Patches are programs that fix bugs, balance the game and sometimes even add new content.
Two patches were released for Borderlands: a patch for console versions, and a patch for PC versions of the game.
This is the complete patch history for all versions and platforms of Borderlands.
Patch 1.20 / Patch 1.0.1[]
360 | PS3 | PC | Details |
---|---|---|---|
1.20 | 1.20 | 1.0.1 | Patch Version |
Forum | Forum | Forum | Official patch release notes from Gearbox Forums |
2009-10-30 | 2009-10-30 | 2009-11-16 | Release date |
Yes | Yes | No | Load times have been improved. |
Yes | Yes | Yes | Lilith's Phase Strike ability (and melee attacks from Phase Walk) now works as intended. |
Yes | Yes | No | Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games. |
Yes | Yes | No | Fixed a bug in which players gibbed in arena combat disappeared. |
Yes | Yes | No | Fixed a bug which caused the dollars counter to spin continuously. |
Yes | Yes | No | Fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission. |
Yes | Yes | No | Weapon mapping to the D-pad should no longer reverse left and right. |
Yes | Yes | No | Various localization and other text and tooltip corrections. |
Yes | Yes | Yes | The introductory quests with CL4P-TP should now always progress properly all the time. |
No | Yes | No | Fixed a crash when ejecting the disc during the autosave warning splash screen. |
No | Yes | No | Players in a lobby should no longer experience long loading when starting a game after one player leaves. |
No | No | Yes | Characters that have lost skill points will have the lost points refunded |
No | No | Yes | Clients will no longer lose proficiency progress upon leaving a co-op game |
No | No | Yes | Item cards now display the intended five lines of detail text |
No | No | Yes | Voicechat: users can now control volume and individually mute players |
No | No | Yes | Server browser population times have been improved |
No | No | Yes | Server information should now always display the correct plot mission |
No | No | Yes | Benchmarking feature now works as intended |
No | No | Yes | Nvidia 3D Vision visuals now render shadows correctly (requires minimum 195.28 drivers, available from nVidia) |
Patch 2009-12-11 / Patch 1.02 / Patch 1.2.0[]
360 | PS3 | PC | Details |
---|---|---|---|
2009-12-11 | 1.02 | 1.2.0 | Patch Version |
Forum | Forum | Forum | Official patch release notes from Gearbox Forums |
2009-12-11 | 2009-12-16 | 2010-01-07 | Release date |
Yes | Yes | No | Characters that have lost skill points will have them returned the next time they are loaded |
Yes | Yes | Yes | Most instances involving character data loss when playing online should no longer occur. |
Yes | Yes | 1.0.1 | Item cards now display the intended five lines of text. |
Yes | Yes | No | Achievements/Trophies should now unlock properly. Players should automatically receive achievements/trophies that did not unlock correctly. |
Yes | Yes | Yes | Fixed a progression issue in the Find Steele mission - characters affected by this issue should now be able to continue progressing. |
Yes | Yes | Yes | Some issues involving external data manipulation of the backpack and character level have been addressed. |
Yes | Yes | No | The auto-aim option should now fully disable auto-aim properly. |
Yes | Yes | Yes | Fixed a bug that kept challenges and achievements from unlocking for the rest of a session after visiting arenas. |
Yes | Yes | Yes | Fixed some formatting issues with the server list screen. |
Yes | Yes | Yes | Fixed an issue causing servers to report the incorrect plot mission. |
Yes | Yes | Yes | Proficiency progress to the next level should no longer be lost when leaving a multiplayer game as a client. |
Yes | Yes | No | Lilith's "Silent Resolve" skill now works as intended. |
Yes | Yes | Yes | Fixed a bug that allowed Mordecai to spawn multiple Bloodwings. |
Yes | Yes | Yes | Mordecai's "Loaded" skill now increases mag capacity by 20%. |
Yes | Yes | Yes | Roland's "Scattershot" skill has had its spread adjustment corrected, and damage now increases at +5 per level. |
No | Yes | Yes | Improved the speed of refreshing the server browser. |
No | Yes | No | Resolved an issue that caused optical audio to stutter. |
? | ? | Yes | Support for DLC2 added |
See Also[]
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