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{{For|the vehicles in [[Borderlands]] and [[Borderlands 2]]|Outrunner|Light Runner}}
 
{{infobox vehicle
 
{{infobox vehicle
| image = File:Outrunner.jpg
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| image = File:Borderlands 3 Outrunner.png
 
| imagewidth =
 
| imagewidth =
 
| caption =
 
| caption =
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Outrunners can seat up to two people; one to drive and one to man the turret. They have a durable suspension, allowing large jumps with minimal vehicle damage. They are also equipped with afterburners mounted to the rear of the runner, allowing temporary faster movement speed at the cost of maneuverability.
 
Outrunners can seat up to two people; one to drive and one to man the turret. They have a durable suspension, allowing large jumps with minimal vehicle damage. They are also equipped with afterburners mounted to the rear of the runner, allowing temporary faster movement speed at the cost of maneuverability.
   
Enemies are also known to drive customized versions of the Outrunner, and they can be found in the open areas of [[Pandora]], the swamps of [[Eden-6]] and the streets and sewers of [[Promethea]].
+
Enemies are also known to drive customized versions of the Outrunner, and they can be found in the open areas of [[Pandora]], the swamps of [[Eden-6]], the streets and sewers of [[Promethea]], and the dried seabed of [[Desolation's Edge]] on [[Nekrotafeyo]]
   
 
Like all player-controlled vehicles in ''Borderlands 3'', alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station.
 
Like all player-controlled vehicles in ''Borderlands 3'', alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station.
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| '''Machine Gun'''<br />[[File:OutrunnerMachineGun.png|115px]]
 
| '''Machine Gun'''<br />[[File:OutrunnerMachineGun.png|115px]]
 
| style="text-align:left" | The Outrunner's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles.
 
| style="text-align:left" | The Outrunner's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles.
  +
 
* Damage: '''771''' per bullet at level 50
 
* Damage: '''771''' per bullet at level 50
 
** ''Calculation: 10.37 x 1.09<sup>level</sup>''
 
** ''Calculation: 10.37 x 1.09<sup>level</sup>''
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|- style="text-align:center"
 
|- style="text-align:center"
 
| '''Tesla Coil'''<br />[[File:OutrunnerTeslaCoil.png|115px]]
 
| '''Tesla Coil'''<br />[[File:OutrunnerTeslaCoil.png|115px]]
| style="text-align:left" | Fires an electrical arc that damages vehicles and all enemies riding in and on them.
+
| style="text-align:left" | Fires an electrical arc that chains to nearby enemies. Hitting a vehicle makes the arc chain to its passengers.
  +
 
* Total damage: '''???''' at level 50
 
* Total damage: '''???''' at level 50
 
** ''Calculation: ?? x 1.09<sup>level</sup>''
 
** ''Calculation: ?? x 1.09<sup>level</sup>''
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| '''Flame Thrower'''<br />[[File:OutrunnerFlameThrower.png|115px]]
 
| '''Flame Thrower'''<br />[[File:OutrunnerFlameThrower.png|115px]]
 
| style="text-align:left" | Fires a wide flame that damages vehicles and all enemies riding in and on them.
 
| style="text-align:left" | Fires a wide flame that damages vehicles and all enemies riding in and on them.
  +
 
*Damage: '''???''' at level 50
 
*Damage: '''???''' at level 50
 
| Captured enemy vehicles, e.g. in [[Devil's Razor]] ([[Pandora]])
 
| Captured enemy vehicles, e.g. in [[Devil's Razor]] ([[Pandora]])
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| '''Stripped Armor'''<br />[[File:CycloneStrippedArmor.jpg|80px]]
 
| '''Stripped Armor'''<br />[[File:CycloneStrippedArmor.jpg|80px]]
 
| style="text-align:left" | The Outrunner's default armor.
 
| style="text-align:left" | The Outrunner's default armor.
  +
 
* Armor: '''23504''' at level 50
 
* Armor: '''23504''' at level 50
 
** ''Calculation: 290 x 1.09188<sup>level</sup>''
 
** ''Calculation: 290 x 1.09188<sup>level</sup>''
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| '''Heavy Armor'''<br />[[File:CycloneHeavyArmor.jpg|80px]]
 
| '''Heavy Armor'''<br />[[File:CycloneHeavyArmor.jpg|80px]]
 
| style="text-align:left" | Adds 50% hit points at a slight cost to acceleration.
 
| style="text-align:left" | Adds 50% hit points at a slight cost to acceleration.
  +
 
*Armor: '''35256''' at level 50
 
*Armor: '''35256''' at level 50
 
** ''Calculation: 1.5 x 290 x 1.09188<sup>level</sup>''
 
** ''Calculation: 1.5 x 290 x 1.09188<sup>level</sup>''
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| '''Omni Wheels'''<br />[[File:OutrunnerOmniWheels.png|80px]]
 
| '''Omni Wheels'''<br />[[File:OutrunnerOmniWheels.png|80px]]
 
| style="text-align:left" | Replaces the E-brake with a hover mode that allows gliding sideways.
 
| style="text-align:left" | Replaces the E-brake with a hover mode that allows gliding sideways.
  +
 
* In hover mode, top speed is reduced by roughly 1/3.
 
