
| n/a
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| [[Pepperbox]]
 
|-
 
|-
 
| Maliwan
 
| Maliwan
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Only Green or higher rarity pistols may have a Hyperion, Jakobs, or Vladof barrel.
 
Only Green or higher rarity pistols may have a Hyperion, Jakobs, or Vladof barrel.
   
* [[Bandit (manufacturer)|Bandit]]: Bandit pistols boast large magazine sizes and mediocore fire rate, this combined with their subpar damage per shot, makes them a poor choice at higher levels, where damage per second becomes more important.
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* [[Bandit (manufacturer)|Bandit]]: Bandit pistols boast large magazine sizes; however, their lackluster stats overall make them the worst manufacturer in most situations.
 
* [[Dahl]]: Dahl pistols are semi-automatic when fired from the hip, putting them in direct competition with Jakobs pistols. Jakobs tends to be more effective due to their much higher damage per shot. When sighted, Dahl pistols fire bursts.
 
* [[Dahl]]: Dahl pistols are semi-automatic when fired from the hip, putting them in direct competition with Jakobs pistols. Jakobs tends to be more effective due to their much higher damage per shot. When sighted, Dahl pistols fire bursts.
* [[Hyperion]]: Hyperion pistols are ideal for run-and-gun gameplay due to their excellent accuracy when fired continuously. The Vladof-barreled [[Synergy (Borderlands 2)|Synergy]] is unequaled among common weapons at laying down accurate, rapid-fire damage, even from the hip.
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* [[Hyperion]]: Hyperion pistols are ideal for run-and-gun gameplay due to their excellent accuracy when fired continuously. The Vladof-barreled [[Synergy (Borderlands 2)|Synergy]] is unequaled among common weapons at laying down accurate, rapid-fire damage.
* [[Jakobs]]: Jakobs pistols are double action revolvers, which fire like semi-automatics in game, but may be fired very rapidly at the cost of large recoil and large hipfire. Jakobs pistols also offer a higher critical hit bonus than other pistols and often have exceptional damage per shot. With skilled usage, these pistols can be very deadly at any level, requiring precision and trigger control. Their primary drawbacks are magazine size, recoil, and hip fire accuracy recovery. These drawbacks are manageable but should be taken into account.
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* [[Jakobs]]: Jakobs pistols are double action, which fire like semi-automatics in game, but may be fired very rapidly at the cost of recoil. They also offer a higher critical hit bonus than other pistols.
* [[Maliwan]]: Maliwan pistols deal bonus elemental damage in addition to what is listed on their item cards, which compensates for their increased ammunition consumption. As with all Maliwan branded items, they always spawn with an elemental effect. These pistols typically have poor magazine size, moderate damage, manageable recoil, quick reloads, and unmatched elemental effectiveness. Using the right element on the right enemy is vital with these, as doing so or failing to do so will drastically impact the effectiveness of the weapon, for better or worse.
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* [[Maliwan]]: Maliwan pistols deal bonus elemental damage in addition to what is listed on their item cards, which compensates for their increased ammunition consumption.
* [[Tediore]]: Tediore pistols have mediocre stats overall, but their quick reload and throw speed makes them decent throwing weapons.
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* [[Tediore]]: Tediore pistols have mediocre stats overall, but their quick reload and throw speed makes them decent throwing weapons.
* [[Torgue]]: Torgue pistol bullets deal more damage than any other due to their hidden explosive damage bonus, without the additional ammunition cost of Maliwan pistols. However, the gyrojets they fire travel slower than conventional bullets and their fire rate is underwhelming. Torgue pistols do not suffer from any large drawbacks, making them an good choice is most situations.
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* [[Torgue]]: Torgue pistol bullets deal more damage than any other due to their hidden explosive damage bonus, without the additional ammunition cost of Maliwan pistols. However, the gyrojets they fire travel slower than conventional bullets.
* [[Vladof]]: Vladof's machine pistols offer great rates of fire, often exceeding even those of [[SMG]]s. Vladof pistols maintain a surprisingly decent amount of accuracy, despite their very fast fire rate. They usually sport high magazine sizes, hasty reloads, slightly lower damage per shot, and low recoil. These traits make them great weapons for medium to short range, in most combat situations.
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* [[Vladof]]: Vladof's machine pistols offer great rates of fire, often exceeding even those of [[SMG]]s.
   
