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Ordnance is the shared slot in Borderlands 4 for both grenades and heavy weapons. Weapons of this type have recharging ammo and cooldowns that can be affected by a player's skills, mods, and bonus stats from Enhancements, Class Mods, and Firmware.

Grenade Ordnance[]

Grenade ordnance has a limited number of charges, each representing a single throw.

Grenade Type[]

Each manufacturer has a single grenade type along with their distinctive trait:

Manufacturer Grenade Manufacturer Part (Trait)
Daedalus Frag Grenade OUT Daedalus Frag Grenades cook while held, and explode after a set Duration
Jakobs Throwing Knives UT Jakobs Knife Grenades deal Critical Damage when hitting Weak Points
Maliwan Plasma Grenade UT Maliwan Plasma Grenade stick to enemies, and any that land on the ground will Propel themselves at the nearest incoming enemy
Order Seeker UT Order Seeker Grenade home in on nearby enemies
Ripper Reaver Grenade OUT Ripper Reaver Grenades teleport to their destination
Tediore Satchel Charge OUT Tediore Satchel Charge Double tap (ordnance key) to remotely detonate thrown Grenades
Torgue EXPLODER OUT Torgue EXPLODER Grenade explode when impacting an enemy
Vladof Impact Grenade OUT Vladof Impact Grenade explode upon impact

Grenade Parts[]

Rarity[]

Grenade ordnance can have up to 3 Part slots, depending on their rarity:

Rarity Max. # of Parts
Common 0
Uncommon 1
Rare 2
Epic 3
Legendary 2 + 1 Legendary part

Part List[]

