m (Grammatical changes) Tag: Visual edit |
No edit summary |
||
(15 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{For|the vehicles in [[Borderlands]] and [[Borderlands 2]]|Outrunner|Light Runner}} |
||
{{infobox vehicle |
{{infobox vehicle |
||
− | | image = File:Outrunner. |
+ | | image = File:Borderlands 3 Outrunner.png |
| imagewidth = |
| imagewidth = |
||
| caption = |
| caption = |
||
− | | title = |
+ | | title = Outrunner |
| crew = 1 Driver<br>1 Gunner |
| crew = 1 Driver<br>1 Gunner |
||
| armaments = Front: Machine gun<br>Turret: Machine gun or launcher |
| armaments = Front: Machine gun<br>Turret: Machine gun or launcher |
||
Line 10: | Line 11: | ||
| faction = |
| faction = |
||
| game1 = Borderlands 3 |
| game1 = Borderlands 3 |
||
− | | appearances= |
+ | | appearances= Borderlands 3 |
+ | }} |
||
− | + | The '''Outrunner''', or "Runner," is a type of drivable [[vehicle]]. Its appearance is that of a dune buggy with a mounted turret. |
|
== Overview == |
== Overview == |
||
− | Outrunners |
+ | Outrunners were known to be at least partially designed by [[Pandora]]'s resident mechanic, [[Scooter]], but his sister [[Ellie]] has since taken over the project. They are [[digistruct]]ed at [[Catch-a-Ride]] terminals throughout Pandora and provide versatile overland transportation. These will be the first type of vehicles available to players during the course of [[Borderlands 3]]. |
Outrunners can seat up to two people; one to drive and one to man the turret. They have a durable suspension, allowing large jumps with minimal vehicle damage. They are also equipped with afterburners mounted to the rear of the runner, allowing temporary faster movement speed at the cost of maneuverability. |
Outrunners can seat up to two people; one to drive and one to man the turret. They have a durable suspension, allowing large jumps with minimal vehicle damage. They are also equipped with afterburners mounted to the rear of the runner, allowing temporary faster movement speed at the cost of maneuverability. |
||
− | Enemies are also known to drive customized versions of the Outrunner, and they can be found in the open areas of [[Pandora]], the swamps of [[Eden-6]] |
+ | Enemies are also known to drive customized versions of the Outrunner, and they can be found in the open areas of [[Pandora]], the swamps of [[Eden-6]], the streets and sewers of [[Promethea]], and the dried seabed of [[Desolation's Edge]] on [[Nekrotafeyo]] |
Like all player-controlled vehicles in ''Borderlands 3'', alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station. |
Like all player-controlled vehicles in ''Borderlands 3'', alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station. |
||
Line 34: | Line 36: | ||
| '''Machine Gun'''<br />[[File:OutrunnerMachineGun.png|115px]] |
| '''Machine Gun'''<br />[[File:OutrunnerMachineGun.png|115px]] |
||
| style="text-align:left" | The Outrunner's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles. |
| style="text-align:left" | The Outrunner's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles. |
||
+ | |||
* Damage: '''771''' per bullet at level 50 |
* Damage: '''771''' per bullet at level 50 |
||
** ''Calculation: 10.37 x 1.09<sup>level</sup>'' |
** ''Calculation: 10.37 x 1.09<sup>level</sup>'' |
||
Line 39: | Line 42: | ||
|- style="text-align:center" |
|- style="text-align:center" |
||
| '''Tesla Coil'''<br />[[File:OutrunnerTeslaCoil.png|115px]] |
| '''Tesla Coil'''<br />[[File:OutrunnerTeslaCoil.png|115px]] |
||
− | | style="text-align:left" | Fires an electrical arc that |