 
==Trivia==
 
==Trivia==

Latest revision as of 16:22, October 28, 2018

Pistols are a family of small one-handed guns.

Borderlands

While pistols can be useful to all four character classes, they are a trademark weapon for Mordecai, who has an entire skill tree and several class mods dedicated to their mastery.

Pistols comprise two distinct families.

  • Repeater Pistols (including machine pistols) have a higher rate of fire and greater magazine capacity, but inflict less damage per shot.
  • Revolvers have a lower rate of fire and much smaller magazine capacity, but inflict greater damage per shot, and are generally more accurate.

The two families use different varieties of ammunition, but share a single weapon proficiency. Mordecai's Gunslinger talents apply equally to both families.

The compact nature of pistols differentiates them from other kinds of weapon loot. Pistols are small enough to be swallowed whole by skags and hungry zombies, thus they can appear as loot in a skag pile, or regurgitated by a certain talkative zombie as a possible reward for his missions. Weapon chests (either red, white, or Crimson Lance) can contain up to four pistols per shelf, whereas other weapons are limited to one or two per shelf. Pistols can also be found in lockers.

The small size of pistols allows Lance Defenders to fire them with one hand, their other hand being occupied by their riot shield. Pistols are also very common among bandits, especially Thugs.

Borderlands 2

OverviewEdit

Pistols are also present as a basic armament in Borderlands 2. The three pistol sub-classes from the first game have been united under one name and ammo type, though Jakobs, Torgue and Maliwan pistols are revolver-style, while Vladof continues the machine pistol line. Unlike any other weapon type, they are made by all manufacturers. This gives them a wide variety of styles ranging from the almost sniper-like Iron to the hard-hitting Slapper to the bullet-hose Anarchist.

Pistols continue to be a choice for any Vault Hunter, though Zer0 and Salvador have class mods and skills focused on pistols.

CommonEdit

Body Manufacturer Barrel Manufacturer
Heavy (Bandit)
Stable (Dahl)
Elemental (Maliwan)
Stock (Tediore)
Critical (Hyperion) Duel (Jakobs) Magnum (Torgue) Rapid-fire (Vladof)
Bandit Pistal Hed Shoter! Ass Beeter! Magamum! Ratatater!
Dahl Repeater Anaconda Peacemaker Magnum Negotiator
Hyperion Apparatus Vision Leverage Impact Synergy
Jakobs Revolver
Wheelgun (Blues)
Longarm Iron Widow Maker Pepperbox
Maliwan Aegis Phobia Torment Animosity Umbrage
Tediore Handgun Aimshot Power Shot Biggun Quickshot
Torgue Hand Cannon Hole Puncher Rod Slapper Injector
Vladof TMP Assassin Fighter Troublemaker Anarchist

Only Green or higher rarity pistols may have a Hyperion, Jakobs, or Vladof barrel.

  • Bandit: Bandit pistols boast large magazine sizes; however, their lackluster stats overall make them the worst manufacturer in most situations.
  • Dahl: Dahl pistols are semi-automatic when fired from the hip, putting them in direct competition with Jakobs pistols. Jakobs tends to be more effective due to their much higher damage per shot. When sighted, Dahl pistols fire bursts.
  • Hyperion: Hyperion pistols are ideal for run-and-gun gameplay due to their excellent accuracy when fired continuously. The Vladof-barreled Synergy is unequaled among common weapons at laying down accurate, rapid-fire damage.
  • Jakobs: Jakobs pistols are double action, which fire like semi-automatics in game, but may be fired very rapidly at the cost of recoil. They also offer a higher critical hit bonus than other pistols.
  • Maliwan: Maliwan pistols deal bonus elemental damage in addition to what is listed on their item cards, which compensates for their increased ammunition consumption.
  • Tediore: Tediore pistols have mediocre stats overall, but their quick reload and throw speed makes them decent throwing weapons.
  • Torgue: Torgue pistol bullets deal more damage than any other due to their hidden explosive damage bonus, without the additional ammunition cost of Maliwan pistols. However, the gyrojets they fire travel slower than conventional bullets.
  • Vladof: Vladof's machine pistols offer great rates of fire, often exceeding even those of SMGs.

TriviaEdit

  • All of the legendary pistols use the manufacturers unique barrel.
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