Legend

  • Augment — Complimentary parts that enhance Modifier parts or a grenade's Trait.
  • Booster — Parts that boost grenades' stats.
  • Modifier — Parts that modify grenades and replace their explosive function, or grant them extra functions.
  • X — variable amount based on the player character's skills, a grenade's level, mods, and bonus stats from Enhancement, Class Mod, Firmware.
Group Sub-group Icon Name Effect
Artillery Modifier OP Artillery Payload Artillery Payload Fires bullets around the Grenade, dealing X Damage/s
Augment OP Duration Augment Duration Augment Increases the Duration of the Artillery Grenade by +50%
OP Ricochet Augment Ricochet Augment Artillery Projectiles will bounce off of enemies, and Ricochet toward another nearby enemy
OP Missiles Augment Missiles Augment Fires Micro-Missiles that home in on nearby enemies, each dealing X Damage
OP Mortar Augment Mortar Augment Fires Mortars toward enemy positions, each dealing X Damage
Bounce Modifier OP Spring Payload Spring Payload Bounces in place, exploding 3 additional times
Augment OP Apex Augment Apex Augment Each Grenade also explodes at the apex of each bounce
OP Spring Payload Spring Augment MIRV Grenades bounce in place 3 times, exploding on each bounce
OP Tightly Coiled Augment Tightly Coiled Augment Grenade bounces in place, exploding an additional +3 times
OP Compounding Augment Compounding Augment With every bounce, Damage increases by +25% and Damage Radius by +13%
OP Rubberized Augment Bouncer Augment Each Grenade bounces toward nearby enemies
OP Rubberized Augment Rubberized Augment MIRV Grenades bounce up to 5 times before exploding
Damage Booster OP Explosive Explosive Grenade Damage is increased by +20%
OP Nuke Nuke Grenade Damage is increased by +30%, Grenade Damage Radius is increased by +60%, and Grenade Cooldown Duration is increased by +25%
OP Hazardous Hazardous Grenade Status Effect Chance is increased by +14% and Grenade Status Effect Damage is increased by +28%
OP Exacting Exacting Grenade has a 18/24% Chance to deal Critical Damage
OP Merciless Merciless Grenade Critical Damage is increased by +70%
Elemental Modifier OP Lingering Payload Lingering Payload Lashes out at 3 nearby enemies, dealing X Elemental Damage/s to each
Spawns an elemental puddle that homes in, dealing X Elemental Damage/s
Spawns 4 rotating beams, dealing X Elemental Damage/s
Augment OP Alchemic Augment Alchemic Augment Grenade Status Effect Chance increased by +300%
OP Fracture Augment Fracture Augment Spawns 3 Elemental Pillars in the direction the Grenade was thrown, each dealing X Damage
OP Pulsing Augment Pulsing Augment Radiates Elemental Pulses from the Grenade, each Pulse dealing X Damage
OP Splat Pack Augment Splat Pack Augment Launches 3 Projeciles that each spawn an Elemental Puddle on landing
Homing Modifier OP Maglock Augment Maglock Augment Homes in on nearby enemies
Augment OP Wideload Wideload Damage Radius increased by +45%, Homing Turn Rate reduced by −33%
Knife Booster OP Damage Amp Payload Damage Amp Payload Damage Taken by impacted target is increased by +15% for 10s
OP Lethal Lethal Grenade Damage is increased by +30%, and Grenade Projectile Speed is reduced by -50%
Augment OP Bouncing Blade Augment Bouncing Blade Augment Ricochets additional knives toward nearby enemies, dealing X Damage
TBA Penetrator Augment Damage to the impacted target has a 30% chance to be Critical Hit for 5s
OP Suppressor Augment Suppressor Augment Damage Dealt by impacted target is reduced by -25% for 10s
Multiply Modifier OP Divider Payload Divider Payload Spawns a second Grenade while midflight
OP MIRV Payload MIRV Payload Spawns 4/6 MIRV Grenades on exploding
Augment OP Long Division Augment Long Division Augment Spawns another additional Grenade while midflight
OP Micro MIRV Augment Micro MIRV Augment MIRV Grenades each spawn 3 Micro MIRVs when they explode
OP Tightly Packed Augment Tightly Packed Augment Increases amount of MIRV Grenades spawned by +2
OP Repeater Augment Repeater Augment Spawns additional Grenades downward while midflight
OP Splinter Augment Splinter Augment Launches the second spawned Grenade toward an enemy
Multiply/
Singularity
Augment OP Singularity Payload Pulling Augment Each Grenade spawns a Singularity
Singularity Modifier OP Singularity Payload Singularity Payload Spawns a Singularity that pulls in nearby enemies
Augment OP Gnawing Augment Gnawing Augment Deals X Damage/s for the Duration of the Singularity
OP Collapsing Augment Collapsing Augment The Singularity pulls in enemies more rapidly, and with increased Force, within a large Radius
OP Prolonged Augment Prolonged Augment Increases the Duration of the Singularity Grenade by 50%
OP Repulsor Augment Repulsor Augment Upon exploding, pushes enemies away from the Singularity
Utility Booster OP Bloodthirsty Bloodthirsty Grenade Lifesteal is increased by 16%
OP Concussive Concussive Knockback Force is increased by +70%
OP Expansive Expansive Grenade Damage Radius is increased by +30%
OP Express Express Grenade Cooldown Duration is reduced by -15%
OP Overflow Overflow Maximum Grenade Charge is increased by +1

Heavy Weapon Ordnance[]

Heavy weapons have limited ammo and a cooldown between uses based on how much of a magazine was used.

Rarity[]

Heavy Weapon ordnance can have up to 2 Part slots, depending on their rarity:

Rarity # of Mods
Common 0
Uncommon 0
Rare 1
Epic 2
Legendary 1 unique mod

Types & Parts[]

There are eight kinds of heavy weapon ordnance, and all heavy weapons with the same model name have the same effects.

Each type of legendary heavy weapon is unique. For non-legendaries, every heavy weapon type has four possible parts with their own effects, and a model with none, models with one each, and models with each unique combination of two.

