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For the enemy faction, see Orc (faction).

Orc is a unique aftermarket submachine gun in Borderlands 2 manufactured by bandits and is exclusive to the Tiny Tina's Assault on Dragon Keep DLC. It is obtained from the mission Magic Slaughter: Round 5 located in Murderlin's Temple.

Special Weapon Effects[]

Have I achieved worth yet? – Has a chance to randomly activate a short-lived boost with the following effects:

  • +1 pellets per shot, for a total of two.
  • +50% fire rate
  • +50% extra shot chance
  • +17% damage
  • +100% reload speed
  • All bullets ricochet off walls and splits into 2.

This bonus lasts for approximately 6 seconds and can be triggered by firing, reloading, swapping weapons, or opening a menu.

Usage & Description[]

The Orc's special boost may be passed to another weapon by switching, similar to the Grog Nozzle sharing its drunken effect with switched weapons. Rocket Launchers may benefit greatly from the Orc's buff, enjoying an increased projectile count while consuming no additional rocket ammo, and in particular, having their long reload times significantly shortened.

The Orc is an effective off-hand weapon for Gunzerkers, as the special fire rate, reload speed, and split/ricochet boost will transfer to the main hand weapon when it activates, as well as to the other weapon pair when switching.

It is also an excellent weapon on a Mechromancer, making use of the Anarchy tree because of its ricochet ability, especially as it can spawn as a shock weapon.


  • The flavor text on this weapon is a direct quote from the Discworld novel Unseen Academicals.
  • The Orc's special effect can be activated while driving a vehicle, and will also affect the vehicle's machine guns.
  • When the bonus is active, a 'x1' pellet count will be added to the weapon card. This can only be seen by swapping away from and back to the Orc while the bonus is active.