Monty's wife don't take no guff. – Fires 6 projectiles at the cost of 1 ammo, with decreased accuracy and damage per projectile.
Usage & Description
The Maggie's special effect essentially fires six standard Jakobs pistol shots at once. As such, its damage output will exceed any common Jakobs pistol of the same level.
Due to the pellet spread, the Maggie is best used in close to medium range. When considering its high rate of fire, damage, and the pistol's large ammunition pool, the Maggie can naturally operate as a highly effective shotgun substitute.
If the Maggie spawns with the "Two Fer" accessory, there are 10 projectiles at the usual "Two Fer" ammo cost of 2 per shot, even though it is not firing twice as many projectiles.
The Maggie is effectively identical to the Masher type revolvers from Borderlands, although the Maggie fires one less pellet than the Masher.
The enemy most likely to drop Maggie, Mick Zaford, can only be fought by siding with the Hodunks at the end of the Clan Wars mission arc. By doing so, players loses the ability to fight Jimbo & Tector Hodunk, who have an increased chance to drop the Slagga.
The Maggie can be acquired together with the Slagga in one playthrough via use of the save and exit/continue strategy. This is done by only killing Mick Zaford after siding with the Hodunks, and retrieving the gun if it drops. The option to choose a side will be restored after restarting the game.
Unlike most legendary weapons, the name and flavour text are not a pop-culture reference but instead draw from in-game lore. "Monty" refers to Montgomery Jakobs, the founder of the Jakobs corporation; it can be inferred that Maggie was his wife and the gun may have been made for her.
The Brady Games Borderlands guide refers to the Maggie as "The Last of the Famous 'Masher' Line."