+ | | style="text-align:left" | Fires an electrical arc that chains to nearby enemies. Hitting a vehicle makes the arc chain to its passengers. |
+ | |||
* Total damage: '''???''' at level 50 |
* Total damage: '''???''' at level 50 |
||
** ''Calculation: ?? x 1.09<sup>level</sup>'' |
** ''Calculation: ?? x 1.09<sup>level</sup>'' |
||
Line 46: | Line 50: | ||
| '''Flame Thrower'''<br />[[File:OutrunnerFlameThrower.png|115px]] |
| '''Flame Thrower'''<br />[[File:OutrunnerFlameThrower.png|115px]] |
||
| style="text-align:left" | Fires a wide flame that damages vehicles and all enemies riding in and on them. |
| style="text-align:left" | Fires a wide flame that damages vehicles and all enemies riding in and on them. |
||
+ | |||
*Damage: '''???''' at level 50 |
*Damage: '''???''' at level 50 |
||
| Captured enemy vehicles, e.g. in [[Devil's Razor]] ([[Pandora]]) |
| Captured enemy vehicles, e.g. in [[Devil's Razor]] ([[Pandora]]) |
||
Line 60: | Line 65: | ||
| '''Stripped Armor'''<br />[[File:CycloneStrippedArmor.jpg|80px]] |
| '''Stripped Armor'''<br />[[File:CycloneStrippedArmor.jpg|80px]] |
||
| style="text-align:left" | The Outrunner's default armor. |
| style="text-align:left" | The Outrunner's default armor. |
||
+ | |||
* Armor: '''23504''' at level 50 |
* Armor: '''23504''' at level 50 |
||
** ''Calculation: 290 x 1.09188<sup>level</sup>'' |
** ''Calculation: 290 x 1.09188<sup>level</sup>'' |
||
Line 66: | Line 72: | ||
| '''Heavy Armor'''<br />[[File:CycloneHeavyArmor.jpg|80px]] |
| '''Heavy Armor'''<br />[[File:CycloneHeavyArmor.jpg|80px]] |
||
| style="text-align:left" | Adds 50% hit points at a slight cost to acceleration. |
| style="text-align:left" | Adds 50% hit points at a slight cost to acceleration. |
||
+ | |||
*Armor: '''35256''' at level 50 |
*Armor: '''35256''' at level 50 |
||
** ''Calculation: 1.5 x 290 x 1.09188<sup>level</sup>'' |
** ''Calculation: 1.5 x 290 x 1.09188<sup>level</sup>'' |
||
Line 71: | Line 78: | ||
|} |
|} |
||
− | == |
+ | ==Wheels== |
− | Different wheels add special driving characteristics, sometimes at the cost of acceleration. Top speed is equal for all wheels at roughly |
+ | Different wheels add special driving characteristics, sometimes at the cost of acceleration. Top speed is equal for all wheels at roughly 70 mph on level ground. |
{| class="borderlands" style="width:100%; text-align:center" |
{| class="borderlands" style="width:100%; text-align:center" |
||
Line 85: | Line 92: | ||
| '''Omni Wheels'''<br />[[File:OutrunnerOmniWheels.png|80px]] |
| '''Omni Wheels'''<br />[[File:OutrunnerOmniWheels.png|80px]] |
||
| style="text-align:left" | Replaces the E-brake with a hover mode that allows gliding sideways. |
| style="text-align:left" | Replaces the E-brake with a hover mode that allows gliding sideways. |
||
+ | |||
* In hover mode, top speed is reduced by roughly 1/3. |
* In hover mode, top speed is reduced by roughly 1/3. |
||
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]]) |
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]]) |
||
Line 100: | Line 108: | ||
|} |
|} |
||
− | ==Mods |
+ | ==Mods== |
+ | Mods are components that alter the performance of the vehicle's boost function. Some mods increase the boost's top speed, while others add offensive capabilities at the expense of boost speed. |
||
− | |||
{| class="borderlands" style="width:100%; text-align:center" |
{| class="borderlands" style="width:100%; text-align:center" |
||
! style="width:7em" | Part |
! style="width:7em" | Part |
||
Line 109: | Line 117: | ||
