Monty's wife don't take no guff. – Fires 6 projectiles per shot. Decreased accuracy and damage per projectile.
Usage & Description
The Maggie's special effect essentially fires six standard pistol shots at once. As such, its damage output will exceed any common Jakobs pistol of the same level.
Due to the pellet spread, the Maggie is best used in close to medium range. When considering its high rate of fire, damage, and the pistol's large ammunition pool, the Maggie can naturally operate as a highly effective shotgun substitute.
If the Maggie spawns with the "Two Fer" accessory, it will consume 2 ammo per shot but will only fire 10 projectiles per shot.
The Maggie is effectively identical to the Masher type revolvers from Borderlands, although the Maggie fires one less pellet than the Masher.
The enemy most likely to drop Maggie, Mick Zaford, can only be fought by siding with the Hodunks at the end of the Clan Wars mission arc. By doing so, the character loses the ability to fight Jimbo & Tector Hodunk, who have an increased chance to drop the Slagga.
The Maggie can be acquired together with the Slagga in one playthrough via use of the save and exit/continue strategy, ideally just after traveling from Lynchwood to The Dust (Lynchwood Station). This is done by only killing Mick Zaford after siding with the Hodunks, and retrieving the gun if it drops. The option to choose a side will be restored after restarting the game. However, the game must be quit before the mission is ready to turn in, i.e. before all the Zafords have been killed.
Unlike most legendary weapons, the name and flavour text are not a pop-culture reference but instead draw from in-game lore. "Monty" refers to Montgomery Jakobs, the founder of the Jakobs corporation.
It is confirmed in Borderlands 3 that Maggie was Montgomery's wife.
The Brady Games Borderlands guide refers to the Maggie as "The Last of the Famous 'Masher' Line."
This used to be true as of Borderlands 2, but with the return of the Masher in Borderlands 3, that is no longer the case.