Manufacturer Weapon Type Icon Name Effect
Maliwan Energy Orb
Hw icon orb
OHP Aerodynamics Aerodynamics Projectile Speed is increased by +100%
OHP MIRV MIRV Spawns 3 MIRV Orbs on explosion
OHP Proxy Homing Proxy Homing Homes in on a nearby target before exploding
OHP Two Shot Orb Two-Shot Fires 2 Projectiles at a time
Energy Bolt
Hw icon bolt
OHP Overload Overload Directly damaged enemies explode for additional Damage after a delay
OHP Penetration Penetration Projectiles pierce through enemies
OHP Ricochet Maliwan Ricochet Projectiles bounce off of surfaces
OHP Speed Loader Speed Loader Fire Rate is increased by 30%
Ripper Energy Beam
Hw icon beam
OHP Beam Splitter Beam Splitter The beam splits to up to 2 other nearby targets
OHP Explosive Explosive Damage splashes to other enemies near the target
OHP Heat Sink Heat Sink Magazine Size increased by +25%
OHP Thermal Convection Thermal Convection Damage increases the longer the beam is fired
Disc Launcher
Hw icon disc launcher
OHP Compound Compound Deals increased Damage per enemy hit
OHP Heat Exchange Heat Exchange Fires full auto after the initial charge.
OHP Ricochet Ripper Ricochet Projectiles bounce off of surfaces
OHP Wide Disk Wide Disk Increases the Projectile width
Torgue Rocket Launcher
Hw icon rocket launcher
OHP Air Burst Air Burst Rockets explode when in proximity of an enemy
OHP Reticle Homing Reticle Homing Rocket homes in on the Reticle's target
OHP Shrapnel Rockets Shrapnel Rockets On exploding, propels shrapnel forward
OHP Triple Barrel Triple Barrel Fires swirling Rockets, or charge up to fire all of them at once
Rocket Pod
Hw icon micromissile
OHP Extended Magazine Extended Magazine Magazine Size is increased by +25%
OHP Fire Rate Fire Rate Fire Rate is increased by +30%
OHP Scanning Scanning Rockets home toward nearby targets
OHP Two-Shot Two-Shot Fires 2 Rockets at a time
Vladof Autocannon
Hw icon autocannon
OHP Additional Barrels Additional Barrels Adds 2 additional barrels, increasing Fire Rate by +28% or +56%
OHP Explosive Rounds Explosive Rounds Increases Damage by +125% and Damage Radius by +200%
OHP Penetration Vladof Penetration Projectiles pierce through enemies
OHP Two-Shot barrel Two-Shot 2 barrels fire simultaneously
Gatling Gun
Hw icon gatling gun
OHP Additional Barrels (minigun) Additional Barrel Adds 1 additional barrel, increasing Fire Rate by +49% or +56%
OHP Angel's Share Angel's Share Every 6th shot doesn't cost Ammo
OHP Devil's Share Devil's Share Every 6th shot deals +100% Damage
OHP Magic Bullet Magic Bullet Every 6th shot is homing

Naming Conventions[]

Certain classes of common heavy weapons are named thematically by the manufacturer.

  • Maliwan energy bolt weapons have names inspired by science fiction, like the Cesium Spool, or directly lifted from actual scifi works, like the C-Beam, a reference to the famous soliloquy from Blade Runner, and the Muon Lance, a weapon name that has been used in multiple sci-fi franchises.
  • Maliwan weapons that fire energy orbs are named after storm-related weather terminology. Examples are Eyewall, Galeforce, and Supercell.
  • Ripper disc-launchers are named for tools related to cutting and sanding, as in Adze, Drawshave, and Rasp.
  • Ripper weapons that project a continuous energy beam are named for terms related to divination. Some examples are Auspex, Oracle, and Prophecy.
  • Torgue rocket launchers and rocket pods are named with two words that rhyme or alliterate, like Litter Spitter, Naughty Nelly, and Peek Seeker.
  • Vladof autocannons are named after Russian words for kinds of birds, for example Golub (rus. голубь; pigeon), Petuch (rus. петух; rooster) and Soroka (rus. соро́ка; magpie).
  • Vladof gatling guns have names related to foundries, such as Bloomery, Boiler, and Smeltmill.