Phase Strike is the Tier Four talent in Lilith's Assassin skill tree that boosts the damage of melee attacks while Phasewalking by +160% per rank.
Skill Progression[]
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Melee Damage Bonus | +160% | +320% | +480% | +640% | +800% |
Notes[]
- The damage bonus only applies to the single melee attack that ends Lilith's Phasewalk.
- The damage bonus is cumulative with any damage bonus from Hit & Run or Venom, though those skills' contribution will be relatively minor.
- The Venom skill will give the phase strike a Corrosive brand.
- In the initial release, did far less damage than advertised. (patched in 1.0.1)
- In the initial release, could one-hit kill The Destroyer. (patched in 1.0.1)
Strategy[]
Phase Strike can only be used once per Phasewalk, which somewhat limits its potential. However, if the Siren were to reset the cooldown of Phasewalk via Blackout before Phasewalk ends-- perhaps by spreading Radiance, perhaps by other pending DoT effects-- then she could melee attack and immediately re-enter Phasewalk, allowing yet another Phase Strike in turn. Hard to Get will also allow the Siren to use Phase Strike more frequently.
(Note: It has been confirmed that if Phasewalk is completely reset DURING a Phasewalk in process, melee attacks WILL NOT end the ability prematurely; this will allow multiple melee attacks in Phasewalk, all of which will have the bonus damage from Phase Strike.) [Reference needed]
Lilith skills | ||
---|---|---|
Phasewalk | ||
Controller | Elemental | Assassin |
Diva • Dramatic Entrance • Girl Power • Hard to Get • Inner Glow • Mind Games • |
Striking • Intuition • Phoenix • Quicksilver • Radiance • Resilience • Spark • Venom |
Blackout • Enforcer • High Velocity • Hit & Run • Phase Strike • Silent Resolve • Slayer |