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+ | {{Template:Infobox Character |
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+ | |name = Michael Mamaril |
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+ | |image = File:Michael.png |
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+ | |caption = Michael Mamaril |
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+ | |gender = Male |
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+ | |race = Human |
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+ | |faction = NPC |
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+ | |location = Snactuary |
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+ | |game = Borderlands 2 |
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+ | |appearances = Random spawn in Sanctuary}} |
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==Locations== |
==Locations== |
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*In the unpatched console versions, Michael has a 100% spawn chance before [[Sanctuary]] is relocated, after which point his spawn rates returns to the default 10%. In the PC version, he always has the normal 10% spawn chance. |
*In the unpatched console versions, Michael has a 100% spawn chance before [[Sanctuary]] is relocated, after which point his spawn rates returns to the default 10%. In the PC version, he always has the normal 10% spawn chance. |
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*It seems that when you first talk to him, he will give you a gun that is based on your level. If you level up and talk to him again after saving and quitting, he will still only give you a gun based on the level you were when you first talked to him. |
*It seems that when you first talk to him, he will give you a gun that is based on your level. If you level up and talk to him again after saving and quitting, he will still only give you a gun based on the level you were when you first talked to him. |
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− | *It could also be that item he gives you is tied to the level of the current story quest/sanctuary level like moxxi's items. |
+ | *It could also be that item he gives you is tied to the level of the current story quest/sanctuary level like moxxi's items. Based on talking to him and getting a level 9 rare smg at level 10, then at level 28 talking to him again and getting a blue level 22 item. |
==Gallery== |
==Gallery== |
Revision as of 01:54, 14 October 2012
“Look out, everybody, things are about to get awesome!”
This article is a stub. You can help Borderlands Wiki by expanding it.
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Michael Mamaril | |
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File:Michael.png Michael Mamaril | |
Gender | Male |
Race | Human |
Faction | NPC |
Location | Snactuary |
Game | Borderlands 2 |
Appearances | Random spawn in Sanctuary |
Michael Mamaril is an NPC in Sanctuary. He is noted for giving out blue or rarer loot, including E-Tech weapons. He also plays an integral part in the Tribute to A Vault Hunter achievement.
Locations
Michael can be found randomly at one of several spots around Sanctuary:
- Near the newsstand in Sanctuary's main plaza
- In an alley down the street from the front entrance to Moxxi's
- Inside Moxxi's, near the bar
- Inside Moxxi's, in the side room across from Sir Hammerlock
- In Marcus' weapons shop
- Near Claptrap's location, at the end of the street and in front of a building
- Inside Scooter's garage, near a stack of tires
- Inside Crimson Raider headquarters in the room with Tannis
- Inside Zed's clinic
- To the left of the door to Crazy Earl's Black Market
Trivia
- The NPC shares his name with a Borderlands fan that passed away in October 2011. Michael's friend, Carlo, sent Gearbox an email requesting that a short eulogy be read by Claptrap in order to honor his late friend's memory. Gearbox also promised to include Michael in Borderlands 2 as a tribute to the late Borderlands fan.
- Based on a test of 500 trials performed by user Dark_Force9999 in Gearbox Forums, his ratio appears to be 95% blue, 4.5% purple and 0.5% orange.
- Based on a test of 1014 trials performed by user Heycarnut posted at Gearbox forums, the ratios were 89% blue, 11% purple, 0% orange. Assuming the 0.5% orange rate inferred from an earlier test by another poster, there is only about 0.6% chance of not seeing an orange in this many drops, strongly indicating the rate may be much lower.
Bugs
- In the unpatched console versions, Michael has a 100% spawn chance before Sanctuary is relocated, after which point his spawn rates returns to the default 10%. In the PC version, he always has the normal 10% spawn chance.
- It seems that when you first talk to him, he will give you a gun that is based on your level. If you level up and talk to him again after saving and quitting, he will still only give you a gun based on the level you were when you first talked to him.
- It could also be that item he gives you is tied to the level of the current story quest/sanctuary level like moxxi's items. Based on talking to him and getting a level 9 rare smg at level 10, then at level 28 talking to him again and getting a blue level 22 item.