Borderlands Wiki
m (Undo revision 374534 by Ilovefuzzykittens (talk)"possibly" is not valid)
(Stuff)
Tag: Visual edit
Line 23: Line 23:
 
[[File:Moonface_Shot_Pattern.png|thumb|The shot pattern]]
 
[[File:Moonface_Shot_Pattern.png|thumb|The shot pattern]]
 
* Because it inflicts both explosive and non-elemental damage, it receives the full benefits of effects improving either one.
 
* Because it inflicts both explosive and non-elemental damage, it receives the full benefits of effects improving either one.
* The Moonface can spawn with the increased pellet count accessory but is unaffected by it.
+
* The Moonface can spawn with the increased pellet count accessory but the additional pellets spawn on top of the already existing ones, similar to the Blockhead from Borderlands 2.
   
   

Revision as of 22:32, 1 December 2014

The Moonface is a unique aftermarket shotgun manufactured by Jakobs. The Moonface is obtained from the mission Red, Then Dead located in Lunar Launching Station.

Special Effect

What a BOOMING smile you have.  – Projectiles fire in a smiley face pattern, with low velocity and a lazy sine oscillation trajectory through the air. Pellets deal non-elemental damage, with explosive splash on impact.

Usage & Description

The Moonface is an interesting shotgun, and one of the only weapons in the game capable of inflicting elemental and non-elemental damage simultaneously. Due to its dichotomous combination of damage types, its effective damage potential is much higher than what is listed, or even what a second glance may imply. Because no known enemy resists both explosive and non-elemental damage, it can be used in virtually any situation effectively.

Notes

Moonface Shot Pattern

The shot pattern

  • Because it inflicts both explosive and non-elemental damage, it receives the full benefits of effects improving either one.
  • The Moonface can spawn with the increased pellet count accessory but the additional pellets spawn on top of the already existing ones, similar to the Blockhead from Borderlands 2.