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{{Stub}}{{Infobox weapon2|color = Unique|rarity = Unique|model = Moonface|manufacturer = Jakobs|type = Shotgun|game1 = Borderlands: The Pre-Sequel|variants link = ON|damagetype = {{element|None}}, {{element|Explosive}} Splash|element = {{element|None}}, {{element|Explosive}} Splash|image = File:Moonface.jpg|mission = Red, Then Dead}}
 
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{{Infobox weapon2
The '''Moonface''' is a {{Rarity link|unique}} shotgun manufactured by [[Jakobs]]. The {{Mission loot|mission = Red, Then Dead|mloc = Lunar Launching Station}}
 
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|image = Moonface50.jpg
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|color = Blue
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|rarity = Unique
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|model = Moonface
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|manufacturer = Jakobs
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|type = Shotgun
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|game1 = Borderlands: The Pre-Sequel
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|variants link = ON
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|element = {{element|None}} (pellet)<br />{{element|Explosive}} (pellet splash)
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|mission = Red, Then Dead
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|caption = What a BOOMING smile you have.
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|part = <br />GD_Cork_Weap_Shotgun.A_Weapons_<br>Unique.SG_Jakobs_3_Moonface<br />GD_Cork_Weap_Shotgun.Barrel.<br />SG_Barrel_Torgue_Moonface<br>GD_Cork_Weap_Shotgun.Manufacturer<br>Materials.Mat_Jakobs_3_Moonface}}
 
'''Moonface''' is an {{Rarity link|unique}} {{rarity link|aftermarket}} [[shotgun]] in ''[[Borderlands: The Pre-Sequel]]'' manufactured by [[Jakobs]]. The {{Mission loot|mission = Red, Then Dead|mloc = Lunar Launching Station}}
   
 
== Special Effect ==
 
== Special Effect ==
{{Flavor|What a BOOMING smile you have.}} {{Dash}}Projectiles fire in a smiley face pattern, with low velocity and a lazy sine oscillation trajectory through the air. Pellets deal non-elemental damage, with explosive splash on impact. (Possibly more?)
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{{Flavor|What a BOOMING smile you have.}}{{Dash}}Projectiles fire in a smiley face pattern, with low velocity and a slow sine oscillation trajectory. Pellets deal non-elemental damage, with 50% explosive splash of listed damage on impact.
   
 
== Usage & Description ==
 
== Usage & Description ==
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The Moonface is a powerful variant of the [[Quad]] shotgun, and is one of the few weapons that are capable of inflicting both elemental and non-elemental damage simultaneously.
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With this feature, its effective damage potential is much higher than what is listed, or even what a second glance may imply. Because no known enemy resists both explosive and non-elemental damage, it can be used in virtually any situation effectively.
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The Moonface's projectile pattern makes it only effective for close-range combat and/or on large targets.
   
 
== Notes ==
 
== Notes ==
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[[File:Moonface_Shot_Pattern.png|thumb|The shot pattern]]
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* Because it inflicts both explosive and non-elemental damage, it receives the full benefits of effects improving either one.
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* The Moonface can spawn with the Rustler's prefix for an increased pellet count. The additional pellets will spawn on top of the pre-existing ones, similar to the [[Blockhead]].
   
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{{ShotgunsTPS}}
== Trivia ==
 
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{{JakobsTPS}}
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[[ru:Лик луны]]

Revision as of 19:34, 17 March 2020

Moonface is an unique aftermarket shotgun in Borderlands: The Pre-Sequel manufactured by Jakobs. The Moonface is obtained from the mission Red, Then Dead located in Lunar Launching Station.

Special Effect

What a BOOMING smile you have. – Projectiles fire in a smiley face pattern, with low velocity and a slow sine oscillation trajectory. Pellets deal non-elemental damage, with 50% explosive splash of listed damage on impact.

Usage & Description

The Moonface is a powerful variant of the Quad shotgun, and is one of the few weapons that are capable of inflicting both elemental and non-elemental damage simultaneously.

With this feature, its effective damage potential is much higher than what is listed, or even what a second glance may imply. Because no known enemy resists both explosive and non-elemental damage, it can be used in virtually any situation effectively.

The Moonface's projectile pattern makes it only effective for close-range combat and/or on large targets.

Notes

Moonface Shot Pattern

The shot pattern

  • Because it inflicts both explosive and non-elemental damage, it receives the full benefits of effects improving either one.
  • The Moonface can spawn with the Rustler's prefix for an increased pellet count. The additional pellets will spawn on top of the pre-existing ones, similar to the Blockhead.