| '''Heavy Booster'''<br />[[File:OutrunnerBoostCanisters.png|80px]] |
| '''Heavy Booster'''<br />[[File:OutrunnerBoostCanisters.png|80px]] |
||
| style="text-align:left" | The Outrunner's default booster. |
| style="text-align:left" | The Outrunner's default booster. |
||
+ | |||
− | *Top speed: ca. ''' |
+ | *Top speed: ca. '''87 mph''' on level ground |
| Default part |
| Default part |
||
|- style="text-align:center" |
|- style="text-align:center" |
||
| '''Laser Wings'''<br />[[File:OutrunnerLaserWings.png|80px]] |
| '''Laser Wings'''<br />[[File:OutrunnerLaserWings.png|80px]] |
||
| style="text-align:left" | Diverts boost energy into a set of electrical "wings" that damage enemies. |
| style="text-align:left" | Diverts boost energy into a set of electrical "wings" that damage enemies. |
||
+ | |||
− | * Top speed |
+ | * Top speed: ca. '''82 mph''' on level ground |
| Captured enemy vehicles, e.g. in [[Ascension Bluff]] ([[Pandora]]) |
| Captured enemy vehicles, e.g. in [[Ascension Bluff]] ([[Pandora]]) |
||
|- style="text-align:center" |
|- style="text-align:center" |
||
| '''Blaze Booster'''<br />[[File:OutrunnerBlazeBooster.png|80px]] |
| '''Blaze Booster'''<br />[[File:OutrunnerBlazeBooster.png|80px]] |
||
− | | style="text-align:left" | Trades the long boost of the Heavy Booster for several shorter-duration but more powerful boosts. |
+ | | style="text-align:left" | Trades the long boost of the Heavy Booster for several shorter-duration but more powerful boosts. This booster can achieve top speed very quickly, but requires reactivation to maintain that speed. |
+ | |||
− | * Top speed: ca. ''' |
+ | * Top speed: ca. '''87 mph''' on level ground |
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]]) |
| Captured enemy vehicles, e.g. in [[Meridian Metroplex]] ([[Promethea]]) |
||
|- style="text-align:center" |
|- style="text-align:center" |
||
| '''Energy Cells'''<br />[[File:OutrunnerEnergyCells.png|80px]] |
| '''Energy Cells'''<br />[[File:OutrunnerEnergyCells.png|80px]] |
||
| style="text-align:left" | Short duration boosts that pulse electricity and drop electrical charges behind the Outrunner. |
| style="text-align:left" | Short duration boosts that pulse electricity and drop electrical charges behind the Outrunner. |
||
+ | |||
+ | * Top speed: ca. '''70 mph''' on level ground |
||
| Hijack Target crew challenge in [[Desolation's Edge]] ([[Nekrotafeyo]]) |
| Hijack Target crew challenge in [[Desolation's Edge]] ([[Nekrotafeyo]]) |
||
|} |
|} |
||
+ | == Variants == |
||
+ | Apart from regular: |
||
+ | * Outrunner |
||
+ | Players may run across other variants of this vehicle, differing in armor, armamanent and special equipment: |
||
+ | * [[Heavy Outrunner]] |
||
+ | * [[COV Outrunner]] |
||
+ | * [[COV Twitch Runner]] |
||
+ | * [[Prisa's Outrunner]] |
||
+ | * [[Razor Outrunner]] |
||
+ | * [[Zippy Outrunner]] |
||
+ | * [[Pulsing Outrunner]] |
||
+ | * [[Lalaille]] |
||
{{Vehicles}} |
{{Vehicles}} |
Revision as of 09:32, 6 January 2020
- For the vehicles in Borderlands and Borderlands 2, see Outrunner and Light Runner.
The Outrunner, or "Runner," is a type of drivable vehicle. Its appearance is that of a dune buggy with a mounted turret.
Overview
Outrunners were known to be at least partially designed by Pandora's resident mechanic, Scooter, but his sister Ellie has since taken over the project. They are digistructed at Catch-a-Ride terminals throughout Pandora and provide versatile overland transportation. These will be the first type of vehicles available to players during the course of Borderlands 3.