* In hover mode, top speed is reduced by roughly 1/3.
 
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]])
 
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]])
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|}
 
|}
   
==Mods (boosters)==
+
==Mods==
+
Mods are components that alter the performance of the vehicle's boost function. Some mods increase the boost's top speed, while others add offensive capabilities at the expense of boost speed.
 
{| class="borderlands" style="width:100%; text-align:center"
 
{| class="borderlands" style="width:100%; text-align:center"
 
! style="width:7em" | Part
 
! style="width:7em" | Part
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| '''Heavy Booster'''<br />[[File:OutrunnerBoostCanisters.png|80px]]
 
| '''Heavy Booster'''<br />[[File:OutrunnerBoostCanisters.png|80px]]
 
| style="text-align:left" | The Outrunner's default booster.
 
| style="text-align:left" | The Outrunner's default booster.
  +
 
*Top speed: ca. '''87 mph''' on level ground
 
*Top speed: ca. '''87 mph''' on level ground
 
| Default part
 
| Default part
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| '''Laser Wings'''<br />[[File:OutrunnerLaserWings.png|80px]]
 
| '''Laser Wings'''<br />[[File:OutrunnerLaserWings.png|80px]]
 
| style="text-align:left" | Diverts boost energy into a set of electrical "wings" that damage enemies.
 
| style="text-align:left" | Diverts boost energy into a set of electrical "wings" that damage enemies.
  +
 
* Top speed: ca. '''82 mph''' on level ground
 
* Top speed: ca. '''82 mph''' on level ground
 
| Captured enemy vehicles, e.g. in [[Ascension Bluff]] ([[Pandora]])
 
| Captured enemy vehicles, e.g. in [[Ascension Bluff]] ([[Pandora]])
 
|- style="text-align:center"
 
|- style="text-align:center"
 
| '''Blaze Booster'''<br />[[File:OutrunnerBlazeBooster.png|80px]]
 
| '''Blaze Booster'''<br />[[File:OutrunnerBlazeBooster.png|80px]]
| style="text-align:left" | Trades the long boost of the Heavy Booster for several shorter-duration but more powerful boosts. This booster can achieve top speed very quickly, but requires reactivation to maintain that speed.
+
| style="text-align:left" | Trades the long boost of the Heavy Booster for several shorter-duration but more powerful boosts. This booster can achieve top speed very quickly, but requires reactivation to maintain that speed.
  +
 
* Top speed: ca. '''87 mph''' on level ground
 
* Top speed: ca. '''87 mph''' on level ground
 
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]])
 
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]])
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| '''Energy Cells'''<br />[[File:OutrunnerEnergyCells.png|80px]]
 
| '''Energy Cells'''<br />[[File:OutrunnerEnergyCells.png|80px]]
 
| style="text-align:left" | Short duration boosts that pulse electricity and drop electrical charges behind the Outrunner.
 
| style="text-align:left" | Short duration boosts that pulse electricity and drop electrical charges behind the Outrunner.
  +
 
* Top speed: ca. '''70 mph''' on level ground
 
* Top speed: ca. '''70 mph''' on level ground
 
| Hijack Target crew challenge in [[Desolation's Edge]] ([[Nekrotafeyo]])
 
| Hijack Target crew challenge in [[Desolation's Edge]] ([[Nekrotafeyo]])
 
|}
 
|}
   
  +
== Variants ==
  +
Apart from regular:
  +
* Outrunner
  +
Players may run across other variants of this vehicle, differing in armor, armamanent and special equipment:
  +
* [[Heavy Outrunner]]
  +
* [[COV Outrunner]]
  +
* [[COV Twitch Runner]]
  +
* [[Prisa's Outrunner]]
  +
* [[Razor Outrunner]]
  +
* [[Zippy Outrunner]]
  +
* [[Pulsing Outrunner]]
  +
* [[Lalaille]]
 
{{Vehicles}}
 
{{Vehicles}}

Latest revision as of 09:32, January 6, 2020

For the vehicles in Borderlands and Borderlands 2, see Outrunner and Light Runner.
Outrunner (Borderlands 3)
Borderlands 3 Outrunner
Title Outrunner
Crew 1 Driver
1 Gunner
Armaments Front: Machine gun
Turret: Machine gun or launcher
Structure 300-2340
Game Borderlands 3
Appearances Borderlands 3

The Outrunner, or "Runner," is a type of drivable vehicle. Its appearance is that of a dune buggy with a mounted turret.

