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[[File:Motiontree.jpg|thumb]]
 
[[File:Motiontree.jpg|thumb]]
'''Motion''' is [[Maya]]'s first [[skill]] tree, of three. The Motion tree focuses on crowd control and defenses. Her other skill trees are [[Harmony]] and [[Cataclysm]].
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'''Motion''' is [[Maya]]'s first [[skill]] tree, of three. The Motion tree focuses on crowd control, defense-based skills and brainwashing enemies. Her other skill trees are [[Harmony]] and [[Cataclysm]].
   
 
==Skills==
 
==Skills==

Revision as of 20:54, 10 September 2018

Motiontree

Motion is Maya's first skill tree, of three. The Motion tree focuses on crowd control, defense-based skills and brainwashing enemies. Her other skill trees are Harmony and Cataclysm.

Skills

Tier 1

  • Ward - +5% Shield Capacity and -8% Shield Recharge Delay per level.
  • Accelerate - +3% Gun Damage and +4% Bullet Speed per level.

Tier 2

  • Suspension - Increases the duration of Phaselock by 0.5s per level.
  • Kinetic Reflection - Kill Skill. Killing an enemy causes you to deflect bullets against nearby enemies, reducing damage to you by 10% and dealing 20% damage per level for a short time.

Tier 3

  • Fleet - Your Movement Speed increases by 10% per level while your shields are depleted.
  • Inertia - Kill Skill. Killing an enemy regenerates 0.8% of your Shield per second and increases your Reload Speed by 10% per level for a short time.
  • Converge - Phaselock now has the ability to pull nearby enemies toward the original target.

Tier 4

  • Quicken - Increases the Cooldown Rate of your Phaselock's Ability by 6% per level.

Tier 5

  • Sub-Sequence - When an enemy dies under the effects of Phaselock, there is a chance for Phaselock to seek out and affect another target (20% chance per level).

Tier 6

  • Thoughtlock - Phaselock causes enemies to switch allegiance and fight amongst themselves. Additionally, Phaselock's duration and cooldown is increased (3s and 4s respectively).


Maya skills
Phaselock
Motion Harmony Cataclysm

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