Outrunners can seat up to two people; one to drive and one to man the turret. They have a durable suspension, allowing large jumps with minimal vehicle damage. They are also equipped with afterburners mounted to the rear of the runner, allowing temporary faster movement speed at the cost of maneuverability.
Enemies are also known to drive customized versions of the Outrunner, and they can be found in the open areas of Pandora, the swamps of Eden-6, the streets and sewers of Promethea, and the dried seabed of Desolation's Edge on Nekrotafeyo
Like all player-controlled vehicles in Borderlands 3, alternative parts can be unlocked by finding or hijacking vehicles equipped with them and returning them to a Catch-A-Ride station.
Driver Weapon
When being driven alone, the player can fire the forward machine gun (R2, right trigger, left mouse) as well as the turret (L2, left trigger, right mouse). However, manning the turret seat provides the turret weapon with greater accuracy, which is reflected in tighter crosshairs, compared to using the turret from the driver's seat. A single player can press a button to switch between the driver and gunner seats, or two players can switch, one using the switch key and the other keying to confirm the switch.
Of particular note - the Tesla Coil weapon is exceptionally useful when trying to disable enemy vehicles for capture, as it can kill the driver and/or passengers before destroying the vehicle.
Part | Description | Acquisition |
---|---|---|
Machine Gun |
The Outrunner's default weapon. Fires the same bullets as the front-mounted machine guns of other vehicles.
|
Default part |
Tesla Coil |
Fires an electrical arc that chains to nearby enemies. Hitting a vehicle makes the arc chain to its passengers.
|
Captured enemy vehicles, e.g. in Ascension Bluff (Pandora) |
Flame Thrower |
Fires a wide flame that damages vehicles and all enemies riding in and on them.
|
Captured enemy vehicles, e.g. in Devil's Razor (Pandora) |
Armor
The Outrunner has minimal armor by default, but can be upgraded with heavy armor that increases its hit points by 50%.
Part | Description | Acquisition |
---|---|---|
Stripped Armor |
The Outrunner's default armor.
|
Default part |
Heavy Armor |
Adds 50% hit points at a slight cost to acceleration.
|
Hijack Target crew challenge in Ascension Bluff (Pandora) |
Wheels
Different wheels add special driving characteristics, sometimes at the cost of acceleration. Top speed is equal for all wheels at roughly 70 mph on level ground.
Part | Description | Acquisition |
---|---|---|
Dune Buggy Wheels |
The Outrunner's default wheels. | Default part |
Omni Wheels |
Replaces the E-brake with a hover mode that allows gliding sideways.
|
Captured enemy vehicles, e.g. in Meridian Metroplex (Promethea) |
Twitchy Wheels |
|
Captured enemy vehicles, e.g. in Meridian Metroplex (Promethea) |
Zip Wheels |
|
Hijack Target crew challenge in Devil's Razor (Pandora) |
Mods
Mods are components that alter the performance of the vehicle's boost function. Some mods increase the boost's top speed, while others add offensive capabilities at the expense of boost speed.
Part | Description | Acquisition |
---|---|---|
Heavy Booster |
The Outrunner's default booster.
|
Default part |
Laser Wings |
Diverts boost energy into a set of electrical "wings" that damage enemies.
|
Captured enemy vehicles, e.g. in Ascension Bluff (Pandora) |
Blaze Booster |
Trades the long boost of the Heavy Booster for several shorter-duration but more powerful boosts. This booster can achieve top speed very quickly, but requires reactivation to maintain that speed.
|
Captured enemy vehicles, e.g. in Meridian Metroplex (Promethea) |
Energy Cells |
Short duration boosts that pulse electricity and drop electrical charges behind the Outrunner.
|
Hijack Target crew challenge in Desolation's Edge (Nekrotafeyo) |
Variants
Apart from regular:
- Outrunner
Players may run across other variants of this vehicle, differing in armor, armamanent and special equipment:
- Heavy Outrunner
- COV Outrunner
- COV Twitch Runner
- Prisa's Outrunner
- Razor Outrunner
- Zippy Outrunner
- Pulsing Outrunner
- Lalaille
|