Overview Edit

Outrunners were known to be at least partially designed by Pandora's resident mechanic, Scooter, but his sister Ellie has since taken over the project. They are digistructed at Catch-a-Ride terminals throughout Pandora and provide versatile overland transportation. These will be the first type of vehicles available to players during the course of Borderlands 3.

Outrunners can seat up to two people; one to drive and one to man the turret. They have a durable suspension, allowing large jumps with minimal vehicle damage. They are also equipped with afterburners mounted to the rear of the runner, allowing temporary faster movement speed at the cost of maneuverability.

Enemies are also known to drive customized versions of the Outrunner, and they can be found in the open areas of Pandora, the swamps of Eden-6, the streets and sewers of Promethea, and the dried seabed of Desolation's Edge on Nekrotafeyo

Like all player-controlled vehicles in Borderlands 3, alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station.

Driver WeaponEdit

When being driven alone, the player can fire the forward machine gun (R2, right trigger, left mouse) as well as the turret (L2, left trigger, right mouse). However, manning the turret seat provides the turret weapon with greater accuracy, which is reflected in tighter crosshairs, compared to using the turret from the driver's seat. A single player can press a button to switch between the driver and gunner seats, or two players can switch, one using the switch key and the other keying to confirm the switch.

Of particular note - the Tesla Coil weapon is exceptionally useful when trying to disable enemy vehicles for capture, as it can kill the driver and/or passengers before destroying the vehicle.

Part Description Acquisition
Machine Gun
OutrunnerMachineGun
The Outrunner's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles.
  • Damage: 771 per bullet at level 50
    • Calculation: 10.37 x 1.09level
Default part
Tesla Coil
OutrunnerTeslaCoil
Fires an electrical arc that chains to nearby enemies. Hitting a vehicle makes the arc chain to its passengers.
  • Total damage: ??? at level 50
    • Calculation: ?? x 1.09level
Captured enemy vehicles, e.g. in Ascension Bluff (Pandora)
Flame Thrower
OutrunnerFlameThrower
Fires a wide flame that damages vehicles and all enemies riding in and on them.
  • Damage: ??? at level 50
Captured enemy vehicles, e.g. in Devil's Razor (Pandora)

ArmorEdit

The Outrunner has minimal armor by default, but can be upgraded with heavy armor that increases its hit points by 50%.

Part Description Acquisition
Stripped Armor
CycloneStrippedArmor
The Outrunner's default armor.
  • Armor: 23504 at level 50
    • Calculation: 290 x 1.09188level
Default part
Heavy Armor
CycloneHeavyArmor
Adds 50% hit points at a slight cost to acceleration.
  • Armor: 35256 at level 50
    • Calculation: 1.5 x 290 x 1.09188level
Hijack Target crew challenge in Ascension Bluff (Pandora)

WheelsEdit

Different wheels add special driving characteristics, sometimes at the cost of acceleration. Top speed is equal for all wheels at roughly 70 mph on level ground.

Part Description Acquisition
Dune Buggy Wheels
OutrunnerDuneBuggyWheels
The Outrunner's default wheels. Default part
Omni Wheels
OutrunnerOmniWheels
Replaces the E-brake with a hover mode that allows gliding sideways.
  • In hover mode, top speed is reduced by roughly 1/3.
Captured enemy vehicles, e.g. in Meridian Metroplex (Promethea)
Twitchy Wheels
OutrunnerTwitchyWheels
  • Improves agility
  • Increased maneuverability via steerable rear wheels.
Captured enemy vehicles, e.g. in Meridian Metroplex (Promethea)
Zip Wheels
OutrunnerZipWheels
  • Gain energy while braking to increase thrust while boosting.
Hijack Target crew challenge in Devil's Razor (Pandora)

ModsEdit

Mods are components that alter the performance of the vehicle's boost function. Some mods increase the boost's top speed, while others add offensive capabilities at the expense of boost speed.

Part Description Acquisition
Heavy Booster
OutrunnerBoostCanisters
The Outrunner's default booster.
  • Top speed: ca. 87 mph on level ground
Default part
Laser Wings
OutrunnerLaserWings
Diverts boost energy into a set of electrical "wings" that damage enemies.
  • Top speed: ca. 82 mph on level ground
Captured enemy vehicles, e.g. in Ascension Bluff (Pandora)
Blaze Booster
OutrunnerBlazeBooster
Trades the long boost of the Heavy Booster for several shorter-duration but more powerful boosts. This booster can achieve top speed very quickly, but requires reactivation to maintain that speed.
  • Top speed: ca. 87 mph on level ground
Captured enemy vehicles, e.g. in Meridian Metroplex (Promethea)
Energy Cells
OutrunnerEnergyCells
Short duration boosts that pulse electricity and drop electrical charges behind the Outrunner.
  • Top speed: ca. 70 mph on level ground
Hijack Target crew challenge in Desolation's Edge (Nekrotafeyo)

Variants Edit

Apart from regular:

  • Outrunner

Players may run across other variants of this vehicle, differing in armor, armamanent and special equipment:

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